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Implement unconditional unswitching of 'trivial' loops, those loops that contain
branches in their entry block that control whether or not the loop is a noop or not. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26101 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -65,9 +65,11 @@ namespace {
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}
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private:
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unsigned getLoopUnswitchCost(Loop *L, Value *LIC);
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void VersionLoop(Value *LIC, Loop *L, Loop *&Out1, Loop *&Out2);
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BasicBlock *SplitBlock(BasicBlock *BB, bool SplitAtTop);
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void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, bool Val);
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void UnswitchTrivialCondition(Loop *L, Value *Cond, ConstantBool *LoopCond);
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};
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RegisterOpt<LoopUnswitch> X("loop-unswitch", "Unswitch loops");
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}
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@ -88,13 +90,8 @@ bool LoopUnswitch::runOnFunction(Function &F) {
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}
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/// InsertPHINodesForUsesOutsideLoop - If this instruction is used outside of
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/// the specified loop, insert a PHI node in the appropriate exit block to merge
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/// the values in the two different loop versions.
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///
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/// Most values are not used outside of the loop they are defined in, so be
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/// efficient for this case.
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///
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/// LoopValuesUsedOutsideLoop - Return true if there are any values defined in
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/// the loop that are used by instructions outside of it.
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static bool LoopValuesUsedOutsideLoop(Loop *L) {
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// We will be doing lots of "loop contains block" queries. Loop::contains is
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// linear time, use a set to speed this up.
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@ -117,6 +114,89 @@ static bool LoopValuesUsedOutsideLoop(Loop *L) {
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return false;
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}
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/// IsTrivialUnswitchCondition - Check to see if this unswitch condition is
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/// trivial: that is, that the condition controls whether or not the loop does
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/// anything at all. If this is a trivial condition, unswitching produces no
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/// code duplications (equivalently, it produces a simpler loop and a new empty
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/// loop, which gets deleted).
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///
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/// If this is a trivial condition, return ConstantBool::True if the loop body
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/// runs when the condition is true, False if the loop body executes when the
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/// condition is false. Otherwise, return null to indicate a complex condition.
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static ConstantBool *IsTrivialUnswitchCondition(Loop *L, Value *Cond) {
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BasicBlock *Header = L->getHeader();
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BranchInst *HeaderTerm = dyn_cast<BranchInst>(Header->getTerminator());
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ConstantBool *RetVal = 0;
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// If the header block doesn't end with a conditional branch on Cond, we can't
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// handle it.
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if (!HeaderTerm || !HeaderTerm->isConditional() ||
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HeaderTerm->getCondition() != Cond)
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return 0;
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// Check to see if the conditional branch goes to the latch block. If not,
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// it's not trivial. This also determines the value of Cond that will execute
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// the loop.
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BasicBlock *Latch = L->getLoopLatch();
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if (HeaderTerm->getSuccessor(1) == Latch)
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RetVal = ConstantBool::True;
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else if (HeaderTerm->getSuccessor(0) == Latch)
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RetVal = ConstantBool::False;
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else
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return 0; // Doesn't branch to latch block.
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// The latch block must end with a conditional branch where one edge goes to
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// the header (this much we know) and one edge goes OUT of the loop.
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BranchInst *LatchBranch = dyn_cast<BranchInst>(Latch->getTerminator());
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if (!LatchBranch || !LatchBranch->isConditional()) return 0;
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if (LatchBranch->getSuccessor(0) == Header) {
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if (L->contains(LatchBranch->getSuccessor(1))) return 0;
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} else {
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assert(LatchBranch->getSuccessor(1) == Header);
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if (L->contains(LatchBranch->getSuccessor(0))) return 0;
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}
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// We already know that nothing uses any scalar values defined inside of this
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// loop. As such, we just have to check to see if this loop will execute any
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// side-effecting instructions (e.g. stores, calls, volatile loads) in the
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// part of the loop that the code *would* execute.
