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Support abstract types by keeping on the use list of the abstract type.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@425 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -16,9 +16,9 @@
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#ifndef LLVM_SYMBOL_TABLE_H
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#define LLVM_SYMBOL_TABLE_H
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#include "llvm/Value.h"
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#include <vector>
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#include <map>
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#include <string>
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class Value;
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class Type;
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@ -27,7 +27,8 @@ class Type;
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// Make the vector be a data member, and base it on UniqueID's
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// That should be much more efficient!
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//
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class SymbolTable : public map<const Type *, map<const string, Value *> > {
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class SymbolTable : public AbstractTypeUser,
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public map<const Type *, map<const string, Value *> > {
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typedef map<const string, Value *> VarMap;
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typedef map<const Type *, VarMap> super;
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@ -53,7 +54,20 @@ public:
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type_iterator type_find(const Value *D);
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// insert - Add named definition to the symbol table...
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void insert(Value *N);
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inline void insert(Value *N) {
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assert(N->hasName() && "Value must be named to go into symbol table!");
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insertEntry(N->getName(), N);
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}
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// insert - Insert a constant or type into the symbol table with the specified
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// name... There can be a many to one mapping between names and
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// (constant/type)s.
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//
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inline void insert(const string &Name, Value *V) {
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assert((V->isType() || V->isConstant()) &&
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"Can only insert types and constants here!");
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insertEntry(Name, V);
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}
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void remove(Value *N);
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Value *type_remove(const type_iterator &It);
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@ -84,6 +98,15 @@ public:
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inline type_const_iterator type_end(const Type *TypeID) const {
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return find(TypeID)->second.end();
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}
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private:
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// insertEntry - Insert a value into the symbol table with the specified
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// name...
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//
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void insertEntry(const string &Name, Value *V);
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// This function is called when one of the types in the type plane are refined
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virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);
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};
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#endif
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