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Support: split object format out of environment
This is a preliminary setup change to support a renaming of Windows target triples. Split the object file format information out of the environment into a separate entity. Unfortunately, file format was previously treated as an environment with an unknown OS. This is most obvious in the ARM subtarget where the handling for macho on an arbitrary platform switches to AAPCS rather than APCS (as per Apple's needs). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203160 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -166,7 +166,7 @@ static const Target *getTarget(const ObjectFile *Obj = NULL) {
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// TheTriple defaults to ELF, and COFF doesn't have an environment:
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// the best we can do here is indicate that it is mach-o.
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if (Obj->isMachO())
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TheTriple.setEnvironment(Triple::MachO);
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TheTriple.setObjectFormat(Triple::MachO);
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}
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} else
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TheTriple.setTriple(Triple::normalize(TripleName));
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