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https://github.com/c64scene-ar/llvm-6502.git
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Fix a problem with llvm-ranlib that (on some platforms) caused the archive
file to become corrupted due to interactions between mmap'd memory segments and file descriptors closing. The problem is completely avoiding by using a third temporary file. Patch provided by Evan Jones git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24527 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -140,13 +140,28 @@ Archive::Archive(const sys::Path& filename, bool map )
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}
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}
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// Archive destructor - just clean up memory
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Archive::~Archive() {
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void Archive::cleanUpMemory() {
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// Shutdown the file mapping
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if (mapfile) {
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mapfile->close();
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delete mapfile;
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mapfile = 0;
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base = 0;
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}
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// Forget the entire symbol table
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symTab.clear();
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symTabSize = 0;
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firstFileOffset = 0;
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// Free the foreign symbol table member
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if (foreignST) {
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delete foreignST;
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foreignST = 0;
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}
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// Delete any ModuleProviders and ArchiveMember's we've allocated as a result
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// of symbol table searches.
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for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
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@@ -155,3 +170,8 @@ Archive::~Archive() {
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}
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}
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// Archive destructor - just clean up memory
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Archive::~Archive() {
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cleanUpMemory();
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}
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@@ -421,42 +421,58 @@ Archive::writeToDisk(bool CreateSymbolTable, bool TruncateNames, bool Compress){
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sys::MappedFile arch(TmpArchive);
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const char* base = (const char*) arch.map();
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// Open the final file to write and check it.
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std::ofstream FinalFile(archPath.c_str(), io_mode);
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if ( !FinalFile.is_open() || FinalFile.bad() ) {
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throw std::string("Error opening archive file: ") + archPath.toString();
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// Open another temporary file in order to avoid invalidating the mmapped data
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sys::Path FinalFilePath = archPath;
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FinalFilePath.createTemporaryFileOnDisk();
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sys::RemoveFileOnSignal(FinalFilePath);
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try {
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std::ofstream FinalFile(FinalFilePath.c_str(), io_mode);
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if ( !FinalFile.is_open() || FinalFile.bad() ) {
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throw std::string("Error opening archive file: ") + FinalFilePath.toString();
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}
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// Write the file magic number
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FinalFile << ARFILE_MAGIC;
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// If there is a foreign symbol table, put it into the file now. Most
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// ar(1) implementations require the symbol table to be first but llvm-ar
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// can deal with it being after a foreign symbol table. This ensures
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// compatibility with other ar(1) implementations as well as allowing the
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// archive to store both native .o and LLVM .bc files, both indexed.
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if (foreignST) {
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writeMember(*foreignST, FinalFile, false, false, false);
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}
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// Put out the LLVM symbol table now.
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writeSymbolTable(FinalFile);
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// Copy the temporary file contents being sure to skip the file's magic
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// number.
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FinalFile.write(base + sizeof(ARFILE_MAGIC)-1,
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arch.size()-sizeof(ARFILE_MAGIC)+1);
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// Close up shop
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FinalFile.close();
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arch.close();
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// Move the final file over top of TmpArchive
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FinalFilePath.renamePathOnDisk(TmpArchive);
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} catch (...) {
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// Make sure we clean up.
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if (FinalFilePath.exists())
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FinalFilePath.eraseFromDisk();
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throw;
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}
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// Write the file magic number
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FinalFile << ARFILE_MAGIC;
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// If there is a foreign symbol table, put it into the file now. Most
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// ar(1) implementations require the symbol table to be first but llvm-ar
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// can deal with it being after a foreign symbol table. This ensures
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// compatibility with other ar(1) implementations as well as allowing the
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// archive to store both native .o and LLVM .bc files, both indexed.
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if (foreignST) {
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writeMember(*foreignST, FinalFile, false, false, false);
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}
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// Put out the LLVM symbol table now.
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writeSymbolTable(FinalFile);
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// Copy the temporary file contents being sure to skip the file's magic
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// number.
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FinalFile.write(base + sizeof(ARFILE_MAGIC)-1,
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arch.size()-sizeof(ARFILE_MAGIC)+1);
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// Close up shop
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FinalFile.close();
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arch.close();
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TmpArchive.eraseFromDisk();
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} else {
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// We don't have to insert the symbol table, so just renaming the temp
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// file to the correct name will suffice.
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TmpArchive.renamePathOnDisk(archPath);
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}
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// Before we replace the actual archive, we need to forget all the
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// members, since they point to data in that old archive. We need to do
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// we cannot replace an open file on Windows.
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cleanUpMemory();
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TmpArchive.renamePathOnDisk(archPath);
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} catch (...) {
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// Make sure we clean up.
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if (TmpArchive.exists())
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