Rename members to match LLVM naming conventions more closely.

Remove the unused reserved_ bit vector, no functional change intended.

This doesn't break 'svn blame', this file really is all my fault.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@127607 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jakob Stoklund Olesen 2011-03-14 19:56:43 +00:00
parent e2189144d4
commit 766faf4b2b

View File

@ -31,24 +31,23 @@ using namespace llvm;
namespace {
class InlineSpiller : public Spiller {
MachineFunctionPass &pass_;
MachineFunction &mf_;
LiveIntervals &lis_;
LiveStacks &lss_;
AliasAnalysis *aa_;
VirtRegMap &vrm_;
MachineFrameInfo &mfi_;
MachineRegisterInfo &mri_;
const TargetInstrInfo &tii_;
const TargetRegisterInfo &tri_;
const BitVector reserved_;
MachineFunctionPass &Pass;
MachineFunction &MF;
LiveIntervals &LIS;
LiveStacks &LSS;
AliasAnalysis *AA;
VirtRegMap &VRM;
MachineFrameInfo &MFI;
MachineRegisterInfo &MRI;
const TargetInstrInfo &TII;
const TargetRegisterInfo &TRI;
// Variables that are valid during spill(), but used by multiple methods.
LiveRangeEdit *edit_;
const TargetRegisterClass *rc_;
int stackSlot_;
LiveRangeEdit *Edit;
const TargetRegisterClass *RC;
int StackSlot;
// All registers to spill to stackSlot_, including the main register.
// All registers to spill to StackSlot, including the main register.
SmallVector<unsigned, 8> RegsToSpill;
// All COPY instructions to/from snippets.
@ -56,7 +55,7 @@ class InlineSpiller : public Spiller {
SmallPtrSet<MachineInstr*, 8> SnippetCopies;
// Values that failed to remat at some point.
SmallPtrSet<VNInfo*, 8> usedValues_;
SmallPtrSet<VNInfo*, 8> UsedValues;
~InlineSpiller() {}
@ -64,17 +63,16 @@ public:
InlineSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm)
: pass_(pass),
mf_(mf),
lis_(pass.getAnalysis<LiveIntervals>()),
lss_(pass.getAnalysis<LiveStacks>()),
aa_(&pass.getAnalysis<AliasAnalysis>()),
vrm_(vrm),
mfi_(*mf.getFrameInfo()),
mri_(mf.getRegInfo()),
tii_(*mf.getTarget().getInstrInfo()),
tri_(*mf.getTarget().getRegisterInfo()),
reserved_(tri_.getReservedRegs(mf_)) {}
: Pass(pass),
MF(mf),
LIS(pass.getAnalysis<LiveIntervals>()),
LSS(pass.getAnalysis<LiveStacks>()),
AA(&pass.getAnalysis<AliasAnalysis>()),
VRM(vrm),
MFI(*mf.getFrameInfo()),
MRI(mf.getRegInfo()),
TII(*mf.getTarget().getInstrInfo()),
TRI(*mf.getTarget().getRegisterInfo()) {}
void spill(LiveRangeEdit &);
@ -135,9 +133,9 @@ static unsigned isFullCopyOf(const MachineInstr *MI, unsigned Reg) {
/// isSnippet - Identify if a live interval is a snippet that should be spilled.
/// It is assumed that SnipLI is a virtual register with the same original as
/// edit_->getReg().
/// Edit->getReg().
bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
unsigned Reg = edit_->getReg();
unsigned Reg = Edit->getReg();
// A snippet is a tiny live range with only a single instruction using it
// besides copies to/from Reg or spills/fills. We accept:
@ -146,14 +144,14 @@ bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
// %snip = USE %snip
// %Reg = COPY %snip / SPILL %snip, fi#
//
if (SnipLI.getNumValNums() > 2 || !lis_.intervalIsInOneMBB(SnipLI))
if (SnipLI.getNumValNums() > 2 || !LIS.intervalIsInOneMBB(SnipLI))
return false;
MachineInstr *UseMI = 0;
// Check that all uses satisfy our criteria.
for (MachineRegisterInfo::reg_nodbg_iterator
RI = mri_.reg_nodbg_begin(SnipLI.reg);
RI = MRI.reg_nodbg_begin(SnipLI.reg);
MachineInstr *MI = RI.skipInstruction();) {
// Allow copies to/from Reg.
