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Factor DenseMap into a base class that implements the hashtable logic,
and a derived class that provides the allocation and growth strategy. This is the first (and biggest) step toward building a SmallDenseMap that actually behaves exactly the same as DenseMap, and supports all the same types and interface points with the same semantics. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158585 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -34,61 +34,34 @@ template<typename KeyT, typename ValueT,
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bool IsConst = false>
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class DenseMapIterator;
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template<typename KeyT, typename ValueT,
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typename KeyInfoT = DenseMapInfo<KeyT> >
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class DenseMap {
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template<typename DerivedT,
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typename KeyT, typename ValueT, typename KeyInfoT>
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class DenseMapBase {
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protected:
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typedef std::pair<KeyT, ValueT> BucketT;
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BucketT *Buckets;
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unsigned NumBuckets;
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unsigned NumEntries;
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unsigned NumTombstones;
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public:
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typedef KeyT key_type;
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typedef ValueT mapped_type;
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typedef BucketT value_type;
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DenseMap(const DenseMap &other) {
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NumBuckets = 0;
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CopyFrom(other);
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}
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#if LLVM_USE_RVALUE_REFERENCES
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DenseMap(DenseMap &&other) {
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init(0);
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swap(other);
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}
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#endif
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explicit DenseMap(unsigned NumInitBuckets = 0) {
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init(NumInitBuckets);
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}
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template<typename InputIt>
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DenseMap(const InputIt &I, const InputIt &E) {
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init(NextPowerOf2(std::distance(I, E)));
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insert(I, E);
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}
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~DenseMap() {
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DestroyAll();
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}
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typedef DenseMapIterator<KeyT, ValueT, KeyInfoT> iterator;
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typedef DenseMapIterator<KeyT, ValueT,
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KeyInfoT, true> const_iterator;
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inline iterator begin() {
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// When the map is empty, avoid the overhead of AdvancePastEmptyBuckets().
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return empty() ? end() : iterator(Buckets, Buckets+NumBuckets);
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return empty() ? end() : iterator(getBuckets(), getBucketsEnd());
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}
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inline iterator end() {
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return iterator(Buckets+NumBuckets, Buckets+NumBuckets, true);
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return iterator(getBucketsEnd(), getBucketsEnd(), true);
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}
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inline const_iterator begin() const {
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return empty() ? end() : const_iterator(Buckets, Buckets+NumBuckets);
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return empty() ? end() : const_iterator(getBuckets(), getBucketsEnd());
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}
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inline const_iterator end() const {
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return const_iterator(Buckets+NumBuckets, Buckets+NumBuckets, true);
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return const_iterator(getBucketsEnd(), getBucketsEnd(), true);
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}
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bool empty() const { return NumEntries == 0; }
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@ -96,7 +69,7 @@ public:
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/// Grow the densemap so that it has at least Size buckets. Does not shrink
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void resize(size_t Size) {
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if (Size > NumBuckets)
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if (Size > getNumBuckets())
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grow(Size);
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}
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@ -105,13 +78,13 @@ public:
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// If the capacity of the array is huge, and the # elements used is small,
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// shrink the array.
