From 412821284f16a683e9b734baf2b6c9b4635857f2 Mon Sep 17 00:00:00 2001 From: Owen Anderson Date: Mon, 7 Apr 2008 17:38:23 +0000 Subject: [PATCH] Add operator= implementations to SparseBitVector, allowing it to be used in GVN. This results in both time and memory savings for GVN. For example, one testcase went from 10.5s to 6s with this patch. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@49345 91177308-0d34-0410-b5e6-96231b3b80d8 --- include/llvm/ADT/SparseBitVector.h | 23 +++++++++++++++++++++++ lib/Transforms/Scalar/GVN.cpp | 24 ++++++++---------------- 2 files changed, 31 insertions(+), 16 deletions(-) diff --git a/include/llvm/ADT/SparseBitVector.h b/include/llvm/ADT/SparseBitVector.h index 1ed28607ef7..4c28682d399 100644 --- a/include/llvm/ADT/SparseBitVector.h +++ b/include/llvm/ADT/SparseBitVector.h @@ -89,6 +89,14 @@ public: ElementIndex = RHS.ElementIndex; std::copy(&RHS.Bits[0], &RHS.Bits[BITWORDS_PER_ELEMENT], Bits); } + + // Assignment + SparseBitVectorElement& operator=(const SparseBitVectorElement& RHS) { + ElementIndex = RHS.ElementIndex; + std::copy(&RHS.Bits[0], &RHS.Bits[BITWORDS_PER_ELEMENT], Bits); + + return *this; + } // Comparison. bool operator==(const SparseBitVectorElement &RHS) const { @@ -483,6 +491,21 @@ public: CurrElementIter = Elements.begin (); } + + // Assignment + SparseBitVector& operator=(const SparseBitVector& RHS) { + Elements.clear(); + + ElementListConstIter ElementIter = RHS.Elements.begin(); + while (ElementIter != RHS.Elements.end()) { + Elements.push_back(SparseBitVectorElement(*ElementIter)); + ++ElementIter; + } + + CurrElementIter = Elements.begin (); + + return *this; + } // Test, Reset, and Set a bit in the bitmap. bool test(unsigned Idx) { diff --git a/lib/Transforms/Scalar/GVN.cpp b/lib/Transforms/Scalar/GVN.cpp index 9a03c21593c..91f72c4ba65 100644 --- a/lib/Transforms/Scalar/GVN.cpp +++ b/lib/Transforms/Scalar/GVN.cpp @@ -22,11 +22,11 @@ #include "llvm/Instructions.h" #include "llvm/ParameterAttributes.h" #include "llvm/Value.h" -#include "llvm/ADT/BitVector.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DepthFirstIterator.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/SparseBitVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/Dominators.h" #include "llvm/Analysis/AliasAnalysis.h" @@ -590,9 +590,9 @@ namespace { class VISIBILITY_HIDDEN ValueNumberedSet { private: SmallPtrSet contents; - BitVector numbers; + SparseBitVector<64> numbers; public: - ValueNumberedSet() { numbers.resize(1); } + ValueNumberedSet() { } ValueNumberedSet(const ValueNumberedSet& other) { numbers = other.numbers; contents = other.contents; @@ -610,9 +610,6 @@ class VISIBILITY_HIDDEN ValueNumberedSet { size_t size() { return contents.size(); } void set(unsigned i) { - if (i >= numbers.size()) - numbers.resize(i+1); - numbers.set(i); } @@ -622,21 +619,12 @@ class VISIBILITY_HIDDEN ValueNumberedSet { } void reset(unsigned i) { - if (i < numbers.size()) - numbers.reset(i); + numbers.reset(i); } bool test(unsigned i) { - if (i >= numbers.size()) - return false; - return numbers.test(i); } - - void clear() { - contents.clear(); - numbers.clear(); - } }; } @@ -1598,6 +1586,10 @@ bool GVN::processInstruction(Instruction *I, ValueNumberedSet &currAvail, if (isa(I)) return false; + // Allocations are always unique, so don't bother value numbering them. + if (isa(I)) + return false; + if (MemCpyInst* M = dyn_cast(I)) { MemoryDependenceAnalysis& MD = getAnalysis();