mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-02-08 21:32:39 +00:00
use std::vector instead of std::list for both Section and Symbol lists because
we care more about random access than insertion/deletion of elements. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75828 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
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cf20031f60
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@ -52,6 +52,70 @@ namespace llvm {
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EV_CURRENT = 1
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};
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/// ELFSym - This struct contains information about each symbol that is
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/// added to logical symbol table for the module. This is eventually
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/// turned into a real symbol table in the file.
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struct ELFSym {
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// The global value this symbol matches. This should be null if the symbol
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// is not a global value.
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const GlobalValue *GV;
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// ELF specific fields
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unsigned NameIdx; // Index in .strtab of name, once emitted.
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uint64_t Value;
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unsigned Size;
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uint8_t Info;
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uint8_t Other;
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unsigned short SectionIdx;
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// Symbol index into the Symbol table
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unsigned SymTabIdx;
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enum {
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STB_LOCAL = 0,
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STB_GLOBAL = 1,
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STB_WEAK = 2
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};
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enum {
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STT_NOTYPE = 0,
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STT_OBJECT = 1,
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STT_FUNC = 2,
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STT_SECTION = 3,
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STT_FILE = 4
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};
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enum {
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STV_DEFAULT = 0, // Visibility is specified by binding type
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STV_INTERNAL = 1, // Defined by processor supplements
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STV_HIDDEN = 2, // Not visible to other components
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STV_PROTECTED = 3 // Visible in other components but not preemptable
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};
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ELFSym(const GlobalValue *gv) : GV(gv), NameIdx(0), Value(0),
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Size(0), Info(0), Other(STV_DEFAULT),
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SectionIdx(0), SymTabIdx(0) {}
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unsigned getBind() const { return (Info >> 4) & 0xf; }
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unsigned getType() const { return Info & 0xf; }
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bool isLocalBind() const { return getBind() == STB_LOCAL; }
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void setBind(unsigned X) {
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assert(X == (X & 0xF) && "Bind value out of range!");
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Info = (Info & 0x0F) | (X << 4);
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}
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void setType(unsigned X) {
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assert(X == (X & 0xF) && "Type value out of range!");
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Info = (Info & 0xF0) | X;
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}
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void setVisibility(unsigned V) {
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assert(V == (V & 0x3) && "Visibility value out of range!");
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Other = V;
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}
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};
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/// ELFSection - This struct contains information about each section that is
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/// emitted to the file. This is eventually turned into the section header
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/// table at the end of the file.
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@ -117,73 +181,12 @@ namespace llvm {
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/// SectionIdx - The number of the section in the Section Table.
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unsigned short SectionIdx;
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/// Sym - The symbol to represent this section if it has one.
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ELFSym *Sym;
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ELFSection(const std::string &name, bool isLittleEndian, bool is64Bit)
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: BinaryObject(name, isLittleEndian, is64Bit), Type(0), Flags(0), Addr(0),
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Offset(0), Size(0), Link(0), Info(0), Align(0), EntSize(0) {}
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};
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/// ELFSym - This struct contains information about each symbol that is
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/// added to logical symbol table for the module. This is eventually
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/// turned into a real symbol table in the file.
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struct ELFSym {
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// The global value this symbol matches. This should be null if the symbol
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// is not a global value.
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const GlobalValue *GV;
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// ELF specific fields
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unsigned NameIdx; // Index in .strtab of name, once emitted.