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if (NumEntries * 4 < NumBuckets && NumBuckets > 64) {
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if (NumEntries * 4 < getNumBuckets() && getNumBuckets() > 64) {
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shrink_and_clear();
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return;
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}
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const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
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for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
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for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
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if (!KeyInfoT::isEqual(P->first, EmptyKey)) {
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if (!KeyInfoT::isEqual(P->first, TombstoneKey)) {
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P->second.~ValueT();
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@ -133,13 +106,13 @@ public:
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iterator find(const KeyT &Val) {
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BucketT *TheBucket;
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if (LookupBucketFor(Val, TheBucket))
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return iterator(TheBucket, Buckets+NumBuckets, true);
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return iterator(TheBucket, getBucketsEnd(), true);
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return end();
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}
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const_iterator find(const KeyT &Val) const {
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BucketT *TheBucket;
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if (LookupBucketFor(Val, TheBucket))
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return const_iterator(TheBucket, Buckets+NumBuckets, true);
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return const_iterator(TheBucket, getBucketsEnd(), true);
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return end();
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}
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@ -152,14 +125,14 @@ public:
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iterator find_as(const LookupKeyT &Val) {
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BucketT *TheBucket;
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if (LookupBucketFor(Val, TheBucket))
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return iterator(TheBucket, Buckets+NumBuckets, true);
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return iterator(TheBucket, getBucketsEnd(), true);
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return end();
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}
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template<class LookupKeyT>
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const_iterator find_as(const LookupKeyT &Val) const {
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BucketT *TheBucket;
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if (LookupBucketFor(Val, TheBucket))
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return const_iterator(TheBucket, Buckets+NumBuckets, true);
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return const_iterator(TheBucket, getBucketsEnd(), true);
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return end();
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}
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@ -178,12 +151,12 @@ public:
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std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &KV) {
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BucketT *TheBucket;
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if (LookupBucketFor(KV.first, TheBucket))
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return std::make_pair(iterator(TheBucket, Buckets+NumBuckets, true),
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return std::make_pair(iterator(TheBucket, getBucketsEnd(), true),
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false); // Already in map.
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// Otherwise, insert the new element.
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TheBucket = InsertIntoBucket(KV.first, KV.second, TheBucket);
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return std::make_pair(iterator(TheBucket, Buckets+NumBuckets, true), true);
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return std::make_pair(iterator(TheBucket, getBucketsEnd(), true), true);
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}
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/// insert - Range insertion of pairs.
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@ -213,13 +186,6 @@ public:
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++NumTombstones;
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}
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void swap(DenseMap& RHS) {
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std::swap(NumBuckets, RHS.NumBuckets);
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std::swap(Buckets, RHS.Buckets);
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std::swap(NumEntries, RHS.NumEntries);
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std::swap(NumTombstones, RHS.NumTombstones);
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}
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value_type& FindAndConstruct(const KeyT &Key) {
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BucketT *TheBucket;
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if (LookupBucketFor(Key, TheBucket))
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@ -246,39 +212,27 @@ public:
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}
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#endif
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DenseMap& operator=(const DenseMap& other) {
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CopyFrom(other);
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return *this;
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}
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#if LLVM_USE_RVALUE_REFERENCES
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DenseMap& operator=(DenseMap &&other) {
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DestroyAll();
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init(0);
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swap(other);
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return *this;
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}
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#endif
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/// isPointerIntoBucketsArray - Return true if the specified pointer points
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/// somewhere into the DenseMap's array of buckets (i.e. either to a key or
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/// value in the DenseMap).
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bool isPointerIntoBucketsArray(const void *Ptr) const {
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return Ptr >= Buckets && Ptr < Buckets+NumBuckets;
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return Ptr >= getBuckets() && Ptr < getBucketsEnd();
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}
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/// getPointerIntoBucketsArray() - Return an opaque pointer into the buckets
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/// array. In conjunction with the previous method, this can be used to
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/// determine whether an insertion caused the DenseMap to reallocate.
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const void *getPointerIntoBucketsArray() const { return Buckets; }
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const void *getPointerIntoBucketsArray() const { return getBuckets(); }
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private:
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void DestroyAll() {
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if (NumBuckets == 0) // Nothing to do.
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protected:
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DenseMapBase() : NumEntries(), NumTombstones() {}
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void destroyAll() {
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if (getNumBuckets() == 0) // Nothing to do.
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return;
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const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
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for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
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for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
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if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
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!KeyInfoT::isEqual(P->first, TombstoneKey))
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P->second.~ValueT();
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@ -286,36 +240,114 @@ private:
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}
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#ifndef NDEBUG
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memset((void*)Buckets, 0x5a, sizeof(BucketT)*NumBuckets);
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memset((void*)getBuckets(), 0x5a, sizeof(BucketT)*getNumBuckets());
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#endif
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operator delete(Buckets);
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}
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void CopyFrom(const DenseMap& other) {
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DestroyAll();
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void initEmpty() {
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NumEntries = 0;
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NumTombstones = 0;
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assert((getNumBuckets() & (getNumBuckets()-1)) == 0 &&
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"# initial buckets must be a power of two!");
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const KeyT EmptyKey = getEmptyKey();
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for (BucketT *B = getBuckets(), *E = getBucketsEnd(); B != E; ++B)
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new (&B->first) KeyT(EmptyKey);
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}
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void moveFromOldBuckets(BucketT *OldBucketsBegin, BucketT *OldBucketsEnd) {
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initEmpty();
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// Insert all the old elements.
