mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-28 19:31:58 +00:00
Add some comments, add new getGlobalVariable method
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10671 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
3f804530c7
commit
60837821e2
@ -23,6 +23,10 @@
|
||||
#include <map>
|
||||
using namespace llvm;
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Stuff to implement the globals and functions lists.
|
||||
//
|
||||
|
||||
Function *ilist_traits<Function>::createNode() {
|
||||
FunctionType *FTy =
|
||||
FunctionType::get(Type::VoidTy, std::vector<const Type*>(), false);
|
||||
@ -62,6 +66,9 @@ namespace llvm {
|
||||
};
|
||||
}
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Primitive Module methods.
|
||||
//
|
||||
|
||||
Module::Module(const std::string &MID)
|
||||
: ModuleID(MID), Endian(AnyEndianness), PtrSize(AnyPointerSize) {
|
||||
@ -87,6 +94,10 @@ void Module::dump() const {
|
||||
print(std::cerr);
|
||||
}
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Methods for easy access to the functions in the module.
|
||||
//
|
||||
|
||||
// getOrInsertFunction - Look up the specified function in the module symbol
|
||||
// table. If it does not exist, add a prototype for the function and return
|
||||
// it. This is nice because it allows most passes to get away with not handling
|
||||
@ -128,7 +139,6 @@ Function *Module::getOrInsertFunction(const std::string &Name,
|
||||
}
|
||||
|
||||
|
||||
|
||||
// getFunction - Look up the specified function in the module symbol table.
|
||||
// If it does not exist, return null.
|
||||
//
|
||||
@ -201,6 +211,33 @@ Function *Module::getNamedFunction(const std::string &Name) {
|
||||
return Found; // Non-external function not found...
|
||||
}
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Methods for easy access to the global variables in the module.
|
||||
//
|
||||
|
||||
/// getGlobalVariable - Look up the specified global variable in the module
|
||||
/// symbol table. If it does not exist, return null. Note that this only
|
||||
/// returns a global variable if it does not have internal linkage. The type
|
||||
/// argument should be the underlying type of the global, ie, it should not
|
||||
/// have the top-level PointerType, which represents the address of the
|
||||
/// global.
|
||||
///
|
||||
GlobalVariable *Module::getGlobalVariable(const std::string &Name,
|
||||
const Type *Ty) {
|
||||
if (Value *V = getSymbolTable().lookup(PointerType::get(Ty), Name)) {
|
||||
GlobalVariable *Result = cast<GlobalVariable>(V);
|
||||
if (!Result->hasInternalLinkage())
|
||||
return Result;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Methods for easy access to the types in the module.
|
||||
//
|
||||
|
||||
|
||||
// addTypeName - Insert an entry in the symbol table mapping Str to Type. If
|
||||
// there is already an entry for this name, true is returned and the symbol
|
||||
@ -245,6 +282,11 @@ std::string Module::getTypeName(const Type *Ty) const {
|
||||
}
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Other module related stuff.
|
||||
//
|
||||
|
||||
|
||||
// dropAllReferences() - This function causes all the subelementss to "let go"
|
||||
// of all references that they are maintaining. This allows one to 'delete' a
|
||||
// whole module at a time, even though there may be circular references... first
|
||||
|
Loading…
Reference in New Issue
Block a user