@ -162,11 +160,11 @@ bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
// Allow stack slot loads.
int FI;
if (SnipLI.reg == tii_.isLoadFromStackSlot(MI, FI) && FI == stackSlot_)
if (SnipLI.reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot)
continue;
// Allow stack slot stores.
if (SnipLI.reg == tii_.isStoreToStackSlot(MI, FI) && FI == stackSlot_)
if (SnipLI.reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot)
continue;
// Allow a single additional instruction.
@ -180,8 +178,8 @@ bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
/// collectRegsToSpill - Collect live range snippets that only have a single
/// real use.
void InlineSpiller::collectRegsToSpill() {
unsigned Reg = edit_->getReg();
unsigned Orig = vrm_.getOriginal(Reg);
unsigned Reg = Edit->getReg();
unsigned Orig = VRM.getOriginal(Reg);
// Main register always spills.
RegsToSpill.assign(1, Reg);
@ -192,16 +190,16 @@ void InlineSpiller::collectRegsToSpill() {
if (Orig == Reg)
return;
for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(Reg);
for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
MachineInstr *MI = RI.skipInstruction();) {
unsigned SnipReg = isFullCopyOf(MI, Reg);
if (!SnipReg)
continue;
if (!TargetRegisterInfo::isVirtualRegister(SnipReg))
continue;
if (vrm_.getOriginal(SnipReg) != Orig)
if (VRM.getOriginal(SnipReg) != Orig)
continue;
LiveInterval &SnipLI = lis_.getInterval(SnipReg);
LiveInterval &SnipLI = LIS.getInterval(SnipReg);
if (!isSnippet(SnipLI))
continue;
SnippetCopies.insert(MI);
@ -215,14 +213,14 @@ void InlineSpiller::collectRegsToSpill() {
/// reMaterializeFor - Attempt to rematerialize before MI instead of reloading.
bool InlineSpiller::reMaterializeFor(MachineBasicBlock::iterator MI) {
SlotIndex UseIdx = lis_.getInstructionIndex(MI).getUseIndex();
VNInfo *OrigVNI = edit_->getParent().getVNInfoAt(UseIdx);
SlotIndex UseIdx = LIS.getInstructionIndex(MI).getUseIndex();
VNInfo *OrigVNI = Edit->getParent().getVNInfoAt(UseIdx);
if (!OrigVNI) {
DEBUG(dbgs() << "\tadding <undef> flags: ");
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isUse() && MO.getReg() == edit_->getReg())
if (MO.isReg() && MO.isUse() && MO.getReg() == Edit->getReg())
MO.setIsUndef();
}
DEBUG(dbgs() << UseIdx << '\t' << *MI);
@ -231,27 +229,27 @@ bool InlineSpiller::reMaterializeFor(MachineBasicBlock::iterator MI) {
// FIXME: Properly remat for snippets as well.
if (SnippetCopies.count(MI)) {
usedValues_.insert(OrigVNI);
UsedValues.insert(OrigVNI);
return false;
}
LiveRangeEdit::Remat RM(OrigVNI);
if (!edit_->canRematerializeAt(RM, UseIdx, false, lis_)) {
usedValues_.insert(OrigVNI);
if (!Edit->canRematerializeAt(RM, UseIdx, false, LIS)) {
UsedValues.insert(OrigVNI);
DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI);
return false;
}
// If the instruction also writes edit_->getReg(), it had better not require
// If the instruction also writes Edit->getReg(), it had better not require
// the same register for uses and defs.
bool Reads, Writes;
SmallVector<unsigned, 8> Ops;
tie(Reads, Writes) = MI->readsWritesVirtualRegister(edit_->getReg(), &Ops);
tie(Reads, Writes) = MI->readsWritesVirtualRegister(Edit->getReg(), &Ops);
if (Writes) {
for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(Ops[i]);
if (MO.isUse() ? MI->isRegTiedToDefOperand(Ops[i]) : MO.getSubReg()) {
usedValues_.insert(OrigVNI);
UsedValues.insert(OrigVNI);
DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
return false;
}
@ -262,35 +260,35 @@ bool InlineSpiller::reMaterializeFor(MachineBasicBlock::iterator MI) {
// fold a load into the instruction. That avoids allocating a new register.
if (RM.OrigMI->getDesc().canFoldAsLoad() &&
foldMemoryOperand(MI, Ops, RM.OrigMI)) {
edit_->markRematerialized(RM.ParentVNI);
Edit->markRematerialized(RM.ParentVNI);
return true;
}
// Alocate a new register for the remat.