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const KeyT EmptyKey = getEmptyKey();
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const KeyT TombstoneKey = getTombstoneKey();
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for (BucketT *B = OldBucketsBegin, *E = OldBucketsEnd; B != E; ++B) {
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if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
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!KeyInfoT::isEqual(B->first, TombstoneKey)) {
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// Insert the key/value into the new table.
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BucketT *DestBucket;
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bool FoundVal = LookupBucketFor(B->first, DestBucket);
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(void)FoundVal; // silence warning.
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assert(!FoundVal && "Key already in new map?");
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DestBucket->first = llvm_move(B->first);
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new (&DestBucket->second) ValueT(llvm_move(B->second));
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++NumEntries;
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// Free the value.
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B->second.~ValueT();
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}
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B->first.~KeyT();
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}
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#ifndef NDEBUG
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if (OldBucketsBegin != OldBucketsEnd)
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memset((void*)OldBucketsBegin, 0x5a,
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sizeof(BucketT) * (OldBucketsEnd - OldBucketsBegin));
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#endif
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}
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template <typename OtherBaseT>
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void copyFrom(const DenseMapBase<OtherBaseT, KeyT, ValueT, KeyInfoT>& other) {
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assert(getNumBuckets() == other.getNumBuckets());
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NumEntries = other.NumEntries;
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NumTombstones = other.NumTombstones;
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NumBuckets = other.NumBuckets;
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if (NumBuckets == 0) {
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Buckets = 0;
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return;
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}
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Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT) * NumBuckets));
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if (isPodLike<KeyT>::value && isPodLike<ValueT>::value)
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memcpy(Buckets, other.Buckets, NumBuckets * sizeof(BucketT));
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memcpy(getBuckets(), other.getBuckets(),
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getNumBuckets() * sizeof(BucketT));
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else
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for (size_t i = 0; i < NumBuckets; ++i) {
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new (&Buckets[i].first) KeyT(other.Buckets[i].first);
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if (!KeyInfoT::isEqual(Buckets[i].first, getEmptyKey()) &&
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!KeyInfoT::isEqual(Buckets[i].first, getTombstoneKey()))
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new (&Buckets[i].second) ValueT(other.Buckets[i].second);
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for (size_t i = 0; i < getNumBuckets(); ++i) {
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new (&getBuckets()[i].first) KeyT(other.getBuckets()[i].first);
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if (!KeyInfoT::isEqual(getBuckets()[i].first, getEmptyKey()) &&
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!KeyInfoT::isEqual(getBuckets()[i].first, getTombstoneKey()))
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new (&getBuckets()[i].second) ValueT(other.getBuckets()[i].second);
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}
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}
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void swap(DenseMapBase& RHS) {
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std::swap(NumEntries, RHS.NumEntries);
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std::swap(NumTombstones, RHS.NumTombstones);
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}
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private:
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static unsigned getHashValue(const KeyT &Val) {
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return KeyInfoT::getHashValue(Val);
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}
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template<typename LookupKeyT>
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static unsigned getHashValue(const LookupKeyT &Val) {
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return KeyInfoT::getHashValue(Val);
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}
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static const KeyT getEmptyKey() {
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return KeyInfoT::getEmptyKey();
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}
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static const KeyT getTombstoneKey() {
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return KeyInfoT::getTombstoneKey();
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}
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BucketT *getBuckets() const {
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return static_cast<const DerivedT *>(this)->getBuckets();
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}
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unsigned getNumBuckets() const {
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return static_cast<const DerivedT *>(this)->getNumBuckets();
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}
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BucketT *getBucketsEnd() const {
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return getBuckets() + getNumBuckets();
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}
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void grow(unsigned AtLeast) {
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static_cast<DerivedT *>(this)->grow(AtLeast);
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}
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void shrink_and_clear() {
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static_cast<DerivedT *>(this)->shrink_and_clear();
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NumTombstones = 0;
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NumEntries = 0;
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}
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BucketT *InsertIntoBucket(const KeyT &Key, const ValueT &Value,
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BucketT *TheBucket) {
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TheBucket = InsertIntoBucketImpl(Key, TheBucket);
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@ -354,15 +386,19 @@ private:
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// probe almost the entire table until it found the empty bucket. If the
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// table completely filled with tombstones, no lookup would ever succeed,
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// causing infinite loops in lookup.
