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https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-02 07:11:49 +00:00
Fix a problem with llvm-ranlib that (on some platforms) caused the archive
file to become corrupted due to interactions between mmap'd memory segments and file descriptors closing. The problem is completely avoiding by using a third temporary file. Patch provided by Evan Jones git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24527 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -489,6 +489,9 @@ class Archive {
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bool fillHeader(const ArchiveMember&mbr,
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ArchiveMemberHeader& hdr,int sz, bool TruncateNames) const;
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/// @brief Frees all the members and unmaps the archive file.
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void Archive::cleanUpMemory();
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/// This type is used to keep track of bytecode modules loaded from the
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/// symbol table. It maps the file offset to a pair that consists of the
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/// associated ArchiveMember and the ModuleProvider.
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@ -140,13 +140,28 @@ Archive::Archive(const sys::Path& filename, bool map )
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}
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}
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// Archive destructor - just clean up memory
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Archive::~Archive() {
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void Archive::cleanUpMemory() {
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// Shutdown the file mapping
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if (mapfile) {
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mapfile->close();
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delete mapfile;
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mapfile = 0;
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base = 0;
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}
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// Forget the entire symbol table
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symTab.clear();
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symTabSize = 0;
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firstFileOffset = 0;
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// Free the foreign symbol table member
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if (foreignST) {
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delete foreignST;
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foreignST = 0;
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}
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// Delete any ModuleProviders and ArchiveMember's we've allocated as a result
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// of symbol table searches.
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for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
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@ -155,3 +170,8 @@ Archive::~Archive() {
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}
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}
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// Archive destructor - just clean up memory
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Archive::~Archive() {
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cleanUpMemory();
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}
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@ -421,42 +421,58 @@ Archive::writeToDisk(bool CreateSymbolTable, bool TruncateNames, bool Compress){
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sys::MappedFile arch(TmpArchive);
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const char* base = (const char*) arch.map();
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// Open the final file to write and check it.
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std::ofstream FinalFile(archPath.c_str(), io_mode);
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if ( !FinalFile.is_open() || FinalFile.bad() ) {
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throw std::string("Error opening archive file: ") + archPath.toString();
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// Open another temporary file in order to avoid invalidating the mmapped data
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sys::Path FinalFilePath = archPath;
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FinalFilePath.createTemporaryFileOnDisk();
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sys::RemoveFileOnSignal(FinalFilePath);
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try {
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std::ofstream FinalFile(FinalFilePath.c_str(), io_mode);
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if ( !FinalFile.is_open() || FinalFile.bad() ) {
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throw std::string("Error opening archive file: ") + FinalFilePath.toString();
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}
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// Write the file magic number
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FinalFile << ARFILE_MAGIC;
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// If there is a foreign symbol table, put it into the file now. Most
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// ar(1) implementations require the symbol table to be first but llvm-ar
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// can deal with it being after a foreign symbol table. This ensures
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// compatibility with other ar(1) implementations as well as allowing the
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// archive to store both native .o and LLVM .bc files, both indexed.
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if (foreignST) {
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writeMember(*foreignST, FinalFile, false, false, false);
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}
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// Put out the LLVM symbol table now.
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writeSymbolTable(FinalFile);
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// Copy the temporary file contents being sure to skip the file's magic
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// number.
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FinalFile.write(base + sizeof(ARFILE_MAGIC)-1,
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arch.size()-sizeof(ARFILE_MAGIC)+1);
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// Close up shop
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FinalFile.close();
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arch.close();
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// Move the final file over top of TmpArchive
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FinalFilePath.renamePathOnDisk(TmpArchive);
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} catch (...) {
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// Make sure we clean up.
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if (FinalFilePath.exists())
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FinalFilePath.eraseFromDisk();
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throw;
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}
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// Write the file magic number
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FinalFile << ARFILE_MAGIC;
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// If there is a foreign symbol table, put it into the file now. Most
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// ar(1) implementations require the symbol table to be first but llvm-ar
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// can deal with it being after a foreign symbol table. This ensures
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// compatibility with other ar(1) implementations as well as allowing the
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// archive to store both native .o and LLVM .bc files, both indexed.
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if (foreignST) {
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writeMember(*foreignST, FinalFile, false, false, false);
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}
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// Put out the LLVM symbol table now.
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writeSymbolTable(FinalFile);
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// Copy the temporary file contents being sure to skip the file's magic
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// number.
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FinalFile.write(base + sizeof(ARFILE_MAGIC)-1,
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arch.size()-sizeof(ARFILE_MAGIC)+1);
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// Close up shop
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FinalFile.close();
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arch.close();
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TmpArchive.eraseFromDisk();
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} else {
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// We don't have to insert the symbol table, so just renaming the temp
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// file to the correct name will suffice.
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TmpArchive.renamePathOnDisk(archPath);
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}
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// Before we replace the actual archive, we need to forget all the
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// members, since they point to data in that old archive. We need to do
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// we cannot replace an open file on Windows.
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cleanUpMemory();
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TmpArchive.renamePathOnDisk(archPath);
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} catch (...) {
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// Make sure we clean up.
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if (TmpArchive.exists())
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@ -140,13 +140,28 @@ Archive::Archive(const sys::Path& filename, bool map )
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}
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}
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// Archive destructor - just clean up memory
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Archive::~Archive() {
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void Archive::cleanUpMemory() {
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// Shutdown the file mapping
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if (mapfile) {
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mapfile->close();
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delete mapfile;
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mapfile = 0;
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base = 0;
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}
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// Forget the entire symbol table
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symTab.clear();
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symTabSize = 0;
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firstFileOffset = 0;
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// Free the foreign symbol table member
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if (foreignST) {
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delete foreignST;
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foreignST = 0;
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}
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// Delete any ModuleProviders and ArchiveMember's we've allocated as a result
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// of symbol table searches.
