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https://github.com/c64scene-ar/llvm-6502.git
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Rename MachineInstr::getInstrDescriptor -> getDesc(), which reflects
that it is cheap and efficient to get. Move a variety of predicates from TargetInstrInfo into TargetInstrDescriptor, which makes it much easier to query a predicate when you don't have TII around. Now you can use MI->getDesc()->isBranch() instead of going through TII, and this is much more efficient anyway. Not all of the predicates have been moved over yet. Update old code that used MI->getInstrDescriptor()->Flags to use the new predicates in many places. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45674 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -615,7 +615,7 @@ bool LiveIntervals::isReMaterializable(const LiveInterval &li,
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return false;
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isLoad = false;
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const TargetInstrDescriptor *TID = MI->getInstrDescriptor();
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const TargetInstrDescriptor *TID = MI->getDesc();
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if ((TID->Flags & M_IMPLICIT_DEF_FLAG) ||
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tii_->isTriviallyReMaterializable(MI)) {
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isLoad = TID->isSimpleLoad();
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@@ -680,7 +680,7 @@ bool LiveIntervals::tryFoldMemoryOperand(MachineInstr* &MI,
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SmallVector<unsigned, 2> &Ops,
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bool isSS, int Slot, unsigned Reg) {
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unsigned MRInfo = 0;
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const TargetInstrDescriptor *TID = MI->getInstrDescriptor();
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const TargetInstrDescriptor *TID = MI->getDesc();
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// If it is an implicit def instruction, just delete it.
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if (TID->Flags & M_IMPLICIT_DEF_FLAG) {
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RemoveMachineInstrFromMaps(MI);
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@@ -1226,7 +1226,7 @@ addIntervalsForSpills(const LiveInterval &li,
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int LdSlot = 0;
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bool isLoadSS = DefIsReMat && tii_->isLoadFromStackSlot(ReMatDefMI, LdSlot);
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bool isLoad = isLoadSS ||
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(DefIsReMat && (ReMatDefMI->getInstrDescriptor()->isSimpleLoad()));
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(DefIsReMat && (ReMatDefMI->getDesc()->isSimpleLoad()));
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bool IsFirstRange = true;
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for (LiveInterval::Ranges::const_iterator
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I = li.ranges.begin(), E = li.ranges.end(); I != E; ++I) {
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@@ -1308,7 +1308,7 @@ addIntervalsForSpills(const LiveInterval &li,
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int LdSlot = 0;
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bool isLoadSS = DefIsReMat && tii_->isLoadFromStackSlot(ReMatDefMI, LdSlot);
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bool isLoad = isLoadSS ||
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(DefIsReMat && ReMatDefMI->getInstrDescriptor()->isSimpleLoad());
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(DefIsReMat && ReMatDefMI->getDesc()->isSimpleLoad());
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rewriteInstructionsForSpills(li, TrySplit, I, ReMatOrigDefMI, ReMatDefMI,
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Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
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CanDelete, vrm, RegInfo, rc, ReMatIds, loopInfo,
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@@ -1423,7 +1423,7 @@ addIntervalsForSpills(const LiveInterval &li,
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int LdSlot = 0;
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bool isLoadSS = tii_->isLoadFromStackSlot(ReMatDefMI, LdSlot);
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// If the rematerializable def is a load, also try to fold it.
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if (isLoadSS || ReMatDefMI->getInstrDescriptor()->isSimpleLoad())
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if (isLoadSS || ReMatDefMI->getDesc()->isSimpleLoad())
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Folded = tryFoldMemoryOperand(MI, vrm, ReMatDefMI, index,
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Ops, isLoadSS, LdSlot, VReg);
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}
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@@ -1451,8 +1451,8 @@ addIntervalsForSpills(const LiveInterval &li,
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MachineInstr *LastUse = getInstructionFromIndex(LastUseIdx);
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int UseIdx = LastUse->findRegisterUseOperandIdx(LI->reg);
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assert(UseIdx != -1);
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if (LastUse->getInstrDescriptor()->
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getOperandConstraint(UseIdx, TOI::TIED_TO) == -1) {
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if (LastUse->getDesc()->getOperandConstraint(UseIdx, TOI::TIED_TO) ==
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-1) {
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LastUse->getOperand(UseIdx).setIsKill();
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vrm.addKillPoint(LI->reg, LastUseIdx);
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}
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