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Introduce MCCodeGenInfo, which keeps information that can affect codegen
(including compilation, assembly). Move relocation model Reloc::Model from TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135468 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -22,8 +22,8 @@ namespace llvm {
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class formatted_raw_ostream;
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struct CPPTargetMachine : public TargetMachine {
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CPPTargetMachine(const Target &T, const std::string &TT,
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const std::string &CPU, const std::string &FS)
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CPPTargetMachine(const Target &T, StringRef TT,
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StringRef CPU, StringRef FS, Reloc::Model RM)
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: TargetMachine(T, TT, CPU, FS) {}
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virtual bool addPassesToEmitFile(PassManagerBase &PM,
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