Random Number Generator Refactoring (removing from Module)

This patch removes the RNG from Module. Passes should instead create a new RNG for their use as needed.

Patch by Stephen Crane @rinon.

Differential revision: http://reviews.llvm.org/D4377

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@224444 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
JF Bastien
2014-12-17 18:12:10 +00:00
parent 9830b459be
commit 544f63e84a
4 changed files with 61 additions and 52 deletions

View File

@ -7,9 +7,9 @@
//
//===----------------------------------------------------------------------===//
//
// This file defines an abstraction for random number generation (RNG).
// Note that the current implementation is not cryptographically secure
// as it uses the C++11 <random> facilities.
// This file defines an abstraction for deterministic random number
// generation (RNG). Note that the current implementation is not
// cryptographically secure as it uses the C++11 <random> facilities.
//
//===----------------------------------------------------------------------===//
@ -24,26 +24,27 @@
namespace llvm {
/// A random number generator.
/// Instances of this class should not be shared across threads.
///
/// Instances of this class should not be shared across threads. The
/// seed should be set by passing the -rng-seed=<uint64> option. Use
/// Module::createRNG to create a new RNG instance for use with that
/// module.
class RandomNumberGenerator {
public:
/// Seeds and salts the underlying RNG engine. The salt of type StringRef
/// is passed into the constructor. The seed can be set on the command
/// line via -rng-seed=<uint64>.
/// The reason for the salt is to ensure different random streams even if
/// the same seed is used for multiple invocations of the compiler.
/// A good salt value should add additional entropy and be constant across
/// different machines (i.e., no paths) to allow for reproducible builds.
/// An instance of this class can be retrieved from the current Module.
/// \see Module::getRNG
RandomNumberGenerator(StringRef Salt);
/// Returns a random number in the range [0, Max).
uint64_t next(uint64_t Max);
uint_fast64_t operator()();
private:
/// Seeds and salts the underlying RNG engine.
///
/// This constructor should not be used directly. Instead use
/// Module::createRNG to create a new RNG salted with the Module ID.
RandomNumberGenerator(StringRef Salt);
// 64-bit Mersenne Twister by Matsumoto and Nishimura, 2000
// http://en.cppreference.com/w/cpp/numeric/random/mersenne_twister_engine
// This RNG is deterministically portable across C++11
// implementations.
std::mt19937_64 Generator;
// Noncopyable.
@ -51,6 +52,8 @@ private:
LLVM_DELETED_FUNCTION;
RandomNumberGenerator &
operator=(const RandomNumberGenerator &other) LLVM_DELETED_FUNCTION;
friend class Module;
};
}