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Introduce MCCodeGenInfo, which keeps information that can affect codegen
(including compilation, assembly). Move relocation model Reloc::Model from TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135468 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -77,3 +77,16 @@ static MCAsmInfo *createSPUMCAsmInfo(const Target &T, StringRef TT) {
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extern "C" void LLVMInitializeCellSPUMCAsmInfo() {
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RegisterMCAsmInfoFn X(TheCellSPUTarget, createSPUMCAsmInfo);
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}
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MCCodeGenInfo *createSPUMCCodeGenInfo(StringRef TT, Reloc::Model RM) {
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MCCodeGenInfo *X = new MCCodeGenInfo();
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// For the time being, use static relocations, since there's really no
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// support for PIC yet.
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X->InitMCCodeGenInfo(Reloc::Static);
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return X;
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}
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extern "C" void LLVMInitializeCellSPUMCCodeGenInfo() {
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TargetRegistry::RegisterMCCodeGenInfo(TheCellSPUTarget,
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createSPUMCCodeGenInfo);
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}
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