LiveInterval &NewLI = edit_->create(mri_, lis_, vrm_);
LiveInterval &NewLI = Edit->create(MRI, LIS, VRM);
NewLI.markNotSpillable();
// Rematting for a copy: Set allocation hint to be the destination register.
if (MI->isCopy())
mri_.setRegAllocationHint(NewLI.reg, 0, MI->getOperand(0).getReg());
MRI.setRegAllocationHint(NewLI.reg, 0, MI->getOperand(0).getReg());
// Finally we can rematerialize OrigMI before MI.
SlotIndex DefIdx = edit_->rematerializeAt(*MI->getParent(), MI, NewLI.reg, RM,
lis_, tii_, tri_);
SlotIndex DefIdx = Edit->rematerializeAt(*MI->getParent(), MI, NewLI.reg, RM,
LIS, TII, TRI);
DEBUG(dbgs() << "\tremat: " << DefIdx << '\t'
<< *lis_.getInstructionFromIndex(DefIdx));
<< *LIS.getInstructionFromIndex(DefIdx));
// Replace operands
for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(Ops[i]);
if (MO.isReg() && MO.isUse() && MO.getReg() == edit_->getReg()) {
if (MO.isReg() && MO.isUse() && MO.getReg() == Edit->getReg()) {
MO.setReg(NewLI.reg);
MO.setIsKill();
}
}
DEBUG(dbgs() << "\t " << UseIdx << '\t' << *MI);
VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, lis_.getVNInfoAllocator());
VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, LIS.getVNInfoAllocator());
NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI));
DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
return true;
@ -300,15 +298,15 @@ bool InlineSpiller::reMaterializeFor(MachineBasicBlock::iterator MI) {
/// and trim the live ranges after.
void InlineSpiller::reMaterializeAll() {
// Do a quick scan of the interval values to find if any are remattable.
if (!edit_->anyRematerializable(lis_, tii_, aa_))
if (!Edit->anyRematerializable(LIS, TII, AA))
return;
usedValues_.clear();
UsedValues.clear();
// Try to remat before all uses of edit_->getReg().
// Try to remat before all uses of Edit->getReg().
bool anyRemat = false;
for (MachineRegisterInfo::use_nodbg_iterator
RI = mri_.use_nodbg_begin(edit_->getReg());
RI = MRI.use_nodbg_begin(Edit->getReg());
MachineInstr *MI = RI.skipInstruction();)
anyRemat |= reMaterializeFor(MI);
@ -317,16 +315,16 @@ void InlineSpiller::reMaterializeAll() {
// Remove any values that were completely rematted.
bool anyRemoved = false;
for (LiveInterval::vni_iterator I = edit_->getParent().vni_begin(),
E = edit_->getParent().vni_end(); I != E; ++I) {
for (LiveInterval::vni_iterator I = Edit->getParent().vni_begin(),
E = Edit->getParent().vni_end(); I != E; ++I) {
VNInfo *VNI = *I;
if (VNI->hasPHIKill() || !edit_->didRematerialize(VNI) ||
usedValues_.count(VNI))
if (VNI->hasPHIKill() || !Edit->didRematerialize(VNI) ||
UsedValues.count(VNI))
continue;
MachineInstr *DefMI = lis_.getInstructionFromIndex(VNI->def);
MachineInstr *DefMI = LIS.getInstructionFromIndex(VNI->def);
DEBUG(dbgs() << "\tremoving dead def: " << VNI->def << '\t' << *DefMI);
lis_.RemoveMachineInstrFromMaps(DefMI);
vrm_.RemoveMachineInstrFromMaps(DefMI);
LIS.RemoveMachineInstrFromMaps(DefMI);
VRM.RemoveMachineInstrFromMaps(DefMI);
DefMI->eraseFromParent();
VNI->def = SlotIndex();
anyRemoved = true;
@ -336,17 +334,17 @@ void InlineSpiller::reMaterializeAll() {
return;
// Removing values may cause debug uses where parent is not live.
for (MachineRegisterInfo::use_iterator RI = mri_.use_begin(edit_->getReg());
for (MachineRegisterInfo::use_iterator RI = MRI.use_begin(Edit->getReg());
MachineInstr *MI = RI.skipInstruction();) {
if (!MI->isDebugValue())
continue;
// Try to preserve the debug value if parent is live immediately after it.
