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* Doxygenize API
* Add new functions for identifying and breaking critical edges git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@3586 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -9,21 +9,22 @@
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#define LLVM_TRANSFORMS_UTILS_LOCAL_H
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#include "llvm/Function.h"
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class Pass;
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//===----------------------------------------------------------------------===//
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// Local constant propogation...
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//
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// doConstantPropogation - Constant prop a specific instruction. Returns true
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// and potentially moves the iterator if constant propogation was performed.
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//
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/// doConstantPropogation - Constant prop a specific instruction. Returns true
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/// and potentially moves the iterator if constant propogation was performed.
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///
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bool doConstantPropogation(BasicBlock::iterator &I);
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// ConstantFoldTerminator - If a terminator instruction is predicated on a
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// constant value, convert it into an unconditional branch to the constant
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// destination. This is a nontrivial operation because the successors of this
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// basic block must have their PHI nodes updated.
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//
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/// ConstantFoldTerminator - If a terminator instruction is predicated on a
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/// constant value, convert it into an unconditional branch to the constant
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/// destination. This is a nontrivial operation because the successors of this
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/// basic block must have their PHI nodes updated.
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///
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bool ConstantFoldTerminator(BasicBlock *BB);
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@ -31,16 +32,17 @@ bool ConstantFoldTerminator(BasicBlock *BB);
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// Local dead code elimination...
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//
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// isInstructionTriviallyDead - Return true if the result produced by the
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// instruction is not used, and the instruction has no side effects.
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//
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/// isInstructionTriviallyDead - Return true if the result produced by the
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/// instruction is not used, and the instruction has no side effects.
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///
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bool isInstructionTriviallyDead(Instruction *I);
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// dceInstruction - Inspect the instruction at *BBI and figure out if it
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// isTriviallyDead. If so, remove the instruction and update the iterator to
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// point to the instruction that immediately succeeded the original instruction.
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//
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/// dceInstruction - Inspect the instruction at *BBI and figure out if it
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/// isTriviallyDead. If so, remove the instruction and update the iterator to
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/// point to the instruction that immediately succeeded the original
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/// instruction.
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///
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bool dceInstruction(BasicBlock::iterator &BBI);
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@ -48,14 +50,28 @@ bool dceInstruction(BasicBlock::iterator &BBI);
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// Control Flow Graph Restructuring...
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//
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// SimplifyCFG - This function is used to do simplification of a CFG. For
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// example, it adjusts branches to branches to eliminate the extra hop, it
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// eliminates unreachable basic blocks, and does other "peephole" optimization
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// of the CFG. It returns true if a modification was made, possibly deleting
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// the basic block that was pointed to.
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//
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// WARNING: The entry node of a method may not be simplified.
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//
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/// SimplifyCFG - This function is used to do simplification of a CFG. For
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/// example, it adjusts branches to branches to eliminate the extra hop, it
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/// eliminates unreachable basic blocks, and does other "peephole" optimization
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/// of the CFG. It returns true if a modification was made, possibly deleting
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/// the basic block that was pointed to.
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///
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/// WARNING: The entry node of a method may not be simplified.
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///
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bool SimplifyCFG(BasicBlock *BB);
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/// isCriticalEdge - Return true if the specified edge is a critical edge.
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/// Critical edges are edges from a block with multiple successors to a block
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/// with multiple predecessors.
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///
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///
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bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum);
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/// BreakCriticalEdge - Insert a new node node to split the critical edge. This
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/// will update DominatorSet and DominatorTree information if it is available,
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/// thus calling this pass will not invalidate either of them.
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///
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void BreakCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P = 0);
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#endif
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