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Teach LoopSimplify how to merge multiple loop exits into a single exit,
when one of them can be converted to a trivial icmp and conditional branch. This addresses what is essentially a phase ordering problem. SimplifyCFG knows how to do this transformation, but it doesn't do so if the primary block has any instructions in it other than an icmp and a branch. In the given testcase, the block contains other instructions, however they are loop-invariant and can be hoisted. SimplifyCFG doesn't have LoopInfo though, so it can't hoist them. And, it's important that the blocks be merged before LoopRotation, as it doesn't support multiple-exit loops. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74396 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -19,6 +19,7 @@ namespace llvm {
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class User;
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class BasicBlock;
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class BranchInst;
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class Instruction;
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class Value;
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class Pass;
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@ -94,6 +95,12 @@ void MergeBasicBlockIntoOnlyPred(BasicBlock *BB);
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///
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bool SimplifyCFG(BasicBlock *BB);
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/// FoldBranchToCommonDest - If this basic block is ONLY a setcc and a branch,
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/// and if a predecessor branches to us and one of our successors, fold the
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/// setcc into the predecessor and use logical operations to pick the right
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/// destination.
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bool FoldBranchToCommonDest(BranchInst *BI);
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/// DemoteRegToStack - This function takes a virtual register computed by an
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/// Instruction and replaces it with a slot in the stack frame, allocated via
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/// alloca. This allows the CFG to be changed around without fear of
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@ -42,6 +42,7 @@
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/ADT/SetOperations.h"
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@ -258,6 +259,80 @@ ReprocessLoop:
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PN->eraseFromParent();
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}
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// If this loop has muliple exits and the exits all go to the same
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// block, attempt to merge the exits. This helps several passes, such
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// as LoopRotation, which do not support loops with multiple exits.
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// SimplifyCFG also does this (and this code uses the same utility
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// function), however this code is loop-aware, where SimplifyCFG is
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// not. That gives it the advantage of being able to hoist
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// loop-invariant instructions out of the way to open up more
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// opportunities, and the disadvantage of having the responsibility
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// to preserve dominator information.
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if (ExitBlocks.size() > 1 && L->getUniqueExitBlock()) {
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SmallVector<BasicBlock*, 8> ExitingBlocks;
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L->getExitingBlocks(ExitingBlocks);
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for (unsigned i = 0, e = ExitingBlocks.size(); i != e; ++i) {
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BasicBlock *ExitingBlock = ExitingBlocks[i];
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if (!ExitingBlock->getSinglePredecessor()) continue;
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BranchInst *BI = dyn_cast<BranchInst>(ExitingBlock->getTerminator());
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if (!BI || !BI->isConditional()) continue;
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CmpInst *CI = dyn_cast<CmpInst>(BI->getCondition());
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if (!CI || CI->getParent() != ExitingBlock) continue;
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// Attempt to hoist out all instructions except for the
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// comparison and the branch.
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bool AllInvariant = true;
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for (BasicBlock::iterator I = ExitingBlock->begin(),
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E = ExitingBlock->end(); I != E; ) {
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Instruction *Inst = I++;
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if (Inst == BI || Inst == CI)
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continue;
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if (Inst->isTrapping()) {
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AllInvariant = false;
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break;
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}
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for (unsigned j = 0, f = Inst->getNumOperands(); j != f; ++j)
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if (!L->isLoopInvariant(Inst->getOperand(j))) {
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AllInvariant = false;
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break;
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}
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if (!AllInvariant)
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break;
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// Hoist.
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Inst->moveBefore(L->getLoopPreheader()->getTerminator());
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}
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if (!AllInvariant) continue;
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// The block has now been cleared of all instructions except for
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// a comparison and a conditional branch. SimplifyCFG may be able
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// to fold it now.
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if (!FoldBranchToCommonDest(BI)) continue;
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// Success. The block is now dead, so remove it from the loop,
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// update the dominator tree and dominance frontier, and delete it.