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unsigned NewNumEntries = NumEntries + 1;
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if (NewNumEntries*4 >= getNumBuckets()*3) {
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this->grow(getNumBuckets() * 2);
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LookupBucketFor(Key, TheBucket);
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}
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if (getNumBuckets()-(NewNumEntries+NumTombstones) < getNumBuckets()/8) {
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this->grow(getNumBuckets());
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LookupBucketFor(Key, TheBucket);
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}
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// Only update the state after we've grown our bucket space appropriately
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// so that when growing buckets we have self-consistent entry count.
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++NumEntries;
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if (NumEntries*4 >= NumBuckets*3) {
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this->grow(NumBuckets * 2);
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LookupBucketFor(Key, TheBucket);
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}
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if (NumBuckets-(NumEntries+NumTombstones) < NumBuckets/8) {
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this->grow(NumBuckets);
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LookupBucketFor(Key, TheBucket);
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}
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// If we are writing over a tombstone, remember this.
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if (!KeyInfoT::isEqual(TheBucket->first, getEmptyKey()))
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@ -371,20 +407,6 @@ private:
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return TheBucket;
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}
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static unsigned getHashValue(const KeyT &Val) {
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return KeyInfoT::getHashValue(Val);
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}
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template<typename LookupKeyT>
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static unsigned getHashValue(const LookupKeyT &Val) {
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return KeyInfoT::getHashValue(Val);
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}
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static const KeyT getEmptyKey() {
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return KeyInfoT::getEmptyKey();
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}
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static const KeyT getTombstoneKey() {
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return KeyInfoT::getTombstoneKey();
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}
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/// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in
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/// FoundBucket. If the bucket contains the key and a value, this returns
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/// true, otherwise it returns a bucket with an empty marker or tombstone and
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@ -393,9 +415,9 @@ private:
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bool LookupBucketFor(const LookupKeyT &Val, BucketT *&FoundBucket) const {
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unsigned BucketNo = getHashValue(Val);
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unsigned ProbeAmt = 1;
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BucketT *BucketsPtr = Buckets;
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BucketT *BucketsPtr = getBuckets();
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if (NumBuckets == 0) {
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if (getNumBuckets() == 0) {
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FoundBucket = 0;
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return false;
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}
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@ -409,7 +431,7 @@ private:
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"Empty/Tombstone value shouldn't be inserted into map!");
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while (1) {
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BucketT *ThisBucket = BucketsPtr + (BucketNo & (NumBuckets-1));
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BucketT *ThisBucket = BucketsPtr + (BucketNo & (getNumBuckets()-1));
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// Found Val's bucket? If so, return it.
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if (KeyInfoT::isEqual(Val, ThisBucket->first)) {
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FoundBucket = ThisBucket;
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@ -437,112 +459,144 @@ private:
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}
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}
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void init(unsigned InitBuckets) {
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NumEntries = 0;
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NumTombstones = 0;
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NumBuckets = InitBuckets;
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if (InitBuckets == 0) {
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Buckets = 0;
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return;
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}
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assert(InitBuckets && (InitBuckets & (InitBuckets-1)) == 0 &&
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"# initial buckets must be a power of two!");
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Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*InitBuckets));
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// Initialize all the keys to EmptyKey.
