From 45a0e9b04df1c7daf70f1ec81194632a38c5de97 Mon Sep 17 00:00:00 2001 From: Chris Lattner Date: Wed, 11 Jan 2006 05:08:29 +0000 Subject: [PATCH] Switch loopinfo to using ETForest instead of DominatorSet to compute itself. Patch by Daniel Berlin! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25199 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/Analysis/LoopInfo.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/lib/Analysis/LoopInfo.cpp b/lib/Analysis/LoopInfo.cpp index b8315ac1d73..cf6e20a909c 100644 --- a/lib/Analysis/LoopInfo.cpp +++ b/lib/Analysis/LoopInfo.cpp @@ -90,7 +90,7 @@ void LoopInfo::stub() {} bool LoopInfo::runOnFunction(Function &) { releaseMemory(); - Calculate(getAnalysis()); // Update + Calculate(getAnalysis()); // Update return false; } @@ -104,18 +104,18 @@ void LoopInfo::releaseMemory() { } -void LoopInfo::Calculate(const DominatorSet &DS) { - BasicBlock *RootNode = DS.getRoot(); +void LoopInfo::Calculate(const ETForest &EF) { + BasicBlock *RootNode = EF.getRoot(); for (df_iterator NI = df_begin(RootNode), NE = df_end(RootNode); NI != NE; ++NI) - if (Loop *L = ConsiderForLoop(*NI, DS)) + if (Loop *L = ConsiderForLoop(*NI, EF)) TopLevelLoops.push_back(L); } void LoopInfo::getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesAll(); - AU.addRequired(); + AU.addRequired(); } void LoopInfo::print(std::ostream &OS, const Module* ) const { @@ -135,7 +135,7 @@ static bool isNotAlreadyContainedIn(Loop *SubLoop, Loop *ParentLoop) { return isNotAlreadyContainedIn(SubLoop->getParentLoop(), ParentLoop); } -Loop *LoopInfo::ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS) { +Loop *LoopInfo::ConsiderForLoop(BasicBlock *BB, const ETForest &EF) { if (BBMap.find(BB) != BBMap.end()) return 0; // Haven't processed this node? std::vector TodoStack; @@ -143,7 +143,7 @@ Loop *LoopInfo::ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS) { // Scan the predecessors of BB, checking to see if BB dominates any of // them. This identifies backedges which target this node... for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) - if (DS.dominates(BB, *I)) // If BB dominates it's predecessor... + if (EF.dominates(BB, *I)) // If BB dominates it's predecessor... TodoStack.push_back(*I); if (TodoStack.empty()) return 0; // No backedges to this block... @@ -159,7 +159,7 @@ Loop *LoopInfo::ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS) { TodoStack.pop_back(); if (!L->contains(X) && // As of yet unprocessed?? - DS.dominates(EntryBlock, X)) { // X is reachable from entry block? + EF.dominates(EntryBlock, X)) { // X is reachable from entry block? // Check to see if this block already belongs to a loop. If this occurs // then we have a case where a loop that is supposed to be a child of the // current loop was processed before the current loop. When this occurs, @@ -191,7 +191,7 @@ Loop *LoopInfo::ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS) { // If there are any loops nested within this loop, create them now! for (std::vector::iterator I = L->Blocks.begin(), E = L->Blocks.end(); I != E; ++I) - if (Loop *NewLoop = ConsiderForLoop(*I, DS)) { + if (Loop *NewLoop = ConsiderForLoop(*I, EF)) { L->SubLoops.push_back(NewLoop); NewLoop->ParentLoop = L; }