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uint64_t Value;
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unsigned Size;
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uint8_t Info;
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uint8_t Other;
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unsigned short SectionIdx;
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// Symbol index into the Symbol table
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unsigned SymTabIdx;
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enum {
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STB_LOCAL = 0,
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STB_GLOBAL = 1,
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STB_WEAK = 2
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};
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enum {
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STT_NOTYPE = 0,
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STT_OBJECT = 1,
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STT_FUNC = 2,
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STT_SECTION = 3,
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STT_FILE = 4
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};
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enum {
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STV_DEFAULT = 0, // Visibility is specified by binding type
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STV_INTERNAL = 1, // Defined by processor supplements
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STV_HIDDEN = 2, // Not visible to other components
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STV_PROTECTED = 3 // Visible in other components but not preemptable
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};
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ELFSym(const GlobalValue *gv) : GV(gv), NameIdx(0), Value(0),
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Size(0), Info(0), Other(STV_DEFAULT),
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SectionIdx(ELFSection::SHN_UNDEF),
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SymTabIdx(0) {}
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unsigned getBind() { return (Info >> 4) & 0xf; }
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unsigned getType() { return Info & 0xf; }
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void setBind(unsigned X) {
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assert(X == (X & 0xF) && "Bind value out of range!");
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Info = (Info & 0x0F) | (X << 4);
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}
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void setType(unsigned X) {
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assert(X == (X & 0xF) && "Type value out of range!");
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Info = (Info & 0xF0) | X;
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}
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void setVisibility(unsigned V) {
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assert(V == (V & 0x3) && "Type value out of range!");
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Other = V;
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}
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Offset(0), Size(0), Link(0), Info(0), Align(0), EntSize(0), Sym(0) {}
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};
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/// ELFRelocation - This class contains all the information necessary to
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@ -60,23 +60,18 @@ void ELFCodeEmitter::startFunction(MachineFunction &MF) {
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bool ELFCodeEmitter::finishFunction(MachineFunction &MF) {
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// Add a symbol to represent the function.
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const Function *F = MF.getFunction();
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ELFSym FnSym(F);
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FnSym.setType(ELFSym::STT_FUNC);
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FnSym.setBind(EW.getGlobalELFBinding(F));
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FnSym.setVisibility(EW.getGlobalELFVisibility(F));
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FnSym.SectionIdx = ES->SectionIdx;
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FnSym.Size = ES->getCurrentPCOffset()-FnStartOff;
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ELFSym *FnSym = new ELFSym(F);
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FnSym->setType(ELFSym::STT_FUNC);
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FnSym->setBind(EW.getGlobalELFBinding(F));
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FnSym->setVisibility(EW.getGlobalELFVisibility(F));
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FnSym->SectionIdx = ES->SectionIdx;
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FnSym->Size = ES->getCurrentPCOffset()-FnStartOff;
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// Offset from start of Section
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FnSym.Value = FnStartOff;
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FnSym->Value = FnStartOff;
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// Locals should go on the symbol list front
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if (!F->hasPrivateLinkage()) {
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if (FnSym.getBind() == ELFSym::STB_LOCAL)
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EW.SymbolList.push_front(FnSym);
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else
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EW.SymbolList.push_back(FnSym);
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}
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if (!F->hasPrivateLinkage())
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EW.SymbolList.push_back(FnSym);
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// Emit constant pool to appropriate section(s)
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emitConstantPool(MF.getConstantPool());
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@ -235,13 +235,13 @@ void ELFWriter::EmitGlobal(const GlobalValue *GV) {
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// Handle ELF Bind, Visibility and Type for the current symbol
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unsigned SymBind = getGlobalELFBinding(GV);
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ELFSym GblSym(GV);
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GblSym.setBind(SymBind);
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GblSym.setVisibility(getGlobalELFVisibility(GV));
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GblSym.setType(getGlobalELFType(GV));
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ELFSym *GblSym = new ELFSym(GV);
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GblSym->setBind(SymBind);
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GblSym->setVisibility(getGlobalELFVisibility(GV));
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GblSym->setType(getGlobalELFType(GV));
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if (isELFUndefSym(GV)) {
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GblSym.SectionIdx = ELFSection::SHN_UNDEF;
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GblSym->SectionIdx = ELFSection::SHN_UNDEF;
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} else {
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assert(isa<GlobalVariable>(GV) && "GV not a global variable!");
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const GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV);
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@ -254,41 +254,41 @@ void ELFWriter::EmitGlobal(const GlobalValue *GV) {
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const TargetData *TD = TM.getTargetData();
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unsigned Align = TD->getPreferredAlignment(GVar);
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unsigned Size = TD->getTypeAllocSize(GVar->getInitializer()->getType());
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GblSym.Size = Size;
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GblSym->Size = Size;
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if (isELFCommonSym(GV)) {
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GblSym.SectionIdx = ELFSection::SHN_COMMON;
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GblSym->SectionIdx = ELFSection::SHN_COMMON;
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getSection(S->getName(), ELFSection::SHT_NOBITS, SectionFlags, 1);
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// A new linkonce section is created for each global in the
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// common section, the default alignment is 1 and the symbol
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// value contains its alignment.