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const KeyT EmptyKey = getEmptyKey();
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for (unsigned i = 0; i != InitBuckets; ++i)
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new (&Buckets[i].first) KeyT(EmptyKey);
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}
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void grow(unsigned AtLeast) {
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unsigned OldNumBuckets = NumBuckets;
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BucketT *OldBuckets = Buckets;
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if (NumBuckets < 64)
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NumBuckets = 64;
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// Double the number of buckets.
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while (NumBuckets < AtLeast)
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NumBuckets <<= 1;
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NumTombstones = 0;
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Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*NumBuckets));
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// Initialize all the keys to EmptyKey.
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const KeyT EmptyKey = getEmptyKey();
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for (unsigned i = 0, e = NumBuckets; i != e; ++i)
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new (&Buckets[i].first) KeyT(EmptyKey);
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// Insert all the old elements.
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const KeyT TombstoneKey = getTombstoneKey();
|
||||
for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) {
|
||||
if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
|
||||
!KeyInfoT::isEqual(B->first, TombstoneKey)) {
|
||||
// Insert the key/value into the new table.
|
||||
BucketT *DestBucket;
|
||||
bool FoundVal = LookupBucketFor(B->first, DestBucket);
|
||||
(void)FoundVal; // silence warning.
|
||||
assert(!FoundVal && "Key already in new map?");
|
||||
DestBucket->first = llvm_move(B->first);
|
||||
new (&DestBucket->second) ValueT(llvm_move(B->second));
|
||||
|
||||
// Free the value.
|
||||
B->second.~ValueT();
|
||||
}
|
||||
B->first.~KeyT();
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
if (OldNumBuckets)
|
||||
memset((void*)OldBuckets, 0x5a, sizeof(BucketT)*OldNumBuckets);
|
||||
#endif
|
||||
// Free the old table.
|
||||
operator delete(OldBuckets);
|
||||
}
|
||||
|
||||
void shrink_and_clear() {
|
||||
unsigned OldNumBuckets = NumBuckets;
|
||||
BucketT *OldBuckets = Buckets;
|
||||
|
||||
// Reduce the number of buckets.
|
||||
NumBuckets = NumEntries > 32 ? 1 << (Log2_32_Ceil(NumEntries) + 1)
|
||||
: 64;
|
||||
NumTombstones = 0;
|
||||
Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*NumBuckets));
|
||||
|
||||
// Initialize all the keys to EmptyKey.
|
||||
const KeyT EmptyKey = getEmptyKey();
|
||||
for (unsigned i = 0, e = NumBuckets; i != e; ++i)
|
||||
new (&Buckets[i].first) KeyT(EmptyKey);
|
||||
|
||||
// Free the old buckets.
|
||||
const KeyT TombstoneKey = getTombstoneKey();
|
||||
for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) {
|
||||
if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
|
||||
!KeyInfoT::isEqual(B->first, TombstoneKey)) {
|
||||
// Free the value.
|
||||
B->second.~ValueT();
|
||||
}
|
||||
B->first.~KeyT();
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
memset((void*)OldBuckets, 0x5a, sizeof(BucketT)*OldNumBuckets);
|
||||
#endif
|
||||
// Free the old table.
|
||||
operator delete(OldBuckets);
|
||||
|
||||
NumEntries = 0;
|
||||
}
|
||||
|
||||
public:
|
||||
/// Return the approximate size (in bytes) of the actual map.
|
||||
/// This is just the raw memory used by DenseMap.
|
||||
/// If entries are pointers to objects, the size of the referenced objects
|
||||
/// are not included.
|
||||
size_t getMemorySize() const {
|
||||
return NumBuckets * sizeof(BucketT);
|
||||
return getNumBuckets() * sizeof(BucketT);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename KeyT, typename ValueT,
|
||||
typename KeyInfoT = DenseMapInfo<KeyT> >
|
||||
class DenseMap
|
||||
: public DenseMapBase<DenseMap<KeyT, ValueT, KeyInfoT>,
|
||||
KeyT, ValueT, KeyInfoT> {
|
||||
// Lift some types from the dependent base class into this class for
|
||||
// simplicity of referring to them.
