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REALLY fix PR324: don't delete linkonce functions until after the SCC traversal
is done, which avoids invalidating iterators in the SCC traversal routines git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13088 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -117,7 +117,7 @@ bool Inliner::runOnSCC(const std::vector<CallGraphNode*> &SCC) {
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// If we inlined the last possible call site to the function,
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// If we inlined the last possible call site to the function,
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// delete the function body now.
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// delete the function body now.
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if (Callee->use_empty() && Callee != Caller &&
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if (Callee->use_empty() && Callee != Caller &&
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(Callee->hasInternalLinkage() || Callee->hasLinkOnceLinkage())) {
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Callee->hasInternalLinkage()) {
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DEBUG(std::cerr << " -> Deleting dead function: "
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DEBUG(std::cerr << " -> Deleting dead function: "
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<< Callee->getName() << "\n");
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<< Callee->getName() << "\n");
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SCCFunctions.erase(Callee); // Remove function from this SCC.
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SCCFunctions.erase(Callee); // Remove function from this SCC.
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@ -126,12 +126,6 @@ bool Inliner::runOnSCC(const std::vector<CallGraphNode*> &SCC) {
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while (CalleeNode->begin() != CalleeNode->end())
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while (CalleeNode->begin() != CalleeNode->end())
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CalleeNode->removeCallEdgeTo(*(CalleeNode->end()-1));
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CalleeNode->removeCallEdgeTo(*(CalleeNode->end()-1));
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// If the function has external linkage (basically if it's a
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// linkonce function) remove the edge from the external node to the
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// callee node.
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if (!Callee->hasInternalLinkage())
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CG.getExternalCallingNode()->removeCallEdgeTo(CalleeNode);
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// Removing the node for callee from the call graph and delete it.
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// Removing the node for callee from the call graph and delete it.
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delete CG.removeFunctionFromModule(CalleeNode);
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delete CG.removeFunctionFromModule(CalleeNode);
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++NumDeleted;
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++NumDeleted;
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@ -145,3 +139,30 @@ bool Inliner::runOnSCC(const std::vector<CallGraphNode*> &SCC) {
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return Changed;
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return Changed;
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}
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}
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// doFinalization - Remove now-dead linkonce functions at the end of
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// processing to avoid breaking the SCC traversal.
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bool Inliner::doFinalization(CallGraph &CG) {
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bool Changed = false;
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for (CallGraph::iterator I = CG.begin(), E = CG.end(); I != E; ) {
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CallGraphNode *CGN = (++I)->second;
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Function *F = CGN ? CGN->getFunction() : 0;
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if (F && (F->hasLinkOnceLinkage() || F->hasInternalLinkage()) &&
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F->use_empty()) {
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// Remove any call graph edges from the callee to its callees.
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while (CGN->begin() != CGN->end())
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CGN->removeCallEdgeTo(*(CGN->end()-1));
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// If the function has external linkage (basically if it's a
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// linkonce function) remove the edge from the external node to the
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// callee node.
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if (!F->hasInternalLinkage())
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CG.getExternalCallingNode()->removeCallEdgeTo(CGN);
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// Removing the node for callee from the call graph and delete it.
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delete CG.removeFunctionFromModule(CGN);
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++NumDeleted;
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Changed = true;
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}
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}
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return Changed;
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}
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@ -35,6 +35,11 @@ struct Inliner : public CallGraphSCCPass {
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// Pass class.
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// Pass class.
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virtual bool runOnSCC(const std::vector<CallGraphNode *> &SCC);
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virtual bool runOnSCC(const std::vector<CallGraphNode *> &SCC);
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// doFinalization - Remove now-dead linkonce functions at the end of
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// processing to avoid breaking the SCC traversal.
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virtual bool doFinalization(CallGraph &CG);
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/// This method returns the value specified by the -inline-threshold value,
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/// This method returns the value specified by the -inline-threshold value,
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/// specified on the command line. This is typically not directly needed.
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/// specified on the command line. This is typically not directly needed.
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///
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///
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