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- Added content to use-def/def-use section
- Added content to subsection "Creating and inserting new Instructions" git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@3685 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -34,9 +34,12 @@
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</ul>
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<li><a href="#simplechanges">Making simple changes</a>
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<ul>
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<li>Creating and inserting new <tt>Instruction</tt>s
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<li>Deleting <tt>Instruction</tt>s
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<li>Replacing an <tt>Instruction</tt> with another <tt>Value</tt>
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<li><a href="#schanges_creating">Creating and inserting new
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<tt>Instruction</tt>s</a>
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<li><a href="#schanges_deleting">Deleting
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<tt>Instruction</tt>s</a>
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<li><a href="#schanges_replacing">Replacing an
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<tt>Instruction</tt> with another <tt>Value</tt></a>
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</ul>
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<!--
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<li>Working with the Control Flow Graph
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@ -269,7 +272,7 @@ dispatch over the instruction type directly.<p>
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<dd>The <tt>cast_or_null<></tt> operator works just like the
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<tt>cast<></tt> operator, except that it allows for a null pointer as an
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argument (which it then propogates). This can sometimes be useful, allowing you
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argument (which it then propagates). This can sometimes be useful, allowing you
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to combine several null checks into one.<p>
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@ -277,7 +280,7 @@ to combine several null checks into one.<p>
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<dd>The <tt>dyn_cast_or_null<></tt> operator works just like the
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<tt>dyn_cast<></tt> operator, except that it allows for a null pointer as
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an argument (which it then propogates). This can sometimes be useful, allowing
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an argument (which it then propagates). This can sometimes be useful, allowing
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you to combine several null checks into one.<p>
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</dl>
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@ -286,7 +289,7 @@ These five templates can be used with any classes, whether they have a v-table
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or not. To add support for these templates, you simply need to add
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<tt>classof</tt> static methods to the class you are interested casting to.
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Describing this is currently outside the scope of this document, but there are
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lots of examples in the LLVM sourcebase.<p>
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lots of examples in the LLVM source base.<p>
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@ -576,7 +579,7 @@ to iterate over all of the values that a particular instruction uses
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Instruction* pi = ...;
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for(User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) {
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Value* v = i->get();
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Value* v = *i;
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...
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}
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</pre>
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@ -594,6 +597,116 @@ for(User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) {
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<a name="simplechanges">Making simple changes</a>
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</b></font></td></tr></table><ul>
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There are some primitive transformation operations present in the LLVM
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infrastructure that are worth knowing about. When performing
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transformations, it's fairly common to manipulate the contents of
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basic blocks. This section describes some of the common methods for
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doing so and gives example code.
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<!--_______________________________________________________________________-->
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</ul><h4><a name="schanges_creating"><hr size=0>Creating and inserting
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new <tt>Instruction</tt>s</h4><ul>
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<i>Instantiating Instructions</i>
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<p>Creation of <tt>Instruction</tt>s is straightforward: simply call the
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constructor for the kind of instruction to instantiate and provide the
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necessary parameters. For example, an <tt>AllocaInst</tt> only
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<i>requires</i> a (const-ptr-to) <tt>Type</tt>. Thus:
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<pre>AllocaInst* ai = new AllocaInst(Type::IntTy);</pre>
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will create an <tt>AllocaInst</tt> instance that represents the
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allocation of one integer in the current stack frame, at runtime.
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Each <tt>Instruction</tt> subclass is likely to have varying default
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parameters which change the semantics of the instruction, so refer to
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the <a href="/doxygen/classInstruction.h">doxygen documentation for
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the subclass of Instruction</a> that you're interested in
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instantiating.</p>
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<p><i>Naming values</i></p>
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<p>
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It is very useful to name the values of instructions when you're able
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to, as this facilitates the debugging of your transformations. If you
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end up looking at generated LLVM machine code, you definitely want to
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have logical names associated with the results of instructions! By
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supplying a value for the <tt>Name</tt> (default) parameter of the
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<tt>Instruction</tt> constructor, you associate a logical name with
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the result of the instruction's execution at runtime. For example,
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say that I'm writing a transformation that dynamically allocates space
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for an integer on the stack, and that integer is going to be used as
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some kind of index by some other code. To accomplish this, I place an
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<tt>AllocaInst</tt> at the first point in the first
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<tt>BasicBlock</tt> of some <tt>Function</tt>, and I'm intending to
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use it within the same <tt>Function</tt>. I might do:
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<pre>AllocaInst* pa = new AllocaInst(Type::IntTy, 0, "indexLoc");</pre>
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where <tt>indexLoc</tt> is now the logical name of the instruction's
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execution value, which is a pointer to an integer on the runtime
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stack.