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GblSym.Value = Align;
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GblSym->Value = Align;
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} else if (isELFBssSym(GV)) {
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ELFSection &ES =
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getSection(S->getName(), ELFSection::SHT_NOBITS, SectionFlags);
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GblSym.SectionIdx = ES.SectionIdx;
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GblSym->SectionIdx = ES.SectionIdx;
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// Update the size with alignment and the next object can
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// start in the right offset in the section
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if (Align) ES.Size = (ES.Size + Align-1) & ~(Align-1);
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ES.Align = std::max(ES.Align, Align);
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// GblSym.Value should contain the virtual offset inside the section.
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// GblSym->Value should contain the virtual offset inside the section.
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// Virtual because the BSS space is not allocated on ELF objects
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GblSym.Value = ES.Size;
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GblSym->Value = ES.Size;
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ES.Size += Size;
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} else if (isELFDataSym(GV)) {
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ELFSection &ES =
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getSection(S->getName(), ELFSection::SHT_PROGBITS, SectionFlags);
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GblSym.SectionIdx = ES.SectionIdx;
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GblSym->SectionIdx = ES.SectionIdx;
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// GblSym.Value should contain the symbol offset inside the section,
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// GblSym->Value should contain the symbol offset inside the section,
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// and all symbols should start on their required alignment boundary
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ES.Align = std::max(ES.Align, Align);
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GblSym.Value = (ES.size() + (Align-1)) & (-Align);
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GblSym->Value = (ES.size() + (Align-1)) & (-Align);
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ES.emitAlignment(ES.Align);
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// Emit the global to the data section 'ES'
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@ -296,13 +296,8 @@ void ELFWriter::EmitGlobal(const GlobalValue *GV) {
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}
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}
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// Local symbols should come first on the symbol table.
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if (!GV->hasPrivateLinkage()) {
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if (SymBind == ELFSym::STB_LOCAL)
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SymbolList.push_front(GblSym);
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else
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SymbolList.push_back(GblSym);
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}
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if (!GV->hasPrivateLinkage())
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SymbolList.push_back(GblSym);
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}
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void ELFWriter::EmitGlobalConstantStruct(const ConstantStruct *CVS,
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@ -419,23 +414,17 @@ bool ELFWriter::doFinalization(Module &M) {
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if (TAI->getNonexecutableStackDirective())
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getNonExecStackSection();
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// Emit a symbol for each section created until now
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for (std::map<std::string, ELFSection*>::iterator I = SectionLookup.begin(),
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E = SectionLookup.end(); I != E; ++I) {
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ELFSection *ES = I->second;
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// Skip null section
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if (ES->SectionIdx == 0) continue;
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ELFSym SectionSym(0);
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SectionSym.SectionIdx = ES->SectionIdx;
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SectionSym.Size = 0;
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SectionSym.setBind(ELFSym::STB_LOCAL);
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SectionSym.setType(ELFSym::STT_SECTION);
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SectionSym.setVisibility(ELFSym::STV_DEFAULT);
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// Local symbols go in the list front
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SymbolList.push_front(SectionSym);
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// Emit a symbol for each section created until now, skip null section
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for (unsigned i = 1, e = SectionList.size(); i < e; ++i) {
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ELFSection &ES = *SectionList[i];
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ELFSym *SectionSym = new ELFSym(0);
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SectionSym->SectionIdx = ES.SectionIdx;
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SectionSym->Size = 0;
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SectionSym->setBind(ELFSym::STB_LOCAL);
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SectionSym->setType(ELFSym::STT_SECTION);
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SectionSym->setVisibility(ELFSym::STV_DEFAULT);
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SymbolList.push_back(SectionSym);
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ES.Sym = SymbolList.back();
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}
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// Emit string table
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@ -454,6 +443,7 @@ bool ELFWriter::doFinalization(Module &M) {
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OutputSectionsAndSectionTable();
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// We are done with the abstract symbols.
