diff --git a/lib/CodeGen/VirtRegRewriter.cpp b/lib/CodeGen/VirtRegRewriter.cpp index fc2498d2c89..131ebd11461 100644 --- a/lib/CodeGen/VirtRegRewriter.cpp +++ b/lib/CodeGen/VirtRegRewriter.cpp @@ -460,7 +460,7 @@ public: /// blocks each of which is a successor of the specified BB and has no other /// predecessor. static void findSinglePredSuccessor(MachineBasicBlock *MBB, - SmallVectorImpl &Succs) { + SmallVectorImpl &Succs){ for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(), SE = MBB->succ_end(); SI != SE; ++SI) { MachineBasicBlock *SuccMBB = *SI; @@ -852,8 +852,8 @@ unsigned ReuseInfo::GetRegForReload(const TargetRegisterClass *RC, // Yup, use the reload register that we didn't use before. unsigned NewReg = Op.AssignedPhysReg; Rejected.insert(PhysReg); - return GetRegForReload(RC, NewReg, MF, MI, Spills, MaybeDeadStores, Rejected, - RegKills, KillOps, VRM); + return GetRegForReload(RC, NewReg, MF, MI, Spills, MaybeDeadStores, + Rejected, RegKills, KillOps, VRM); } else { // Otherwise, we might also have a problem if a previously reused // value aliases the new register. If so, codegen the previous reload @@ -2302,7 +2302,7 @@ LocalRewriter::RewriteMBB(LiveIntervals *LIs, unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SS); SmallVector NewMIs; if (PhysReg && - TII->unfoldMemoryOperand(MF, &MI, PhysReg, false, false, NewMIs)) { + TII->unfoldMemoryOperand(MF, &MI, PhysReg, false, false, NewMIs)){ MBB->insert(MII, NewMIs[0]); InvalidateKills(MI, TRI, RegKills, KillOps); VRM->RemoveMachineInstrFromMaps(&MI);