Unlike a lot of NEON instructions, vext isn't _actually_ parameterized by element size. Instead,

all of the different element sizes are pseudo instructions that map down to vext.8 underneath, with
the immediate shifted left to reflect the increased element size.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118183 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Owen Anderson 2010-11-03 18:16:27 +00:00
parent d5ce456161
commit 7a25825033
2 changed files with 32 additions and 10 deletions

View File

@ -4241,15 +4241,37 @@ class VEXTq<string OpcodeStr, string Dt, ValueType Ty>
let Inst{11-8} = index{3-0};
}
def VEXTd8 : VEXTd<"vext", "8", v8i8>;
def VEXTd16 : VEXTd<"vext", "16", v4i16>;
def VEXTd32 : VEXTd<"vext", "32", v2i32>;
def VEXTdf : VEXTd<"vext", "32", v2f32>;
def VEXTd8 : VEXTd<"vext", "8", v8i8> {
let Inst{11-8} = index{3-0};
}
def VEXTd16 : VEXTd<"vext", "16", v4i16> {
let Inst{11-9} = index{2-0};
let Inst{8} = 0b0;
}
def VEXTd32 : VEXTd<"vext", "32", v2i32> {
let Inst{11-10} = index{1-0};
let Inst{9-8} = 0b00;
}
def VEXTdf : VEXTd<"vext", "32", v2f32> {
let Inst{11} = index{0};
let Inst{10-8} = 0b000;
}
def VEXTq8 : VEXTq<"vext", "8", v16i8>;
def VEXTq16 : VEXTq<"vext", "16", v8i16>;
def VEXTq32 : VEXTq<"vext", "32", v4i32>;
def VEXTqf : VEXTq<"vext", "32", v4f32>;
def VEXTq8 : VEXTq<"vext", "8", v16i8> {
let Inst{11-8} = index{3-0};
}
def VEXTq16 : VEXTq<"vext", "16", v8i16> {
let Inst{11-9} = index{2-0};
let Inst{8} = 0b0;
}
def VEXTq32 : VEXTq<"vext", "32", v4i32> {
let Inst{11-10} = index{1-0};
let Inst{9-8} = 0b00;
}
def VEXTqf : VEXTq<"vext", "32", v4f32> {
let Inst{11} = index{0};
let Inst{10-8} = 0b000;
}
// VTRN : Vector Transpose

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@ -8,9 +8,9 @@
vext.8 q8, q9, q8, #3
@ CHECK: vext.8 q8, q9, q8, #7 @ encoding: [0xe0,0x07,0xf2,0xf2]
vext.8 q8, q9, q8, #7
@ CHECK: vext.16 d16, d17, d16, #3 @ encoding: [0xa0,0x03,0xf1,0xf2]
@ CHECK: vext.16 d16, d17, d16, #3 @ encoding: [0xa0,0x06,0xf1,0xf2]
vext.16 d16, d17, d16, #3
@ CHECK: vext.32 q8, q9, q8, #3 @ encoding: [0xe0,0x03,0xf2,0xf2]
@ CHECK: vext.32 q8, q9, q8, #3 @ encoding: [0xe0,0x0c,0xf2,0xf2]
vext.32 q8, q9, q8, #3
@ CHECK: vtrn.8 d17, d16 @ encoding: [0xa0,0x10,0xf2,0xf3]
vtrn.8 d17, d16