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Don't document exactly how virtual registers are represented as integers. Code
shouldn't depend directly on that. Give an example of how to iterate over all virtual registers in a function without depending on the representation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123099 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1559,18 +1559,25 @@ bool RegMapping_Fer::compatible_class(MachineFunction &mf,
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</p>
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<p>Virtual registers are also denoted by integer numbers. Contrary to physical
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registers, different virtual registers never share the same number. The
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smallest virtual register is normally assigned the number 1024. This may
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change, so, in order to know which is the first virtual register, you should
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access <tt>TargetRegisterInfo::FirstVirtualRegister</tt>. Any register whose
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number is greater than or equal
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to <tt>TargetRegisterInfo::FirstVirtualRegister</tt> is considered a virtual
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register. Whereas physical registers are statically defined in
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a <tt>TargetRegisterInfo.td</tt> file and cannot be created by the
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application developer, that is not the case with virtual registers. In order
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to create new virtual registers, use the
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registers, different virtual registers never share the same number. Whereas
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physical registers are statically defined in a <tt>TargetRegisterInfo.td</tt>
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file and cannot be created by the application developer, that is not the case
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with virtual registers. In order to create new virtual registers, use the
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method <tt>MachineRegisterInfo::createVirtualRegister()</tt>. This method
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will return a virtual register with the highest code.</p>
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will return a new virtual register. Use an <tt>IndexedMap<Foo,
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VirtReg2IndexFunctor></tt> to hold information per virtual register. If you
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need to enumerate all virtual registers, use the function
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<tt>TargetRegisterInfo::index2VirtReg()</tt> to find the virtual register
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numbers:</p>
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<div class="doc_code">
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<pre>
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for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
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unsigned VirtReg = TargetRegisterInfo::index2VirtReg(i);
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stuff(VirtReg);
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}
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</pre>
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</div>
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<p>Before register allocation, the operands of an instruction are mostly virtual
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registers, although physical registers may also be used. In order to check if
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