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for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
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@ -155,3 +170,8 @@ Archive::~Archive() {
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}
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}
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// Archive destructor - just clean up memory
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Archive::~Archive() {
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cleanUpMemory();
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}
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@ -421,42 +421,58 @@ Archive::writeToDisk(bool CreateSymbolTable, bool TruncateNames, bool Compress){
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sys::MappedFile arch(TmpArchive);
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const char* base = (const char*) arch.map();
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// Open the final file to write and check it.
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std::ofstream FinalFile(archPath.c_str(), io_mode);
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if ( !FinalFile.is_open() || FinalFile.bad() ) {
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throw std::string("Error opening archive file: ") + archPath.toString();
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// Open another temporary file in order to avoid invalidating the mmapped data
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sys::Path FinalFilePath = archPath;
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FinalFilePath.createTemporaryFileOnDisk();
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sys::RemoveFileOnSignal(FinalFilePath);
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try {
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std::ofstream FinalFile(FinalFilePath.c_str(), io_mode);
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if ( !FinalFile.is_open() || FinalFile.bad() ) {
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throw std::string("Error opening archive file: ") + FinalFilePath.toString();
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}
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// Write the file magic number
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FinalFile << ARFILE_MAGIC;
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// If there is a foreign symbol table, put it into the file now. Most
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// ar(1) implementations require the symbol table to be first but llvm-ar
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// can deal with it being after a foreign symbol table. This ensures
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// compatibility with other ar(1) implementations as well as allowing the
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// archive to store both native .o and LLVM .bc files, both indexed.
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if (foreignST) {
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writeMember(*foreignST, FinalFile, false, false, false);
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}
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// Put out the LLVM symbol table now.
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writeSymbolTable(FinalFile);
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// Copy the temporary file contents being sure to skip the file's magic
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// number.
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FinalFile.write(base + sizeof(ARFILE_MAGIC)-1,
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arch.size()-sizeof(ARFILE_MAGIC)+1);
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// Close up shop
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FinalFile.close();
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arch.close();
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// Move the final file over top of TmpArchive
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FinalFilePath.renamePathOnDisk(TmpArchive);
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} catch (...) {
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// Make sure we clean up.
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if (FinalFilePath.exists())
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FinalFilePath.eraseFromDisk();
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throw;
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}
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// Write the file magic number
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FinalFile << ARFILE_MAGIC;
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// If there is a foreign symbol table, put it into the file now. Most
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// ar(1) implementations require the symbol table to be first but llvm-ar
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// can deal with it being after a foreign symbol table. This ensures
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// compatibility with other ar(1) implementations as well as allowing the
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// archive to store both native .o and LLVM .bc files, both indexed.
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if (foreignST) {
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writeMember(*foreignST, FinalFile, false, false, false);
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}
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// Put out the LLVM symbol table now.
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writeSymbolTable(FinalFile);
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// Copy the temporary file contents being sure to skip the file's magic
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// number.
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FinalFile.write(base + sizeof(ARFILE_MAGIC)-1,
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arch.size()-sizeof(ARFILE_MAGIC)+1);
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// Close up shop
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FinalFile.close();
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arch.close();
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TmpArchive.eraseFromDisk();
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} else {
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// We don't have to insert the symbol table, so just renaming the temp
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// file to the correct name will suffice.
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TmpArchive.renamePathOnDisk(archPath);
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}
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// Before we replace the actual archive, we need to forget all the
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// members, since they point to data in that old archive. We need to do
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// we cannot replace an open file on Windows.
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cleanUpMemory();
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TmpArchive.renamePathOnDisk(archPath);
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} catch (...) {
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// Make sure we clean up.
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if (TmpArchive.exists())
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@ -1161,6 +1161,36 @@ void SelectionDAGLowering::visitFrameReturnAddress(CallInst &I, bool isFrame) {
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}
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void SelectionDAGLowering::visitMemIntrinsic(CallInst &I, unsigned Op) {
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#if 0
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// If the size of the cpy/move/set is constant (known)
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if (ConstantUInt* op3 = dyn_cast<ConstantUInt>(I.getOperand(3))) {
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uint64_t size = op3->getValue();
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switch (Op) {
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case ISD::MEMSET:
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if (size <= TLI.getMaxStoresPerMemSet()) {
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if (ConstantUInt* op4 = dyn_cast<ConstantUInt>(I.getOperand(4))) {
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uint64_t TySize = TLI.getTargetData().getTypeSize(Ty);
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uint64_t align = op4.getValue();
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while (size > align) {
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size -=align;
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}
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Value *SrcV = I.getOperand(0);
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SDOperand Src = getValue(SrcV);
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SDOperand Ptr = getValue(I.getOperand(1));
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DAG.setRoot(DAG.getNode(ISD::STORE, MVT::Other, getRoot(), Src, Ptr,
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DAG.getSrcValue(I.getOperand(1))));
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}
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break;
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}
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break; // don't do this optimization, use a normal memset
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case ISD::MEMMOVE:
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case ISD::MEMCPY:
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break; // FIXME: not implemented yet
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}
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}
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#endif
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// Non-optimized version
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std::vector<SDOperand> Ops;
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Ops.push_back(getRoot());
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Ops.push_back(getValue(I.getOperand(1)));
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