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</p>
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<p><i>Inserting instructions</i></p>
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<p>
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There are essentially two ways to insert an <tt>Instruction</tt> into
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an existing sequence of instructions that form a <tt>BasicBlock</tt>:
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<ul>
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<li>Insertion into an explicit instruction list
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<p>Given a <tt>BasicBlock* pb</tt>, an <tt>Instruction* pi</tt> within
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that <tt>BasicBlock</tt>, and a newly-created instruction
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we wish to insert before <tt>*pi</tt>, we do the following:
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<pre>
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BasicBlock* pb = ...;
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Instruction* pi = ...;
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Instruction* newInst = new Instruction(...);
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pb->getInstList().insert(pi, newInst); // inserts newInst before pi in pb
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</pre>
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</p>
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<li>Insertion into an implicit instruction list
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<p>
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<tt>Instruction</tt> instances that are already in
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<tt>BasicBlock</tt>s are implicitly associated with an existing
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instruction list: the instruction list of the enclosing basic block.
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Thus, we could have accomplished the same thing as the above code
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without being given a <tt>BasicBlock</tt> by doing:
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<pre>
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Instruction* pi = ...;
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Instruction* newInst = new Instruction(...);
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pi->getParent()->getInstList().insert(pi, newInst);
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</pre>
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In fact, this sequence of steps occurs so frequently that the
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<tt>Instruction</tt> class and <tt>Instruction</tt>-derived classes
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provide constructors which take (as a default parameter) a pointer to
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an <tt>Instruction</tt> which the newly-created <tt>Instruction</tt>
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should precede. That is, <tt>Instruction</tt> constructors are
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capable of inserting the newly-created instance into the
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<tt>BasicBlock</tt> of a provided instruction, immediately before that
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instruction. Using an <tt>Instruction</tt> constructor with a
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<tt>insertBefore</tt> (default) parameter, the above code becomes:
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<pre>
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Instruction* pi = ...;
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Instruction* newInst = new Instruction(..., pi);
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</pre>
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which is much cleaner, especially if you're creating a lot of
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instructions and adding them to <tt>BasicBlock</tt>s.
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</p>
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</p>
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<!--_______________________________________________________________________-->
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</ul><h4><a name="schanges_deleting"><hr size=0>Deleting
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<tt>Instruction</tt>s</h4><ul>
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<!--_______________________________________________________________________-->
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</ul><h4><a name="schanges_replacing"><hr size=0>Replacing an
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<tt>Instruction</tt> with another <tt>Value</tt></h4><ul>
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<!-- Value::replaceAllUsesWith
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User::replaceUsesOfWith
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Point out: include/llvm/Transforms/Utils/
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@ -602,7 +715,6 @@ for(User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) {
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-->
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<!-- *********************************************************************** -->
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</ul><table width="100%" bgcolor="#330077" border=0 cellpadding=4 cellspacing=0>
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<tr><td align=center><font color="#EEEEFF" size=+2 face="Georgia,Palatino"><b>
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@ -1428,6 +1540,6 @@ pointer to the parent Function.
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<a href="mailto:sabre@nondot.org">Chris Lattner</a></address>
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<!-- Created: Tue Aug 6 15:00:33 CDT 2002 -->
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<!-- hhmts start -->
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Last modified: Wed Sep 11 15:48:49 CDT 2002
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Last modified: Wed Sep 11 17:31:03 CDT 2002
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<!-- hhmts end -->
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</font></body></html>
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