Remove the unused MachineBasicBlock2IndexFunctor class.

Move method bodies that depend on <algorithm> out of line to
MachineBasicBlock.cpp.  Patch contributed by Morten Ofstad!


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17252 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2004-10-26 15:41:13 +00:00
parent 27f291600b
commit 3dfbb558b5

View File

@ -128,30 +128,18 @@ public:
/// addSuccessor - Add succ as a successor of this MachineBasicBlock.
/// The Predecessors list of succ is automatically updated.
///
void addSuccessor(MachineBasicBlock *succ) {
Successors.push_back(succ);
succ->addPredecessor(this);
}
void addSuccessor(MachineBasicBlock *succ);
/// removeSuccessor - Remove successor from the successors list of this
/// MachineBasicBlock. The Predecessors list of succ is automatically updated.
///
void removeSuccessor(MachineBasicBlock *succ) {
succ->removePredecessor(this);
succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
assert(I != Successors.end() && "Not a current successor!");
Successors.erase(I);
}
void removeSuccessor(MachineBasicBlock *succ);
/// removeSuccessor - Remove specified successor from the successors list of
/// this MachineBasicBlock. The Predecessors list of succ is automatically
/// updated.
///
void removeSuccessor(succ_iterator I) {
assert(I != Successors.end() && "Not a current successor!");
(*I)->removePredecessor(this);
Successors.erase(I);
}
void removeSuccessor(succ_iterator I);
/// getFirstTerminator - returns an iterator to the first terminator
/// instruction of this basic block. If a terminator does not exist,
@ -204,31 +192,16 @@ private: // Methods used to maintain doubly linked list of blocks...
/// Don't do this unless you know what you're doing, because it doesn't
/// update pred's successors list. Use pred->addSuccessor instead.
///
void addPredecessor (MachineBasicBlock *pred) {
Predecessors.push_back (pred);
}
void addPredecessor(MachineBasicBlock *pred);
/// removePredecessor - Remove pred as a predecessor of this
/// MachineBasicBlock. Don't do this unless you know what you're
/// doing, because it doesn't update pred's successors list. Use
/// pred->removeSuccessor instead.
///
void removePredecessor (MachineBasicBlock *pred) {
std::vector<MachineBasicBlock *>::iterator goner =
std::find (Predecessors.begin(), Predecessors.end (), pred);
Predecessors.erase (goner);
}
void removePredecessor(MachineBasicBlock *pred);
};
// This is useful when building DenseMaps keyed on MachineBasicBlocks
struct MachineBasicBlock2IndexFunctor
: std::unary_function<const MachineBasicBlock*, unsigned> {
unsigned operator()(const MachineBasicBlock* MBB) const {
assert(MBB->getNumber() != -1 &&
"MachineBasicBlock does not belong to a MachineFunction");
return MBB->getNumber();
}
};
//===--------------------------------------------------------------------===//