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Inline DSTypeRec into DSNode
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4750 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -20,7 +20,6 @@ class Type;
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class DSNode; // Each node in the graph
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class DSNode; // Each node in the graph
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class DSGraph; // A graph for a function
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class DSGraph; // A graph for a function
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class DSNodeIterator; // Data structure graph traversal iterator
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namespace DS { // FIXME: After the paper, this should get cleaned up
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namespace DS { // FIXME: After the paper, this should get cleaned up
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enum { PointerShift = 3, // 64bit ptrs = 3, 32 bit ptrs = 2
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enum { PointerShift = 3, // 64bit ptrs = 3, 32 bit ptrs = 2
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@ -99,20 +98,6 @@ public:
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inline void swap(DSNodeHandle &NH1, DSNodeHandle &NH2) { NH1.swap(NH2); }
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inline void swap(DSNodeHandle &NH1, DSNodeHandle &NH2) { NH1.swap(NH2); }
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//===----------------------------------------------------------------------===//
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/// DSTypeRec - This structure is used to represent a single type that is held
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/// in a DSNode.
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///
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struct DSTypeRec {
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const Type *Ty; // The type itself...
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bool isArray; // Have we accessed an array of elements?
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DSTypeRec(const Type *T = 0, bool A = false)
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: Ty(T), isArray(A) {}
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};
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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/// DSCallSite - Representation of a call site via its call instruction,
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/// DSCallSite - Representation of a call site via its call instruction,
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/// the DSNode handle for the callee function (or function pointer), and
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/// the DSNode handle for the callee function (or function pointer), and
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@ -20,7 +20,6 @@ class Type;
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class DSNode; // Each node in the graph
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class DSNode; // Each node in the graph
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class DSGraph; // A graph for a function
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class DSGraph; // A graph for a function
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class DSNodeIterator; // Data structure graph traversal iterator
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namespace DS { // FIXME: After the paper, this should get cleaned up
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namespace DS { // FIXME: After the paper, this should get cleaned up
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enum { PointerShift = 3, // 64bit ptrs = 3, 32 bit ptrs = 2
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enum { PointerShift = 3, // 64bit ptrs = 3, 32 bit ptrs = 2
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@ -99,20 +98,6 @@ public:
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inline void swap(DSNodeHandle &NH1, DSNodeHandle &NH2) { NH1.swap(NH2); }
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inline void swap(DSNodeHandle &NH1, DSNodeHandle &NH2) { NH1.swap(NH2); }
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//===----------------------------------------------------------------------===//
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/// DSTypeRec - This structure is used to represent a single type that is held
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/// in a DSNode.
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///
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struct DSTypeRec {
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const Type *Ty; // The type itself...
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bool isArray; // Have we accessed an array of elements?
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DSTypeRec(const Type *T = 0, bool A = false)
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: Ty(T), isArray(A) {}
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};
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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/// DSCallSite - Representation of a call site via its call instruction,
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/// DSCallSite - Representation of a call site via its call instruction,
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/// the DSNode handle for the callee function (or function pointer), and
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/// the DSNode handle for the callee function (or function pointer), and
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