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https://github.com/c64scene-ar/llvm-6502.git
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Remove debug output that's not really useful.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58778 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -954,22 +954,9 @@ bool JITEmitter::finishFunction(MachineFunction &F) {
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MemMgr->setMemoryExecutable();
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MemMgr->setMemoryExecutable();
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#ifndef NDEBUG
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#ifndef NDEBUG
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{
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DOUT << std::hex;
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int i;
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unsigned char* q = FnStart;
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for (i=1; q!=FnEnd; q++, i++) {
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if (i%8==1)
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DOUT << "0x" << (long)q << ": ";
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DOUT<< (unsigned short)*q << " ";
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if (i%8==0)
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DOUT<<"\n";
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}
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DOUT << std::dec;
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if (sys::hasDisassembler())
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if (sys::hasDisassembler())
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DOUT << "Disassembled code:\n"
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DOUT << "Disassembled code:\n"
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<< sys::disassembleBuffer(FnStart, FnEnd-FnStart, (uintptr_t)FnStart);
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<< sys::disassembleBuffer(FnStart, FnEnd-FnStart, (uintptr_t)FnStart);
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}
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#endif
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#endif
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if (ExceptionHandling) {
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if (ExceptionHandling) {
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uintptr_t ActualSize = 0;
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uintptr_t ActualSize = 0;
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