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https://github.com/c64scene-ar/llvm-6502.git
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Pull inline methods out of the pass class definition to make it easier to
read the code. Do not internalize debugger anchors. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25067 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -43,90 +43,100 @@ namespace {
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std::set<std::string> ExternalNames;
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std::set<std::string> ExternalNames;
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bool DontInternalize;
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bool DontInternalize;
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public:
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public:
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InternalizePass(bool InternalizeEverything = true) : DontInternalize(false){
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InternalizePass(bool InternalizeEverything = true);
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if (!APIFile.empty()) // If a filename is specified, use it
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void LoadFile(const char *Filename);
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LoadFile(APIFile.c_str());
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virtual bool runOnModule(Module &M);
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else if (!APIList.empty()) // Else, if a list is specified, use it.
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ExternalNames.insert(APIList.begin(), APIList.end());
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else if (!InternalizeEverything)
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// Finally, if we're allowed to, internalize all but main.
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DontInternalize = true;
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}
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void LoadFile(const char *Filename) {
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// Load the APIFile...
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std::ifstream In(Filename);
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if (!In.good()) {
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std::cerr << "WARNING: Internalize couldn't load file '" << Filename
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<< "'!\n";
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return; // Do not internalize anything...
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}
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while (In) {
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std::string Symbol;
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In >> Symbol;
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if (!Symbol.empty())
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ExternalNames.insert(Symbol);
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}
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}
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virtual bool runOnModule(Module &M) {
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if (DontInternalize) return false;
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// If no list or file of symbols was specified, check to see if there is a
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// "main" symbol defined in the module. If so, use it, otherwise do not
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// internalize the module, it must be a library or something.
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//
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if (ExternalNames.empty()) {
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Function *MainFunc = M.getMainFunction();
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if (MainFunc == 0 || MainFunc->isExternal())
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return false; // No main found, must be a library...
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// Preserve main, internalize all else.
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ExternalNames.insert(MainFunc->getName());
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}
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bool Changed = false;
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// Found a main function, mark all functions not named main as internal.
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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if (!I->isExternal() && // Function must be defined here
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!I->hasInternalLinkage() && // Can't already have internal linkage
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!ExternalNames.count(I->getName())) {// Not marked to keep external?
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I->setLinkage(GlobalValue::InternalLinkage);
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Changed = true;
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++NumFunctions;
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DEBUG(std::cerr << "Internalizing func " << I->getName() << "\n");
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}
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// Mark all global variables with initializers as internal as well...
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for (Module::global_iterator I = M.global_begin(), E = M.global_end();
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I != E; ++I)
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if (!I->isExternal() && !I->hasInternalLinkage() &&
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!ExternalNames.count(I->getName()) &&
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// *never* internalize the llvm.used symbol, used to implement
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// attribute((used)).
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I->getName() != "llvm.used") {
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// Special case handling of the global ctor and dtor list. When we
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// internalize it, we mark it constant, which allows elimination of
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// the list if it's empty.
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//
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if (I->hasAppendingLinkage() && (I->getName() == "llvm.global_ctors"||
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I->getName() == "llvm.global_dtors"))
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I->setConstant(true);
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I->setLinkage(GlobalValue::InternalLinkage);
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Changed = true;
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++NumGlobals;
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DEBUG(std::cerr << "Internalizing gvar " << I->getName() << "\n");
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}
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return Changed;
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}
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};
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};
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RegisterOpt<InternalizePass> X("internalize", "Internalize Global Symbols");
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RegisterOpt<InternalizePass> X("internalize", "Internalize Global Symbols");
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} // end anonymous namespace
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} // end anonymous namespace
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InternalizePass::InternalizePass(bool InternalizeEverything)
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: DontInternalize(false){
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if (!APIFile.empty()) // If a filename is specified, use it
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LoadFile(APIFile.c_str());
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else if (!APIList.empty()) // Else, if a list is specified, use it.
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ExternalNames.insert(APIList.begin(), APIList.end());
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else if (!InternalizeEverything)
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// Finally, if we're allowed to, internalize all but main.
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DontInternalize = true;
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}
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void InternalizePass::LoadFile(const char *Filename) {
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// Load the APIFile...
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std::ifstream In(Filename);
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if (!In.good()) {
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std::cerr << "WARNING: Internalize couldn't load file '" << Filename
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<< "'!\n";
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return; // Do not internalize anything...
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}
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while (In) {
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std::string Symbol;
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In >> Symbol;
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if (!Symbol.empty())
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ExternalNames.insert(Symbol);
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}
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}
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bool InternalizePass::runOnModule(Module &M) {
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if (DontInternalize) return false;
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// If no list or file of symbols was specified, check to see if there is a
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// "main" symbol defined in the module. If so, use it, otherwise do not
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// internalize the module, it must be a library or something.
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//
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if (ExternalNames.empty()) {
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Function *MainFunc = M.getMainFunction();
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if (MainFunc == 0 || MainFunc->isExternal())
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return false; // No main found, must be a library...
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// Preserve main, internalize all else.
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ExternalNames.insert(MainFunc->getName());
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}
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bool Changed = false;
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// Found a main function, mark all functions not named main as internal.
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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if (!I->isExternal() && // Function must be defined here
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!I->hasInternalLinkage() && // Can't already have internal linkage
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!ExternalNames.count(I->getName())) {// Not marked to keep external?
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I->setLinkage(GlobalValue::InternalLinkage);
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Changed = true;
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++NumFunctions;
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DEBUG(std::cerr << "Internalizing func " << I->getName() << "\n");
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}
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// Never internalize the llvm.used symbol. It is used to implement
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// attribute((used)).
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ExternalNames.insert("llvm.used");
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// Never internalize anchors used by the debugger, else the debugger won't
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// find them.
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ExternalNames.insert("llvm.dbg.translation_units");
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ExternalNames.insert("llvm.dbg.globals");
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// Mark all global variables with initializers as internal as well.
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for (Module::global_iterator I = M.global_begin(), E = M.global_end();
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I != E; ++I)
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if (!I->isExternal() && !I->hasInternalLinkage() &&
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!ExternalNames.count(I->getName())) {
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// Special case handling of the global ctor and dtor list. When we
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// internalize it, we mark it constant, which allows elimination of
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// the list if it's empty.
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//
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if (I->hasAppendingLinkage() && (I->getName() == "llvm.global_ctors" ||
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I->getName() == "llvm.global_dtors"))
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I->setConstant(true);
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I->setLinkage(GlobalValue::InternalLinkage);
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Changed = true;
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++NumGlobals;
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DEBUG(std::cerr << "Internalizing gvar " << I->getName() << "\n");
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}
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return Changed;
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}
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ModulePass *llvm::createInternalizePass(bool InternalizeEverything) {
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ModulePass *llvm::createInternalizePass(bool InternalizeEverything) {
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return new InternalizePass(InternalizeEverything);
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return new InternalizePass(InternalizeEverything);
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}
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}
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