MachineBasicBlock::iterator NextMI = MI;
++NextMI;
if (NextMI != MI->getParent()->end() && !lis_.isNotInMIMap(NextMI)) {
SlotIndex Idx = lis_.getInstructionIndex(NextMI);
VNInfo *VNI = edit_->getParent().getVNInfoAt(Idx);
if (VNI && (VNI->hasPHIKill() || usedValues_.count(VNI)))
if (NextMI != MI->getParent()->end() && !LIS.isNotInMIMap(NextMI)) {
SlotIndex Idx = LIS.getInstructionIndex(NextMI);
VNInfo *VNI = Edit->getParent().getVNInfoAt(Idx);
if (VNI && (VNI->hasPHIKill() || UsedValues.count(VNI)))
continue;
}
DEBUG(dbgs() << "Removing debug info due to remat:" << "\t" << *MI);
@ -354,20 +352,20 @@ void InlineSpiller::reMaterializeAll() {
}
}
/// If MI is a load or store of stackSlot_, it can be removed.
/// If MI is a load or store of StackSlot, it can be removed.
bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
int FI = 0;
unsigned InstrReg;
if (!(InstrReg = tii_.isLoadFromStackSlot(MI, FI)) &&
!(InstrReg = tii_.isStoreToStackSlot(MI, FI)))
if (!(InstrReg = TII.isLoadFromStackSlot(MI, FI)) &&
!(InstrReg = TII.isStoreToStackSlot(MI, FI)))
return false;
// We have a stack access. Is it the right register and slot?
if (InstrReg != Reg || FI != stackSlot_)
if (InstrReg != Reg || FI != StackSlot)
return false;
DEBUG(dbgs() << "Coalescing stack access: " << *MI);
lis_.RemoveMachineInstrFromMaps(MI);
LIS.RemoveMachineInstrFromMaps(MI);
MI->eraseFromParent();
return true;
}
@ -400,13 +398,13 @@ bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
}
MachineInstr *FoldMI =
LoadMI ? tii_.foldMemoryOperand(MI, FoldOps, LoadMI)
: tii_.foldMemoryOperand(MI, FoldOps, stackSlot_);
LoadMI ? TII.foldMemoryOperand(MI, FoldOps, LoadMI)
: TII.foldMemoryOperand(MI, FoldOps, StackSlot);
if (!FoldMI)
return false;
lis_.ReplaceMachineInstrInMaps(MI, FoldMI);
LIS.ReplaceMachineInstrInMaps(MI, FoldMI);
if (!LoadMI)
vrm_.addSpillSlotUse(stackSlot_, FoldMI);
VRM.addSpillSlotUse(StackSlot, FoldMI);
MI->eraseFromParent();
DEBUG(dbgs() << "\tfolded: " << *FoldMI);
return true;
@ -416,14 +414,14 @@ bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
void InlineSpiller::insertReload(LiveInterval &NewLI,
MachineBasicBlock::iterator MI) {
MachineBasicBlock &MBB = *MI->getParent();
SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
tii_.loadRegFromStackSlot(MBB, MI, NewLI.reg, stackSlot_, rc_, &tri_);
SlotIndex Idx = LIS.getInstructionIndex(MI).getDefIndex();
TII.loadRegFromStackSlot(MBB, MI, NewLI.reg, StackSlot, RC, &TRI);
--MI; // Point to load instruction.
SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex();
vrm_.addSpillSlotUse(stackSlot_, MI);
SlotIndex LoadIdx = LIS.InsertMachineInstrInMaps(MI).getDefIndex();
VRM.addSpillSlotUse(StackSlot, MI);
DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI);
VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0,
lis_.getVNInfoAllocator());
LIS.getVNInfoAllocator());
NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
}
@ -433,26 +431,26 @@ void InlineSpiller::insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
MachineBasicBlock &MBB = *MI->getParent();
// Get the defined value. It could be an early clobber so keep the def index.
SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
SlotIndex Idx = LIS.getInstructionIndex(MI).getDefIndex();
VNInfo *VNI = OldLI.getVNInfoAt(Idx);
assert(VNI && VNI->def.getDefIndex() == Idx && "Inconsistent VNInfo");
Idx = VNI->def;
tii_.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, stackSlot_, rc_, &tri_);
TII.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, StackSlot, RC, &TRI);
--MI; // Point to store instruction.
SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex();
vrm_.addSpillSlotUse(stackSlot_, MI);
SlotIndex StoreIdx = LIS.InsertMachineInstrInMaps(MI).getDefIndex();
VRM.addSpillSlotUse(StackSlot, MI);
DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, lis_.getVNInfoAllocator());
VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, LIS.getVNInfoAllocator());
NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
}
/// spillAroundUses - insert spill code around each use of Reg.
void InlineSpiller::spillAroundUses(unsigned Reg) {
LiveInterval &OldLI = lis_.getInterval(Reg);
LiveInterval &OldLI = LIS.getInterval(Reg);
// Iterate over instructions using Reg.
for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(Reg);
for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
MachineInstr *MI = RI.skipInstruction();) {
// Debug values are not allowed to affect codegen.