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assert(pred_begin(ExitingBlock) == pred_end(ExitingBlock));
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Changed = true;
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L->removeBlockFromLoop(ExitingBlock);
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DominanceFrontier *DF = getAnalysisIfAvailable<DominanceFrontier>();
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DomTreeNode *Node = DT->getNode(ExitingBlock);
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const std::vector<DomTreeNodeBase<BasicBlock> *> &Children =
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Node->getChildren();
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for (unsigned k = 0, g = Children.size(); k != g; ++k) {
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DT->changeImmediateDominator(Children[k], Node->getIDom());
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if (DF) DF->changeImmediateDominator(Children[k]->getBlock(),
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Node->getIDom()->getBlock(),
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DT);
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}
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DT->eraseNode(ExitingBlock);
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if (DF) DF->removeBlock(ExitingBlock);
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BI->getSuccessor(0)->removePredecessor(ExitingBlock);
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BI->getSuccessor(1)->removePredecessor(ExitingBlock);
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ExitingBlock->eraseFromParent();
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}
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}
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return Changed;
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}
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@ -1492,7 +1492,7 @@ static bool SimplifyCondBranchToTwoReturns(BranchInst *BI) {
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/// and if a predecessor branches to us and one of our successors, fold the
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/// setcc into the predecessor and use logical operations to pick the right
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/// destination.
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static bool FoldBranchToCommonDest(BranchInst *BI) {
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bool llvm::FoldBranchToCommonDest(BranchInst *BI) {
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BasicBlock *BB = BI->getParent();
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Instruction *Cond = dyn_cast<Instruction>(BI->getCondition());
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if (Cond == 0) return false;
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45
test/Transforms/LoopSimplify/merge-exits.ll
Normal file
45
test/Transforms/LoopSimplify/merge-exits.ll
Normal file
@ -0,0 +1,45 @@
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; RUN: llvm-as < %s | opt -loopsimplify -loop-rotate -instcombine -indvars \
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; RUN: | llvm-dis > %t
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; RUN: not grep sext %t
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; RUN: grep {phi i64} %t | count 1
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; Loopsimplify should be able to merge the two loop exits
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; into one, so that loop rotate can rotate the loop, so
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; that indvars can promote the induction variable to i64
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; without needing casts.
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128"
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define float @t(float* %pTmp1, float* %peakWeight, i32 %bandEdgeIndex) nounwind {
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entry:
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%t0 = load float* %peakWeight, align 4 ; <float> [#uses=1]
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br label %bb1
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bb: ; preds = %bb2
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%t1 = sext i32 %hiPart.0 to i64 ; <i64> [#uses=1]
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%t2 = getelementptr float* %pTmp1, i64 %t1 ; <float*> [#uses=1]
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%t3 = load float* %t2, align 4 ; <float> [#uses=1]
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%t4 = fadd float %t3, %distERBhi.0 ; <float> [#uses=1]
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%t5 = add i32 %hiPart.0, 1 ; <i32> [#uses=2]
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%t6 = sext i32 %t5 to i64 ; <i64> [#uses=1]
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%t7 = getelementptr float* %peakWeight, i64 %t6 ; <float*> [#uses=1]
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%t8 = load float* %t7, align 4 ; <float> [#uses=1]
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%t9 = fadd float %t8, %peakCount.0 ; <float> [#uses=1]
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br label %bb1
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bb1: ; preds = %bb, %entry
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%peakCount.0 = phi float [ %t0, %entry ], [ %t9, %bb ] ; <float> [#uses=2]
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%hiPart.0 = phi i32 [ 0, %entry ], [ %t5, %bb ] ; <i32> [#uses=3]
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%distERBhi.0 = phi float [ 0.000000e+00, %entry ], [ %t4, %bb ] ; <float> [#uses=3]
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%t10 = fcmp uge float %distERBhi.0, 2.500000e+00 ; <i1> [#uses=1]
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br i1 %t10, label %bb3, label %bb2
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bb2: ; preds = %bb1
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%t11 = add i32 %bandEdgeIndex, -1 ; <i32> [#uses=1]
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%t12 = icmp sgt i32 %t11, %hiPart.0 ; <i1> [#uses=1]
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br i1 %t12, label %bb, label %bb3
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bb3: ; preds = %bb2, %bb1
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%t13 = fdiv float %peakCount.0, %distERBhi.0 ; <float> [#uses=1]
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ret float %t13
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}
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