|
||||
typedef DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT> BaseT;
|
||||
typedef typename BaseT::BucketT BucketT;
|
||||
friend class DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT>;
|
||||
|
||||
BucketT *Buckets;
|
||||
unsigned NumBuckets;
|
||||
|
||||
public:
|
||||
explicit DenseMap(unsigned NumInitBuckets = 0) {
|
||||
init(NumInitBuckets);
|
||||
}
|
||||
|
||||
DenseMap(const DenseMap &other) {
|
||||
init(0);
|
||||
copyFrom(other);
|
||||
}
|
||||
|
||||
#if LLVM_USE_RVALUE_REFERENCES
|
||||
DenseMap(DenseMap &&other) {
|
||||
init(0);
|
||||
swap(other);
|
||||
}
|
||||
#endif
|
||||
|
||||
template<typename InputIt>
|
||||
DenseMap(const InputIt &I, const InputIt &E) {
|
||||
init(NextPowerOf2(std::distance(I, E)));
|
||||
this->insert(I, E);
|
||||
}
|
||||
|
||||
~DenseMap() {
|
||||
this->destroyAll();
|
||||
operator delete(Buckets);
|
||||
}
|
||||
|
||||
void swap(DenseMap& RHS) {
|
||||
std::swap(NumBuckets, RHS.NumBuckets);
|
||||
std::swap(Buckets, RHS.Buckets);
|
||||
|
||||
this->BaseT::swap(RHS);
|
||||
}
|
||||
|
||||
DenseMap& operator=(const DenseMap& other) {
|
||||
copyFrom(other);
|
||||
return *this;
|
||||
}
|
||||
|
||||
#if LLVM_USE_RVALUE_REFERENCES
|
||||
DenseMap& operator=(DenseMap &&other) {
|
||||
this->destroyAll();
|
||||
operator delete(Buckets);
|
||||
init(0);
|
||||
swap(other);
|
||||
return *this;
|
||||
}
|
||||
#endif
|
||||
|
||||
void copyFrom(const DenseMap& other) {
|
||||
this->destroyAll();
|
||||
operator delete(Buckets);
|
||||
|
||||
if (allocateBuckets(other.NumBuckets))
|
||||
this->BaseT::copyFrom(other);
|
||||
}
|
||||
|
||||
void init(unsigned InitBuckets) {
|
||||
if (allocateBuckets(InitBuckets))
|
||||
this->BaseT::initEmpty();
|
||||
}
|
||||
|
||||
void grow(unsigned AtLeast) {
|
||||
unsigned OldNumBuckets = NumBuckets;
|
||||
BucketT *OldBuckets = Buckets;
|
||||
|
||||
allocateBuckets(std::max<unsigned>(64, NextPowerOf2(AtLeast)));
|
||||
assert(Buckets);
|
||||
if (!OldBuckets) {
|
||||
this->BaseT::initEmpty();
|
||||
return;
|
||||
}
|
||||
|
||||
this->moveFromOldBuckets(OldBuckets, OldBuckets+OldNumBuckets);
|
||||
|
||||
// Free the old table.
|
||||
operator delete(OldBuckets);
|
||||
}
|
||||
|
||||
void shrink_and_clear() {
|
||||
unsigned OldSize = this->size();
|
||||
this->destroyAll();
|
||||
|
||||
// Reduce the number of buckets.
|
||||
unsigned NewNumBuckets
|
||||
= std::max(64, 1 << (Log2_32_Ceil(OldSize) + 1));
|
||||
if (NewNumBuckets == NumBuckets) {
|
||||
this->BaseT::initEmpty();
|
||||
return;
|
||||
}
|
||||
|
||||
operator delete(Buckets);
|
||||
init(NewNumBuckets);
|
||||
}
|
||||
|
||||
private:
|
||||
BucketT *getBuckets() const {
|
||||
return Buckets;
|
||||
}
|
||||
|
||||
unsigned getNumBuckets() const {
|
||||
return NumBuckets;
|
||||
}
|
||||
|
||||
bool allocateBuckets(unsigned Num) {
|
||||
NumBuckets = Num;
|
||||
if (NumBuckets == 0) {
|
||||
Buckets = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT) * NumBuckets));
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user