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https://github.com/c64scene-ar/llvm-6502.git
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Convert to SymbolTable's new lookup and iteration interfaces.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13751 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -246,7 +246,7 @@ GlobalVariable *Module::getGlobalVariable(const std::string &Name,
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bool Module::addTypeName(const std::string &Name, const Type *Ty) {
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SymbolTable &ST = getSymbolTable();
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if (ST.lookup(Type::TypeTy, Name)) return true; // Already in symtab...
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if (ST.lookupType(Name)) return true; // Already in symtab...
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// Not in symbol table? Set the name with the Symtab as an argument so the
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// type knows what to update...
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@ -259,7 +259,7 @@ bool Module::addTypeName(const std::string &Name, const Type *Ty) {
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/// null if there is none by that name.
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const Type *Module::getTypeByName(const std::string &Name) const {
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const SymbolTable &ST = getSymbolTable();
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return cast_or_null<Type>(ST.lookup(Type::TypeTy, Name));
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return cast_or_null<Type>(ST.lookupType(Name));
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}
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// getTypeName - If there is at least one entry in the symbol table for the
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@ -267,13 +267,12 @@ const Type *Module::getTypeByName(const std::string &Name) const {
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//
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std::string Module::getTypeName(const Type *Ty) const {
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const SymbolTable &ST = getSymbolTable();
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if (ST.find(Type::TypeTy) == ST.end())
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return ""; // No names for types...
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SymbolTable::type_const_iterator TI = ST.type_begin(Type::TypeTy);
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SymbolTable::type_const_iterator TE = ST.type_end(Type::TypeTy);
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SymbolTable::type_const_iterator TI = ST.type_begin();
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SymbolTable::type_const_iterator TE = ST.type_end();
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if ( TI == TE ) return ""; // No names for types
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while (TI != TE && TI->second != (const Value*)Ty)
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while (TI != TE && TI->second != Ty)
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++TI;
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if (TI != TE) // Must have found an entry!
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