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SymbolList.clear();
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SectionList.clear();
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NumSections = 0;
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@ -466,26 +456,26 @@ bool ELFWriter::doFinalization(Module &M) {
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void ELFWriter::EmitRelocations() {
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// Create Relocation sections for each section which needs it.
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for (std::list<ELFSection>::iterator I = SectionList.begin(),
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E = SectionList.end(); I != E; ++I) {
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for (unsigned i=0, e=SectionList.size(); i < e; ++i) {
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ELFSection &S = *SectionList[i];
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// This section does not have relocations
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if (!I->hasRelocations()) continue;
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if (!S.hasRelocations()) continue;
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// Get the relocation section for section 'I'
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// Get the relocation section for section 'S'
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bool HasRelA = TEW->hasRelocationAddend();
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ELFSection &RelSec = getRelocSection(I->getName(), HasRelA,
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ELFSection &RelSec = getRelocSection(S.getName(), HasRelA,
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TEW->getPrefELFAlignment());
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// 'Link' - Section hdr idx of the associated symbol table
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// 'Info' - Section hdr idx of the section to which the relocation applies
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ELFSection &SymTab = getSymbolTableSection();
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RelSec.Link = SymTab.SectionIdx;
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RelSec.Info = I->SectionIdx;
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RelSec.Info = S.SectionIdx;
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RelSec.EntSize = TEW->getRelocationEntrySize();
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// Get the relocations from Section
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std::vector<MachineRelocation> Relos = I->getRelocations();
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std::vector<MachineRelocation> Relos = S.getRelocations();
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for (std::vector<MachineRelocation>::iterator MRI = Relos.begin(),
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MRE = Relos.end(); MRI != MRE; ++MRI) {
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MachineRelocation &MR = *MRI;
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@ -510,15 +500,10 @@ void ELFWriter::EmitRelocations() {
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SymIdx = GblSymLookup[G];
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Addend = TEW->getAddendForRelTy(RelType);
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} else {
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// Get the symbol index for the section symbol referenced
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// by the relocation
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unsigned SectionIdx = MR.getConstantVal();
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// TODO: use a map for this.
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for (std::list<ELFSym>::iterator I = SymbolList.begin(),
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E = SymbolList.end(); I != E; ++I)
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if ((SectionIdx == I->SectionIdx) &&
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(I->getType() == ELFSym::STT_SECTION)) {
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SymIdx = I->SymTabIdx;
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break;
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}
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SymIdx = SectionList[SectionIdx]->Sym->SymTabIdx;
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Addend = (uint64_t)MR.getResultPointer();
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}
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@ -596,17 +581,17 @@ void ELFWriter::EmitStringTable() {
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// Walk on the symbol list and write symbol names into the
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// string table.
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unsigned Index = 1;
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for (std::list<ELFSym>::iterator I = SymbolList.begin(),
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E = SymbolList.end(); I != E; ++I) {
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for (unsigned i = 0, e = SymbolList.size(); i < e; ++i) {
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ELFSym &Sym = *SymbolList[i];
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// Use the name mangler to uniquify the LLVM symbol.
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std::string Name;
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if (I->GV) Name.append(Mang->getMangledName(I->GV));
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if (Sym.GV) Name.append(Mang->getMangledName(Sym.GV));
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if (Name.empty()) {
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I->NameIdx = 0;
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Sym.NameIdx = 0;
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} else {
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I->NameIdx = Index;
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Sym.NameIdx = Index;
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StrTab.emitString(Name);
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// Keep track of the number of bytes emitted to this section.
