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[X86][AVX] Fix wrong lowering of VPERM2X128 nodes
There were cases where the backend computed a wrong permute mask for a VPERM2X128 node. Example: \code define <8 x float> @foo(<8 x float> %a, <8 x float> %b) { %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 6, i32 7> ret <8 x float> %shuffle } \code end Before this patch, llc (with -mattr=+avx) emitted the following vperm2f128: vperm2f128 $0, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[0,1,0,1] With this patch, llc emits a vperm2f128 with a correct permute mask: vperm2f128 $17, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[2,3,2,3] Differential Revision: http://reviews.llvm.org/D8119 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231601 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -9039,7 +9039,15 @@ static SDValue lowerV2X128VectorShuffle(SDLoc DL, MVT VT, SDValue V1,
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// Otherwise form a 128-bit permutation.
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// FIXME: Detect zero-vector inputs and use the VPERM2X128 to zero that half.
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unsigned PermMask = Mask[0] / 2 | (Mask[2] / 2) << 4;
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int MaskLO = Mask[0];
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if (MaskLO == SM_SentinelUndef)
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MaskLO = Mask[1] == SM_SentinelUndef ? 0 : Mask[1];
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int MaskHI = Mask[2];
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if (MaskHI == SM_SentinelUndef)
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MaskHI = Mask[3] == SM_SentinelUndef ? 0 : Mask[3];
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unsigned PermMask = MaskLO / 2 | (MaskHI / 2) << 4;
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return DAG.getNode(X86ISD::VPERM2X128, DL, VT, V1, V2,
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DAG.getConstant(PermMask, MVT::i8));
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}
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@ -172,13 +172,83 @@ entry:
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define <8 x float> @F(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp {
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; ALL-LABEL: F:
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; ALL: ## BB#0: ## %entry
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm1[0,1,0,1]
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[0,1]
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; ALL-NEXT: retq
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 9, i32 undef, i32 11>
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ret <8 x float> %shuffle
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}
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define <8 x float> @F2(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp {
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; ALL-LABEL: F2:
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; ALL: ## BB#0: ## %entry
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3,2,3]
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; ALL-NEXT: retq
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 6, i32 7>
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ret <8 x float> %shuffle
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}
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define <8 x float> @F3(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp {
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; ALL-LABEL: F3:
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; ALL: ## BB#0: ## %entry
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[0,1]
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; ALL-NEXT: retq
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 10, i32 11>
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ret <8 x float> %shuffle
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}
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define <8 x float> @F4(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp {
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; ALL-LABEL: F4:
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; ALL: ## BB#0: ## %entry
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[2,3]
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; ALL-NEXT: retq
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 14, i32 15>
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ret <8 x float> %shuffle
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}
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define <8 x float> @F5(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp {
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; ALL-LABEL: F5:
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; ALL: ## BB#0: ## %entry
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3,2,3]
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; ALL-NEXT: retq
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7>
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ret <8 x float> %shuffle
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}
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define <8 x float> @F6(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp {
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; ALL-LABEL: F6:
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; ALL: ## BB#0: ## %entry
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[0,1]
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; ALL-NEXT: retq
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
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ret <8 x float> %shuffle
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}
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define <8 x float> @F7(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp {
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; ALL-LABEL: F7:
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; ALL: ## BB#0: ## %entry
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3,2,3]
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; ALL-NEXT: retq
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 6, i32 7>
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ret <8 x float> %shuffle
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}
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define <8 x float> @F8(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp {
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; ALL-LABEL: F8:
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; ALL: ## BB#0: ## %entry
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm0 = ymm0[2,3],ymm1[2,3]
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; ALL-NEXT: retq
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entry:
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%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 14, i32 15>
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ret <8 x float> %shuffle
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}
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;;;; Cases we must not select vperm2f128
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define <8 x float> @G(<8 x float> %a, <8 x float> %b) nounwind uwtable readnone ssp {
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@ -686,7 +686,7 @@ define <8 x double> @shuffle_v8f64_c348cda0(<8 x double> %a, <8 x double> %b) {
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; ALL-LABEL: shuffle_v8f64_c348cda0:
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; ALL: # BB#0:
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; ALL-NEXT: vextractf64x4 $1, %zmm0, %ymm2
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm2 = ymm0[0,1],ymm2[0,1]
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; ALL-NEXT: vperm2f128 {{.*#+}} ymm2 = ymm0[2,3],ymm2[0,1]
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; ALL-NEXT: vextractf64x4 $1, %zmm1, %ymm3
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; ALL-NEXT: vbroadcastsd %xmm1, %ymm4
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; ALL-NEXT: vblendpd {{.*#+}} ymm4 = ymm3[0,1,2],ymm4[3]
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@ -1402,15 +1402,14 @@ define <8 x i64> @shuffle_v8i64_6caa87e5(<8 x i64> %a, <8 x i64> %b) {
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; ALL-LABEL: shuffle_v8i64_6caa87e5:
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; ALL: # BB#0:
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; ALL-NEXT: vextracti64x4 $1, %zmm0, %ymm0
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; ALL-NEXT: vperm2i128 {{.*#+}} ymm2 = ymm0[0,1,0,1]
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; ALL-NEXT: vextracti64x4 $1, %zmm1, %ymm3
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; ALL-NEXT: vpblendd {{.*#+}} ymm4 = ymm1[0,1,2,3],ymm3[4,5],ymm1[6,7]
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; ALL-NEXT: vpblendd {{.*#+}} ymm2 = ymm4[0,1],ymm2[2,3],ymm4[4,5],ymm2[6,7]
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; ALL-NEXT: vperm2i128 {{.*#+}} ymm0 = ymm0[2,3,0,1]
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; ALL-NEXT: vpblendd {{.*#+}} ymm1 = ymm3[0,1,2,3],ymm1[4,5,6,7]
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; ALL-NEXT: vextracti64x4 $1, %zmm1, %ymm2
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; ALL-NEXT: vpblendd {{.*#+}} ymm3 = ymm1[0,1,2,3],ymm2[4,5],ymm1[6,7]
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; ALL-NEXT: vpblendd {{.*#+}} ymm3 = ymm3[0,1],ymm0[2,3],ymm3[4,5],ymm0[6,7]
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; ALL-NEXT: vpblendd {{.*#+}} ymm1 = ymm2[0,1,2,3],ymm1[4,5,6,7]
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; ALL-NEXT: vpshufd {{.*#+}} ymm1 = ymm1[0,1,0,1,4,5,4,5]
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; ALL-NEXT: vpblendd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3,4,5,6,7]
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; ALL-NEXT: vinserti64x4 $1, %ymm2, %zmm0, %zmm0
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; ALL-NEXT: vinserti64x4 $1, %ymm3, %zmm0, %zmm0
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; ALL-NEXT: retq
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%shuffle = shufflevector <8 x i64> %a, <8 x i64> %b, <8 x i32> <i32 6, i32 12, i32 10, i32 10, i32 8, i32 7, i32 14, i32 5>
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ret <8 x i64> %shuffle
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