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for (BasicBlock::iterator I = Header->begin(), E = Header->end(); I != E; ++I)
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if (I->mayWriteToMemory())
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return 0;
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for (BasicBlock::iterator I = Latch->begin(), E = Latch->end(); I != E; ++I)
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if (I->mayWriteToMemory())
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return 0;
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return RetVal;
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}
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/// getLoopUnswitchCost - Return the cost (code size growth) that will happen if
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/// we choose to unswitch the specified loop on the specified value.
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///
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unsigned LoopUnswitch::getLoopUnswitchCost(Loop *L, Value *LIC) {
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// If the condition is trivial, always unswitch. There is no code growth for
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// this case.
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if (IsTrivialUnswitchCondition(L, LIC))
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return 0;
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unsigned Cost = 0;
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// FIXME: this is brain dead. It should take into consideration code
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// shrinkage.
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for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
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I != E; ++I) {
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BasicBlock *BB = *I;
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// Do not include empty blocks in the cost calculation. This happen due to
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// loop canonicalization and will be removed.
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if (BB->begin() == BasicBlock::iterator(BB->getTerminator()))
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continue;
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// Count basic blocks.
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++Cost;
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}
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return Cost;
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}
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bool LoopUnswitch::visitLoop(Loop *L) {
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bool Changed = false;
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@ -150,7 +230,7 @@ bool LoopUnswitch::visitLoop(Loop *L) {
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continue;
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// Check to see if it would be profitable to unswitch this loop.
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if (L->getBlocks().size() > Threshold) {
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if (getLoopUnswitchCost(L, BI->getCondition()) > Threshold) {
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// FIXME: this should estimate growth by the amount of code shared by the
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// resultant unswitched loops. This should have no code growth:
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// for () { if (iv) {...} }
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@ -173,13 +253,22 @@ bool LoopUnswitch::visitLoop(Loop *L) {
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}
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//std::cerr << "BEFORE:\n"; LI->dump();
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Loop *First = 0, *Second = 0;
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VersionLoop(BI->getCondition(), L, First, Second);
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Loop *NewLoop1 = 0, *NewLoop2 = 0;
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// If this is a trivial condition to unswitch (which results in no code
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// duplication), do it now.
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if (ConstantBool *V = IsTrivialUnswitchCondition(L, BI->getCondition())) {
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UnswitchTrivialCondition(L, BI->getCondition(), V);
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NewLoop1 = L;
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} else {
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VersionLoop(BI->getCondition(), L, NewLoop1, NewLoop2);
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}
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//std::cerr << "AFTER:\n"; LI->dump();
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// Try to unswitch each of our new loops now!
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if (First) visitLoop(First);
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if (Second) visitLoop(Second);
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if (NewLoop1) visitLoop(NewLoop1);
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if (NewLoop2) visitLoop(NewLoop2);
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return true;
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}
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@ -193,6 +282,9 @@ bool LoopUnswitch::visitLoop(Loop *L) {
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///
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/// This method updates the LoopInfo for this function to correctly reflect the
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/// CFG changes made.
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///
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/// This routine returns the new basic block that was inserted, which is always
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/// the later part of the block.
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BasicBlock *LoopUnswitch::SplitBlock(BasicBlock *BB, bool SplitAtTop) {
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BasicBlock::iterator SplitPoint;
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if (!SplitAtTop)
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@ -201,12 +293,12 @@ BasicBlock *LoopUnswitch::SplitBlock(BasicBlock *BB, bool SplitAtTop) {
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SplitPoint = BB->begin();
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while (isa<PHINode>(SplitPoint)) ++SplitPoint;
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}
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BasicBlock *New = BB->splitBasicBlock(SplitPoint, BB->getName()+".tail");
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// New now lives in whichever loop that BB used to.
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if (Loop *L = LI->getLoopFor(BB))
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L->addBasicBlockToLoop(New, *LI);
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return SplitAtTop ? BB : New;
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return New;
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}
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@ -247,6 +339,42 @@ static Loop *CloneLoop(Loop *L, Loop *PL, std::map<const Value*, Value*> &VM,
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return New;
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}
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/// UnswitchTrivialCondition - Given a loop that has a trivial unswitchable
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/// condition in it (a cond branch from its header block to its latch block,
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/// where the path through the loop that doesn't execute its body has no
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/// side-effects), unswitch it. This doesn't involve any code duplication, just
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/// moving the conditional branch outside of the loop and updating loop info.
