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Rename ANDROIDEABI to Android.
Most of the code guarded with ANDROIDEABI are not ARM-specific, and having no relation with arm-eabi. Thus, it will be more natural to call this environment "Android" instead of "ANDROIDEABI". Note: We are not using ANDROID because several projects are using "-DANDROID" as the conditional compilation flag. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163087 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -774,7 +774,7 @@ bool AddressSanitizer::runOnModule(Module &M) {
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/*hasSideEffects=*/true);
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llvm::Triple targetTriple(M.getTargetTriple());
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bool isAndroid = targetTriple.getEnvironment() == llvm::Triple::ANDROIDEABI;
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bool isAndroid = targetTriple.getEnvironment() == llvm::Triple::Android;
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MappingOffset = isAndroid ? kDefaultShadowOffsetAndroid :
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(LongSize == 32 ? kDefaultShadowOffset32 : kDefaultShadowOffset64);
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