* Add a constant pool to hold per-function constants which must be spilled to memory

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5208 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2003-01-13 00:16:10 +00:00
parent 09a5b0b6a3
commit 40a75577ea

View File

@@ -21,8 +21,9 @@ class Pass;
class SSARegMap;
class MachineFunctionInfo;
class MachineFrameInfo;
class MachineConstantPool;
Pass *createMachineCodeConstructionPass(TargetMachine &Target);
Pass *createMachineCodeConstructionPass(TargetMachine &TM);
Pass *createMachineCodeDestructionPass();
Pass *createMachineFunctionPrinterPass();
@@ -42,8 +43,11 @@ class MachineFunction : private Annotation {
// Keep track of objects allocated on the stack.
MachineFrameInfo *FrameInfo;
// Keep track of constants which are spilled to memory
MachineConstantPool *ConstantPool;
public:
MachineFunction(const Function *Fn, const TargetMachine& target);
MachineFunction(const Function *Fn, const TargetMachine &TM);
~MachineFunction();
/// getFunction - Return the LLVM function that this machine code represents
@@ -66,6 +70,10 @@ public:
///
MachineFrameInfo *getFrameInfo() const { return FrameInfo; }
/// getConstantPool - Return the constant pool object for the current
/// function.
MachineConstantPool *getConstantPool() const { return ConstantPool; }
/// MachineFunctionInfo - Keep track of various per-function pieces of
/// information for the sparc backend.
///
@@ -90,8 +98,7 @@ public:
// for a given Method.
// destruct() -- Destroy the MachineFunction object
//
static MachineFunction& construct(const Function *Fn,
const TargetMachine &target);
static MachineFunction& construct(const Function *F, const TargetMachine &TM);
static void destruct(const Function *F);
static MachineFunction& get(const Function *F);