Keep track of *which* input constraint matches an output

constraint.  Reject asms where an output has multiple
input constraints tied to it.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57687 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2008-10-17 16:47:46 +00:00
parent 58f15c482a
commit 6bdcda3d3e
5 changed files with 25 additions and 14 deletions

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@ -79,9 +79,15 @@ public:
/// read. This is only ever set for an output operand.
bool isEarlyClobber;
/// hasMatchingInput - This is set to true for an output constraint iff
/// there is an input constraint that is required to match it (e.g. "0").
bool hasMatchingInput;
/// MatchingInput - If this is not -1, this is an output constraint where an
/// input constraint is required to match it (e.g. "0"). The value is the
/// constraint number that matches this one (for example, if this is
/// constraint #0 and constraint #4 has the value "0", this will be 4).
signed char MatchingInput;
/// hasMatchingInput - Return true if this is an output constraint that has
/// a matching input constraint.
bool hasMatchingInput() const { return MatchingInput != -1; }
/// isCommutative - This is set to true for a constraint that is commutative
/// with the next operand.

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@ -1197,9 +1197,9 @@ public:
/// ConstraintVT - The ValueType for the operand value.
MVT ConstraintVT;
/// isMatchingConstraint - Return true of this is an input operand that is a
/// matching constraint like "4".
bool isMatchingConstraint() const;
/// isMatchingInputConstraint - Return true of this is an input operand that
/// is a matching constraint like "4".
bool isMatchingInputConstraint() const;
/// getMatchedOperand - If this is an input matching constraint, this method
/// returns the output operand it matches.

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@ -4491,7 +4491,7 @@ GetRegistersForValue(SDISelAsmOperandInfo &OpInfo,
// If there is an input constraint that matches this, we need to reserve
// the input register so no other inputs allocate to it.
isInReg = OpInfo.hasMatchingInput;
isInReg = OpInfo.hasMatchingInput();
break;
case InlineAsm::isInput:
isInReg = true;
@ -4562,7 +4562,7 @@ GetRegistersForValue(SDISelAsmOperandInfo &OpInfo,
// the constraint, so we have to pick a register to pin the input/output to.
// If it isn't a matched constraint, go ahead and create vreg and let the
// regalloc do its thing.
if (!OpInfo.hasMatchingInput) {
if (!OpInfo.hasMatchingInput()) {
RegVT = *PhysReg.second->vt_begin();
if (OpInfo.ConstraintVT == MVT::Other)
ValueVT = RegVT;
@ -4863,7 +4863,7 @@ void SelectionDAGLowering::visitInlineAsm(CallSite CS) {
case InlineAsm::isInput: {
SDValue InOperandVal = OpInfo.CallOperand;
if (OpInfo.isMatchingConstraint()) { // Matching constraint?
if (OpInfo.isMatchingInputConstraint()) { // Matching constraint?
// If this is required to match an output register we have already set,
// just use its register.
unsigned OperandNo = OpInfo.getMatchedOperand();

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@ -1962,9 +1962,9 @@ getRegForInlineAsmConstraint(const std::string &Constraint,
//===----------------------------------------------------------------------===//
// Constraint Selection.
/// isMatchingConstraint - Return true of this is an input operand that is a
/// matching constraint like "4".
bool TargetLowering::AsmOperandInfo::isMatchingConstraint() const {
/// isMatchingInputConstraint - Return true of this is an input operand that is
/// a matching constraint like "4".
bool TargetLowering::AsmOperandInfo::isMatchingInputConstraint() const {
assert(!ConstraintCode.empty() && "No known constraint!");
return isdigit(ConstraintCode[0]);
}

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@ -57,7 +57,7 @@ bool InlineAsm::ConstraintInfo::Parse(const std::string &Str,
// Initialize
Type = isInput;
isEarlyClobber = false;
hasMatchingInput = false;
MatchingInput = -1;
isCommutative = false;
isIndirect = false;
@ -127,8 +127,13 @@ bool InlineAsm::ConstraintInfo::Parse(const std::string &Str,
Type != isInput)
return true; // Invalid constraint number.
// If Operand N already has a matching input, reject this. An output
// can't be constrained to the same value as multiple inputs.
if (ConstraintsSoFar[N].hasMatchingInput())
return true;
// Note that operand #n has a matching input.
ConstraintsSoFar[N].hasMatchingInput = true;
ConstraintsSoFar[N].MatchingInput = ConstraintsSoFar.size();
} else {
// Single letter constraint.
Codes.push_back(std::string(I, I+1));