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@ -617,11 +602,38 @@ void ELFWriter::EmitStringTable() {
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StrTab.Size = Index;
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}
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// SortSymbols - On the symbol table local symbols must come before
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// all other symbols with non-local bindings. The return value is
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// the position of the first non local symbol.
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unsigned ELFWriter::SortSymbols() {
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unsigned FirstNonLocalSymbol, i, e;
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std::vector<ELFSym*> LocalSyms, OtherSyms;
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for (i = 0, e = SymbolList.size(); i < e; ++i) {
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if (SymbolList[i]->isLocalBind())
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LocalSyms.push_back(SymbolList[i]);
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else
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OtherSyms.push_back(SymbolList[i]);
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}
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SymbolList.clear();
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FirstNonLocalSymbol = LocalSyms.size();
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for (i = 0; i < FirstNonLocalSymbol; ++i)
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SymbolList.push_back(LocalSyms[i]);
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for (i = 0, e = OtherSyms.size(); i < e; ++i)
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SymbolList.push_back(OtherSyms[i]);
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LocalSyms.clear();
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OtherSyms.clear();
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return FirstNonLocalSymbol;
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}
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/// EmitSymbolTable - Emit the symbol table itself.
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void ELFWriter::EmitSymbolTable() {
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if (!SymbolList.size()) return; // Empty symbol table.
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unsigned FirstNonLocalSymbol = 1;
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// Now that we have emitted the string table and know the offset into the
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// string table of each symbol, emit the symbol table itself.
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ELFSection &SymTab = getSymbolTableSection();
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@ -634,29 +646,26 @@ void ELFWriter::EmitSymbolTable() {
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SymTab.EntSize = TEW->getSymTabEntrySize();
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// The first entry in the symtab is the null symbol
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ELFSym NullSym = ELFSym(0);
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EmitSymbol(SymTab, NullSym);
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SymbolList.insert(SymbolList.begin(), new ELFSym(0));
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// Emit all the symbols to the symbol table. Skip the null
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// symbol, cause it's emitted already
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unsigned Index = 1;
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for (std::list<ELFSym>::iterator I = SymbolList.begin(),
|
||||
E = SymbolList.end(); I != E; ++I, ++Index) {
|
||||
// Keep track of the first non-local symbol
|
||||
if (I->getBind() == ELFSym::STB_LOCAL)
|
||||
FirstNonLocalSymbol++;
|
||||
// Reorder the symbol table with local symbols first!
|
||||
unsigned FirstNonLocalSymbol = SortSymbols();
|
||||
|
||||
// Emit all the symbols to the symbol table.
|
||||
for (unsigned i = 0, e = SymbolList.size(); i < e; ++i) {
|
||||
ELFSym &Sym = *SymbolList[i];
|
||||
|
||||
// Emit symbol to the symbol table
|
||||
EmitSymbol(SymTab, *I);
|
||||
EmitSymbol(SymTab, Sym);
|
||||
|
||||
// Record the symbol table index for each global value
|
||||
if (I->GV)
|
||||
GblSymLookup[I->GV] = Index;
|
||||
if (Sym.GV) GblSymLookup[Sym.GV] = i;
|
||||
|
||||
// Keep track on the symbol index into the symbol table
|
||||
I->SymTabIdx = Index;
|
||||
Sym.SymTabIdx = i;
|
||||
}
|
||||
|
||||
// One greater than the symbol table index of the last local symbol
|
||||
SymTab.Info = FirstNonLocalSymbol;
|
||||
SymTab.Size = SymTab.size();
|
||||
}
|
||||
@ -676,15 +685,14 @@ void ELFWriter::EmitSectionTableStringTable() {
|
||||
// the string table.
