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Keep track of register masks in LiveIntervalAnalysis.
Build an ordered vector of register mask operands (i.e., calls) when computing live intervals. Provide a checkRegMaskInterference() function that computes a bit mask of usable registers for a live range. This is a quick way of determining of a live range crosses any calls, and restricting it to the callee saved registers if it does. Previously, we had to discover call clobbers for each candidate register independently. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150077 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -88,6 +88,8 @@ void LiveIntervals::releaseMemory() {
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delete I->second;
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r2iMap_.clear();
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RegMaskSlots.clear();
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RegMaskBits.clear();
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// Release VNInfo memory regions, VNInfo objects don't need to be dtor'd.
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VNInfoAllocator.Reset();
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@ -558,10 +560,20 @@ void LiveIntervals::computeIntervals() {
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DEBUG(dbgs() << MIIndex << "\t" << *MI);
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if (MI->isDebugValue())
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continue;
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assert(indexes_->getInstructionFromIndex(MIIndex) == MI &&
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"Lost SlotIndex synchronization");
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// Handle defs.
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for (int i = MI->getNumOperands() - 1; i >= 0; --i) {
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MachineOperand &MO = MI->getOperand(i);
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// Collect register masks.
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if (MO.isRegMask()) {
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RegMaskSlots.push_back(MIIndex.getRegSlot());
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RegMaskBits.push_back(MO.getRegMask());
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continue;
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}
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if (!MO.isReg() || !MO.getReg())
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continue;
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@ -1111,3 +1123,53 @@ LiveRange LiveIntervals::addLiveRangeToEndOfBlock(unsigned reg,
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return LR;
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}
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//===----------------------------------------------------------------------===//
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// Register mask functions
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//===----------------------------------------------------------------------===//
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bool LiveIntervals::checkRegMaskInterference(LiveInterval &LI,
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BitVector &UsableRegs) {
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if (LI.empty())
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return false;
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// We are going to enumerate all the register mask slots contained in LI.
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// Start with a binary search of RegMaskSlots to find a starting point.
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LiveInterval::iterator LiveI = LI.begin(), LiveE = LI.end();
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ArrayRef<SlotIndex> Slots = getRegMaskSlots();
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ArrayRef<SlotIndex>::iterator SlotI =
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std::lower_bound(Slots.begin(), Slots.end(), LiveI->start);
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ArrayRef<SlotIndex>::iterator SlotE = Slots.end();
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// No slots in range, LI begins after the last call.
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if (SlotI == SlotE)
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return false;
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bool Found = false;
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for (;;) {
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assert(*SlotI >= LiveI->start);
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// Loop over all slots overlapping this segment.
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while (*SlotI < LiveI->end) {
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// *SlotI overlaps LI. Collect mask bits.
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if (!Found) {
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// This is the first overlap. Initialize UsableRegs to all ones.
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UsableRegs.clear();
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UsableRegs.resize(tri_->getNumRegs(), true);
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Found = true;
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}
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// Remove usable registers clobbered by this mask.
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UsableRegs.clearBitsNotInMask(RegMaskBits[SlotI-Slots.begin()]);
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if (++SlotI == SlotE)
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return Found;
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}
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// *SlotI is beyond the current LI segment.
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LiveI = LI.advanceTo(LiveI, *SlotI);
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if (LiveI == LiveE)
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return Found;
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// Advance SlotI until it overlaps.
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while (*SlotI < LiveI->start)
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if (++SlotI == SlotE)
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return Found;
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}
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}
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