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Add a missing pattern for X86ISD::MOVLPD. rdar://10436044
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144566 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -520,6 +520,8 @@ let Predicates = [HasSSE2] in {
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// is during lowering, where it's not possible to recognize the fold cause
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// is during lowering, where it's not possible to recognize the fold cause
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// it has two uses through a bitcast. One use disappears at isel time and the
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// it has two uses through a bitcast. One use disappears at isel time and the
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// fold opportunity reappears.
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// fold opportunity reappears.
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def : Pat<(v2f64 (X86Movlpd VR128:$src1, VR128:$src2)),
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(MOVSDrr VR128:$src1, (EXTRACT_SUBREG (v2f64 VR128:$src2),sub_sd))>;
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def : Pat<(v4f32 (X86Movlps VR128:$src1, VR128:$src2)),
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def : Pat<(v4f32 (X86Movlps VR128:$src1, VR128:$src2)),
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(MOVSDrr VR128:$src1, (EXTRACT_SUBREG (v4f32 VR128:$src2),sub_sd))>;
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(MOVSDrr VR128:$src1, (EXTRACT_SUBREG (v4f32 VR128:$src2),sub_sd))>;
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def : Pat<(v4i32 (X86Movlps VR128:$src1, VR128:$src2)),
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def : Pat<(v4i32 (X86Movlps VR128:$src1, VR128:$src2)),
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@ -647,6 +649,9 @@ let Predicates = [HasAVX] in {
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// is during lowering, where it's not possible to recognize the fold cause
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// is during lowering, where it's not possible to recognize the fold cause
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// it has two uses through a bitcast. One use disappears at isel time and the
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// it has two uses through a bitcast. One use disappears at isel time and the
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// fold opportunity reappears.
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// fold opportunity reappears.
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def : Pat<(v2f64 (X86Movlpd VR128:$src1, VR128:$src2)),
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(VMOVSDrr VR128:$src1, (EXTRACT_SUBREG (v2f64 VR128:$src2),
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sub_sd))>;
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def : Pat<(v4f32 (X86Movlps VR128:$src1, VR128:$src2)),
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def : Pat<(v4f32 (X86Movlps VR128:$src1, VR128:$src2)),
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(VMOVSDrr VR128:$src1, (EXTRACT_SUBREG (v4f32 VR128:$src2),
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(VMOVSDrr VR128:$src1, (EXTRACT_SUBREG (v4f32 VR128:$src2),
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sub_sd))>;
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sub_sd))>;
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@ -49,3 +49,21 @@ entry:
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store double %2, double* %0
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store double %2, double* %0
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ret void
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ret void
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}
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}
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; rdar://10436044
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define <2 x double> @t3() nounwind readonly {
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bb:
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; CHECK: t3:
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; CHECK: punpcklqdq %xmm1, %xmm0
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; CHECK: movq (%rax), %xmm1
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; CHECK: movsd %xmm1, %xmm0
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%tmp0 = load i128* null, align 1
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%tmp1 = load <2 x i32>* undef, align 8
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%tmp2 = bitcast i128 %tmp0 to <16 x i8>
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%tmp3 = bitcast <2 x i32> %tmp1 to i64
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%tmp4 = insertelement <2 x i64> undef, i64 %tmp3, i32 0
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%tmp5 = bitcast <16 x i8> %tmp2 to <2 x double>
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%tmp6 = bitcast <2 x i64> %tmp4 to <2 x double>
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%tmp7 = shufflevector <2 x double> %tmp5, <2 x double> %tmp6, <2 x i32> <i32 2, i32 1>
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ret <2 x double> %tmp7
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}
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