|
||||
unsigned Index = 0;
|
||||
|
||||
for (std::list<ELFSection>::iterator I = SectionList.begin(),
|
||||
E = SectionList.end(); I != E; ++I) {
|
||||
for (unsigned i=0, e=SectionList.size(); i < e; ++i) {
|
||||
// Set the index into the table. Note if we have lots of entries with
|
||||
// common suffixes, we could memoize them here if we cared.
|
||||
I->NameIdx = Index;
|
||||
SHStrTab.emitString(I->getName());
|
||||
SectionList[i]->NameIdx = Index;
|
||||
SHStrTab.emitString(SectionList[i]->getName());
|
||||
|
||||
// Keep track of the number of bytes emitted to this section.
|
||||
Index += I->getName().size()+1;
|
||||
Index += SectionList[i]->getName().size()+1;
|
||||
}
|
||||
|
||||
// Set the size of .shstrtab now that we know what it is.
|
||||
@ -699,29 +707,24 @@ void ELFWriter::OutputSectionsAndSectionTable() {
|
||||
// Pass #1: Compute the file offset for each section.
|
||||
size_t FileOff = ElfHdr.size(); // File header first.
|
||||
|
||||
// Adjust alignment of all section if needed.
|
||||
for (std::list<ELFSection>::iterator I = SectionList.begin(),
|
||||
E = SectionList.end(); I != E; ++I) {
|
||||
|
||||
// Section idx 0 has 0 offset
|
||||
if (!I->SectionIdx)
|
||||
continue;
|
||||
|
||||
if (!I->size()) {
|
||||
I->Offset = FileOff;
|
||||
// Adjust alignment of all section if needed, skip the null section.
|
||||
for (unsigned i=1, e=SectionList.size(); i < e; ++i) {
|
||||
ELFSection &ES = *SectionList[i];
|
||||
if (!ES.size()) {
|
||||
ES.Offset = FileOff;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Update Section size
|
||||
if (!I->Size)
|
||||
I->Size = I->size();
|
||||
if (!ES.Size)
|
||||
ES.Size = ES.size();
|
||||
|
||||
// Align FileOff to whatever the alignment restrictions of the section are.
|
||||
if (I->Align)
|
||||
FileOff = (FileOff+I->Align-1) & ~(I->Align-1);
|
||||
if (ES.Align)
|
||||
FileOff = (FileOff+ES.Align-1) & ~(ES.Align-1);
|
||||
|
||||
I->Offset = FileOff;
|
||||
FileOff += I->Size;
|
||||
ES.Offset = FileOff;
|
||||
FileOff += ES.Size;
|
||||
}
|
||||
|
||||
// Align Section Header.
|
||||
@ -745,8 +748,8 @@ void ELFWriter::OutputSectionsAndSectionTable() {
|
||||
BinaryObject SHdrTable(isLittleEndian, is64Bit);
|
||||
|
||||
// Emit all of sections to the file and build the section header table.
|
||||
while (!SectionList.empty()) {
|
||||
ELFSection &S = *SectionList.begin();
|
||||
for (unsigned i=0, e=SectionList.size(); i < e; ++i) {
|
||||
ELFSection &S = *SectionList[i];
|
||||
DOUT << "SectionIdx: " << S.SectionIdx << ", Name: " << S.getName()
|
||||
<< ", Size: " << S.Size << ", Offset: " << S.Offset
|
||||
<< ", SectionData Size: " << S.size() << "\n";
|
||||
@ -763,7 +766,6 @@ void ELFWriter::OutputSectionsAndSectionTable() {
|
||||
}
|
||||
|
||||
EmitSectionHeader(SHdrTable, S);
|
||||
SectionList.pop_front();
|
||||
}
|
||||
|
||||
// Align output for the section table.
|
||||
|
@ -16,7 +16,6 @@
|
||||
|
||||
#include "llvm/ADT/SetVector.h"
|
||||
#include "llvm/CodeGen/MachineFunctionPass.h"
|
||||
#include <list>
|
||||
#include <map>
|
||||
|
||||
namespace llvm {
|
||||
@ -95,13 +94,13 @@ namespace llvm {
|
||||
BinaryObject ElfHdr;
|
||||
|
||||
/// SectionList - This is the list of sections that we have emitted to the
|
||||
/// file. Once the file has been completely built, the section header table
|
||||
/// file. Once the file has been completely built, the section header table
|
||||
/// is constructed from this info.
