Implement a signficant optimization for inline asm:

When choosing between constraints with multiple options,
like "ir", test to see if we can use the 'i' constraint and
go with that if possible.  This produces more optimal ASM in
all cases (sparing a register and an instruction to load it),
and fixes inline asm like this:

void test () {
  asm volatile (" %c0 %1 " : : "imr" (42), "imr"(14));
}

Previously we would dump "42" into a memory location (which
is ok for the 'm' constraint) which would cause a problem
because the 'c' modifier is not valid on memory operands.

Isn't it great how inline asm turns 'missed optimization'
into 'compile failed'??

Incidentally, this was the todo in 
PowerPC/2007-04-24-InlineAsm-I-Modifier.ll

Please do NOT pull this into Tak.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@50315 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2008-04-27 00:37:18 +00:00
parent 507ffd2423
commit 5a09690446
6 changed files with 48 additions and 13 deletions

View File

@ -109,7 +109,8 @@ public:
/// srl/add/sra.
bool isPow2DivCheap() const { return Pow2DivIsCheap; }
/// getSetCCResultType - Return the ValueType of the result of setcc operations.
/// getSetCCResultType - Return the ValueType of the result of setcc
/// operations.
virtual MVT::ValueType getSetCCResultType(const SDOperand &) const;
/// getSetCCResultContents - For targets without boolean registers, this flag
@ -1080,8 +1081,12 @@ public:
/// ComputeConstraintToUse - Determines the constraint code and constraint
/// type to use for the specific AsmOperandInfo, setting
/// OpInfo.ConstraintCode and OpInfo.ConstraintType.
virtual void ComputeConstraintToUse(AsmOperandInfo &OpInfo) const;
/// OpInfo.ConstraintCode and OpInfo.ConstraintType. If the actual operand
/// being passed in is available, it can be passed in as Op, otherwise an
/// empty SDOperand can be passed.
virtual void ComputeConstraintToUse(AsmOperandInfo &OpInfo,
SDOperand Op,
SelectionDAG *DAG = 0) const;
/// getConstraintType - Given a constraint, return the type of constraint it
/// is for this target.

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@ -3822,7 +3822,7 @@ void SelectionDAGLowering::visitInlineAsm(CallSite CS) {
OpInfo.ConstraintVT = OpVT;
// Compute the constraint code and ConstraintType to use.
TLI.ComputeConstraintToUse(OpInfo);
TLI.ComputeConstraintToUse(OpInfo, OpInfo.CallOperand, &DAG);
// Keep track of whether we see an earlyclobber.
SawEarlyClobber |= OpInfo.isEarlyClobber;

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@ -1688,7 +1688,8 @@ static unsigned getConstraintGenerality(TargetLowering::ConstraintType CT) {
/// 'm' over 'r', for example.
///
static void ChooseConstraint(TargetLowering::AsmOperandInfo &OpInfo,
const TargetLowering &TLI) {
const TargetLowering &TLI,
SDOperand Op, SelectionDAG *DAG) {
assert(OpInfo.Codes.size() > 1 && "Doesn't have multiple constraint options");
unsigned BestIdx = 0;
TargetLowering::ConstraintType BestType = TargetLowering::C_Unknown;
@ -1699,6 +1700,23 @@ static void ChooseConstraint(TargetLowering::AsmOperandInfo &OpInfo,
TargetLowering::ConstraintType CType =
TLI.getConstraintType(OpInfo.Codes[i]);
// If this is an 'other' constraint, see if the operand is valid for it.
// For example, on X86 we might have an 'rI' constraint. If the operand
// is an integer in the range [0..31] we want to use I (saving a load
// of a register), otherwise we must use 'r'.
if (CType == TargetLowering::C_Other && Op.Val) {
assert(OpInfo.Codes[i].size() == 1 &&
"Unhandled multi-letter 'other' constraint");
std::vector<SDOperand> ResultOps;
TLI.LowerAsmOperandForConstraint(Op, OpInfo.Codes[i][0],
ResultOps, *DAG);
if (!ResultOps.empty()) {
BestType = CType;
BestIdx = i;
break;
}
}
// This constraint letter is more general than the previous one, use it.
int Generality = getConstraintGenerality(CType);
if (Generality > BestGenerality) {
@ -1715,7 +1733,9 @@ static void ChooseConstraint(TargetLowering::AsmOperandInfo &OpInfo,
/// ComputeConstraintToUse - Determines the constraint code and constraint
/// type to use for the specific AsmOperandInfo, setting
/// OpInfo.ConstraintCode and OpInfo.ConstraintType.
void TargetLowering::ComputeConstraintToUse(AsmOperandInfo &OpInfo) const {
void TargetLowering::ComputeConstraintToUse(AsmOperandInfo &OpInfo,
SDOperand Op,
SelectionDAG *DAG) const {
assert(!OpInfo.Codes.empty() && "Must have at least one constraint");
// Single-letter constraints ('r') are very common.
@ -1723,7 +1743,7 @@ void TargetLowering::ComputeConstraintToUse(AsmOperandInfo &OpInfo) const {
OpInfo.ConstraintCode = OpInfo.Codes[0];
OpInfo.ConstraintType = getConstraintType(OpInfo.ConstraintCode);
} else {
ChooseConstraint(OpInfo, *this);
ChooseConstraint(OpInfo, *this, Op, DAG);
}
// 'X' matches anything.

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@ -962,7 +962,7 @@ bool CodeGenPrepare::OptimizeInlineAsmInst(Instruction *I, CallSite CS,
}
// Compute the constraint code and ConstraintType to use.
TLI->ComputeConstraintToUse(OpInfo);
TLI->ComputeConstraintToUse(OpInfo, SDOperand());
if (OpInfo.ConstraintType == TargetLowering::C_Memory &&
OpInfo.isIndirect) {

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@ -1,15 +1,14 @@
; RUN: llvm-as < %s | llc -march=ppc32 -mtriple=powerpc-apple-darwin8.8.0 | grep {foo r3, r4}
; RUN: llvm-as < %s | llc -march=ppc32 -mtriple=powerpc-apple-darwin8.8.0 | grep {bar r3, r}
; RUN: llvm-as < %s | llc -march=ppc32 -mtriple=powerpc-apple-darwin8.8.0 | grep {bari r3, 47}
; PR1351
define i32 @test1(i32 %Y, i32 %X) {
define i32 @test1(i32 %Y, i32 %X) nounwind {
%tmp1 = tail call i32 asm "foo${1:I} $0, $1", "=r,rI"( i32 %X )
ret i32 %tmp1
}
;; TODO: We'd actually prefer this to be 'bari r3, 47', but 'bar r3, rN' is also ok.
define i32 @test2(i32 %Y, i32 %X) {
define i32 @test2(i32 %Y, i32 %X) nounwind {
%tmp1 = tail call i32 asm "bar${1:I} $0, $1", "=r,rI"( i32 47 )
ret i32 %tmp1
}

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@ -0,0 +1,11 @@
; RUN: llvm-as < %s | llc | grep {1 \$2 3}
; rdar://5720231
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128"
target triple = "i386-apple-darwin8"
define void @test() nounwind {
entry:
tail call void asm sideeffect " ${0:c} $1 ${2:c} ", "imr,imr,i,~{dirflag},~{fpsr},~{flags}"( i32 1, i32 2, i32 3 ) nounwind
ret void
}