Move getOrEnforceKnownAlignment out of instcombine into Transforms/Utils.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122554 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2010-12-25 20:37:57 +00:00
parent 43ee29d418
commit 687140c818
5 changed files with 115 additions and 103 deletions

View File

@@ -25,6 +25,7 @@
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/ProfileInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Debug.h"
@@ -642,3 +643,94 @@ bool llvm::EliminateDuplicatePHINodes(BasicBlock *BB) {
return Changed;
}
/// enforceKnownAlignment - If the specified pointer points to an object that
/// we control, modify the object's alignment to PrefAlign. This isn't
/// often possible though. If alignment is important, a more reliable approach
/// is to simply align all global variables and allocation instructions to
/// their preferred alignment from the beginning.
///
unsigned enforceKnownAlignment(Value *V, unsigned Align, unsigned PrefAlign) {
User *U = dyn_cast<User>(V);
if (!U) return Align;
switch (Operator::getOpcode(U)) {
default: break;
case Instruction::BitCast:
return enforceKnownAlignment(U->getOperand(0), Align, PrefAlign);
case Instruction::GetElementPtr: {
// If all indexes are zero, it is just the alignment of the base pointer.
bool AllZeroOperands = true;
for (User::op_iterator i = U->op_begin() + 1, e = U->op_end(); i != e; ++i)
if (!isa<Constant>(*i) ||
!cast<Constant>(*i)->isNullValue()) {
AllZeroOperands = false;
break;
}
if (AllZeroOperands) {
// Treat this like a bitcast.
return enforceKnownAlignment(U->getOperand(0), Align, PrefAlign);
}
return Align;
}
case Instruction::Alloca: {
AllocaInst *AI = cast<AllocaInst>(V);
// If there is a requested alignment and if this is an alloca, round up.
if (AI->getAlignment() >= PrefAlign)
return AI->getAlignment();
AI->setAlignment(PrefAlign);
return PrefAlign;
}
}
if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
// If there is a large requested alignment and we can, bump up the alignment
// of the global.
if (GV->isDeclaration()) return Align;
if (GV->getAlignment() >= PrefAlign)
return GV->getAlignment();
// We can only increase the alignment of the global if it has no alignment
// specified or if it is not assigned a section. If it is assigned a
// section, the global could be densely packed with other objects in the
// section, increasing the alignment could cause padding issues.
if (!GV->hasSection() || GV->getAlignment() == 0)
GV->setAlignment(PrefAlign);
return GV->getAlignment();
}
return Align;
}
/// getOrEnforceKnownAlignment - If the specified pointer has an alignment that
/// we can determine, return it, otherwise return 0. If PrefAlign is specified,
/// and it is more than the alignment of the ultimate object, see if we can
/// increase the alignment of the ultimate object, making this check succeed.
unsigned llvm::getOrEnforceKnownAlignment(Value *V, unsigned PrefAlign,
const TargetData *TD) {
assert(V->getType()->isPointerTy() &&
"getOrEnforceKnownAlignment expects a pointer!");
unsigned BitWidth = TD ? TD->getPointerSizeInBits() : 64;
APInt Mask = APInt::getAllOnesValue(BitWidth);
APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0);
ComputeMaskedBits(V, Mask, KnownZero, KnownOne);
unsigned TrailZ = KnownZero.countTrailingOnes();
// Avoid trouble with rediculously large TrailZ values, such as
// those computed from a null pointer.
TrailZ = std::min(TrailZ, unsigned(sizeof(unsigned) * CHAR_BIT - 1));
unsigned Align = 1u << std::min(BitWidth - 1, TrailZ);
// LLVM doesn't support alignments larger than this currently.
Align = std::min(Align, +Value::MaximumAlignment);
if (PrefAlign > Align)
Align = enforceKnownAlignment(V, Align, PrefAlign);
// We don't need to make any adjustment.
return Align;
}