@ -461,7 +459,7 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
uint64_t Offset = MI->getOperand(1).getImm();
const MDNode *MDPtr = MI->getOperand(2).getMetadata();
DebugLoc DL = MI->getDebugLoc();
if (MachineInstr *NewDV = tii_.emitFrameIndexDebugValue(mf_, stackSlot_,
if (MachineInstr *NewDV = TII.emitFrameIndexDebugValue(MF, StackSlot,
Offset, MDPtr, DL)) {
DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
MachineBasicBlock *MBB = MI->getParent();
@ -492,7 +490,7 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
// Allocate interval around instruction.
// FIXME: Infer regclass from instruction alone.
LiveInterval &NewLI = edit_->create(mri_, lis_, vrm_);
LiveInterval &NewLI = Edit->create(MRI, LIS, VRM);
NewLI.markNotSpillable();
if (Reads)
@ -521,42 +519,42 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
}
void InlineSpiller::spill(LiveRangeEdit &edit) {
edit_ = &edit;
Edit = &edit;
assert(!TargetRegisterInfo::isStackSlot(edit.getReg())
&& "Trying to spill a stack slot.");
DEBUG(dbgs() << "Inline spilling "
<< mri_.getRegClass(edit.getReg())->getName()
<< MRI.getRegClass(edit.getReg())->getName()
<< ':' << edit.getParent() << "\nFrom original "
<< PrintReg(vrm_.getOriginal(edit.getReg())) << '\n');
<< PrintReg(VRM.getOriginal(edit.getReg())) << '\n');
assert(edit.getParent().isSpillable() &&
"Attempting to spill already spilled value.");
// Share a stack slot among all descendants of Orig.
unsigned Orig = vrm_.getOriginal(edit.getReg());
stackSlot_ = vrm_.getStackSlot(Orig);
unsigned Orig = VRM.getOriginal(edit.getReg());
StackSlot = VRM.getStackSlot(Orig);
collectRegsToSpill();
reMaterializeAll();
// Remat may handle everything.
if (edit_->getParent().empty())
if (Edit->getParent().empty())
return;
rc_ = mri_.getRegClass(edit.getReg());
RC = MRI.getRegClass(edit.getReg());
if (stackSlot_ == VirtRegMap::NO_STACK_SLOT)
stackSlot_ = vrm_.assignVirt2StackSlot(Orig);
if (StackSlot == VirtRegMap::NO_STACK_SLOT)
StackSlot = VRM.assignVirt2StackSlot(Orig);
if (Orig != edit.getReg())
vrm_.assignVirt2StackSlot(edit.getReg(), stackSlot_);
VRM.assignVirt2StackSlot(edit.getReg(), StackSlot);
// Update LiveStacks now that we are committed to spilling.
LiveInterval &stacklvr = lss_.getOrCreateInterval(stackSlot_, rc_);
LiveInterval &stacklvr = LSS.getOrCreateInterval(StackSlot, RC);
if (!stacklvr.hasAtLeastOneValue())
stacklvr.getNextValue(SlotIndex(), 0, lss_.getVNInfoAllocator());
stacklvr.getNextValue(SlotIndex(), 0, LSS.getVNInfoAllocator());
for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
stacklvr.MergeRangesInAsValue(lis_.getInterval(RegsToSpill[i]),
stacklvr.MergeRangesInAsValue(LIS.getInterval(RegsToSpill[i]),
stacklvr.getValNumInfo(0));
// Spill around uses of all RegsToSpill.
@ -564,15 +562,15 @@ void InlineSpiller::spill(LiveRangeEdit &edit) {
spillAroundUses(RegsToSpill[i]);
// Finally delete the SnippetCopies.
for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(edit.getReg());
for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(edit.getReg());
MachineInstr *MI = RI.skipInstruction();) {
assert(SnippetCopies.count(MI) && "Remaining use wasn't a snippet copy");
// FIXME: Do this with a LiveRangeEdit callback.
vrm_.RemoveMachineInstrFromMaps(MI);
lis_.RemoveMachineInstrFromMaps(MI);
VRM.RemoveMachineInstrFromMaps(MI);
LIS.RemoveMachineInstrFromMaps(MI);
MI->eraseFromParent();
}
for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
edit.eraseVirtReg(RegsToSpill[i], lis_);
edit.eraseVirtReg(RegsToSpill[i], LIS);
}