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void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
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ConstantBool *LoopCond) {
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// First step, split the preahder, so that we know that there is a safe place
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// to insert the conditional branch. We will change 'OrigPH' to have a
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// conditional branch on Cond.
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BasicBlock *OrigPH = L->getLoopPreheader();
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BasicBlock *NewPH = SplitBlock(OrigPH, false);
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// Now that we have a place to insert the conditional branch, create a place
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// to branch to: this is the non-header successor of the latch block.
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BranchInst *LatchBranch =cast<BranchInst>(L->getLoopLatch()->getTerminator());
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BasicBlock *ExitBlock =
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LatchBranch->getSuccessor(LatchBranch->getSuccessor(0) == L->getHeader());
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assert(!L->contains(ExitBlock) && "Exit block is in the loop?");
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// Split this block now, so that the loop maintains its exit block.
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BasicBlock *NewExit = SplitBlock(ExitBlock, true);
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// Okay, now we have a position to branch from and a position to branch to,
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// insert the new conditional branch.
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bool EnterOnTrue = LoopCond->getValue();
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new BranchInst(EnterOnTrue ? NewPH : NewExit, EnterOnTrue ? NewExit : NewPH,
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Cond, OrigPH->getTerminator());
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OrigPH->getTerminator()->eraseFromParent();
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// Now that we know that the loop is never entered when this condition is a
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// particular value, rewrite the loop with this info. We know that this will
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// at least eliminate the old branch.
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RewriteLoopBodyWithConditionConstant(L, Cond, EnterOnTrue);
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}
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/// VersionLoop - We determined that the loop is profitable to unswitch and
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/// contains a branch on a loop invariant condition. Split it into loop
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@ -254,7 +382,7 @@ static Loop *CloneLoop(Loop *L, Loop *PL, std::map<const Value*, Value*> &VM,
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/// created as Out1/Out2.
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void LoopUnswitch::VersionLoop(Value *LIC, Loop *L, Loop *&Out1, Loop *&Out2) {
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Function *F = L->getHeader()->getParent();
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DEBUG(std::cerr << "loop-unswitch: Unswitching loop %"
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<< L->getHeader()->getName() << " [" << L->getBlocks().size()
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<< " blocks] in Function " << F->getName()
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@ -275,8 +403,10 @@ void LoopUnswitch::VersionLoop(Value *LIC, Loop *L, Loop *&Out1, Loop *&Out2) {
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std::sort(ExitBlocks.begin(), ExitBlocks.end());
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ExitBlocks.erase(std::unique(ExitBlocks.begin(), ExitBlocks.end()),
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ExitBlocks.end());
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for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
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LoopBlocks.push_back(ExitBlocks[i] = SplitBlock(ExitBlocks[i], true));
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for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
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SplitBlock(ExitBlocks[i], true);
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LoopBlocks.push_back(ExitBlocks[i]);
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}
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// Next step, clone all of the basic blocks that make up the loop (including
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// the loop preheader and exit blocks), keeping track of the mapping between
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@ -337,6 +467,7 @@ void LoopUnswitch::VersionLoop(Value *LIC, Loop *L, Loop *&Out1, Loop *&Out2) {
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// of properties correlated to it.
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void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
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bool Val) {
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assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?");
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// FIXME: Support correlated properties, like:
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// for (...)
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// if (li1 < li2)
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@ -347,7 +478,7 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
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std::vector<User*> Users(LIC->use_begin(), LIC->use_end());
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for (unsigned i = 0, e = Users.size(); i != e; ++i)
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if (Instruction *U = dyn_cast<Instruction>(Users[i]))
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if (Instruction *U = cast<Instruction>(Users[i]))
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if (L->contains(U->getParent()))
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U->replaceUsesOfWith(LIC, BoolVal);
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}
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