|
||||
std::list<ELFSection> SectionList;
|
||||
std::vector<ELFSection*> SectionList;
|
||||
unsigned NumSections; // Always = SectionList.size()
|
||||
|
||||
/// SectionLookup - This is a mapping from section name to section number in
|
||||
/// the SectionList.
|
||||
/// the SectionList. Used to quickly gather the Section Index from TAI names
|
||||
std::map<std::string, ELFSection*> SectionLookup;
|
||||
|
||||
/// GblSymLookup - This is a mapping from global value to a symbol index
|
||||
@ -109,17 +108,18 @@ namespace llvm {
|
||||
/// must be quickly mapped to a symbol table index
|
||||
std::map<const GlobalValue*, uint32_t> GblSymLookup;
|
||||
|
||||
/// SymbolList - This is the list of symbols emitted to the symbol table
|
||||
/// Local symbols go to the front and Globals to the back.
|
||||
std::list<ELFSym> SymbolList;
|
||||
/// SymbolList - This is the list of symbols emitted to the symbol table.
|
||||
/// When the SymbolList is finally built, local symbols must be placed in
|
||||
/// the beginning while non-locals at the end.
|
||||
std::vector<ELFSym*> SymbolList;
|
||||
|
||||
/// PendingGlobals - List of externally defined symbols that we have been
|
||||
/// asked to emit, but have not seen a reference to. When a reference
|
||||
/// is seen, the symbol will move from this list to the SymbolList.
|
||||
SetVector<GlobalValue*> PendingGlobals;
|
||||
|
||||
// Remove tab from section name prefix. This is necessary becase TAI
|
||||
// sometimes return a section name prefixed with a "\t" char. This is
|
||||
// Remove tab from section name prefix. This is necessary becase TAI
|
||||
// sometimes return a section name prefixed with elf unused chars. This is
|
||||
// a little bit dirty. FIXME: find a better approach, maybe add more
|
||||
// methods to TAI to get the clean name?
|
||||
void fixNameForSection(std::string &Name) {
|
||||
@ -140,14 +140,14 @@ namespace llvm {
|
||||
/// section if one does not already exist.
|
||||
ELFSection &getSection(const std::string &Name, unsigned Type,
|
||||
unsigned Flags = 0, unsigned Align = 0) {
|
||||
std::string SectionName(Name);
|
||||
fixNameForSection(SectionName);
|
||||
std::string SName(Name);
|
||||
fixNameForSection(SName);
|
||||
|
||||
ELFSection *&SN = SectionLookup[SectionName];
|
||||
ELFSection *&SN = SectionLookup[SName];
|
||||
if (SN) return *SN;
|
||||
|
||||
SectionList.push_back(ELFSection(SectionName, isLittleEndian, is64Bit));
|
||||
SN = &SectionList.back();
|
||||
SectionList.push_back(new ELFSection(SName, isLittleEndian, is64Bit));
|
||||
SN = SectionList.back();
|
||||
SN->SectionIdx = NumSections++;
|
||||
SN->Type = Type;
|
||||
SN->Flags = Flags;
|
||||
@ -245,6 +245,7 @@ namespace llvm {
|
||||
void EmitSymbolTable();
|
||||
void EmitStringTable();
|
||||
void OutputSectionsAndSectionTable();
|
||||
unsigned SortSymbols();
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -65,6 +65,8 @@ long int X86ELFWriterInfo::getAddendForRelTy(unsigned RelTy) const {
|
||||
switch(RelTy) {
|
||||
case R_X86_64_PC32: return -4;
|
||||
break;
|
||||
case R_X86_64_32: return 0;
|
||||
break;
|
||||
default:
|
||||
llvm_unreachable("unknown x86 relocation type");
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user