mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-03 13:31:05 +00:00
1. Move most of the constant-fixup code into machine-independent file
InstrSelectionSupport.cpp. It now happens in a bottom-up pass on each BURG tree after the original top-down selection pass on the tree. 2. Handle global values as constants (viz., constant addresses). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@868 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -11,6 +11,7 @@
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//**************************************************************************/
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#include "SparcInternals.h"
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#include "SparcInstrSelectionSupport.h"
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#include "llvm/CodeGen/InstrSelectionSupport.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/InstrForest.h"
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@ -48,46 +49,6 @@ static void SetMemOperands_Internal (MachineInstr* minstr,
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//************************ Internal Functions ******************************/
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// Convenience function to get the value of an integer constant, for an
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// appropriate integer or non-integer type that can be held in an integer.
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// The type of the argument must be the following:
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// Signed or unsigned integer
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// Boolean
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// Pointer
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//
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// isValidConstant is set to true if a valid constant was found.
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//
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static int64_t
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GetConstantValueAsSignedInt(const Value *V,
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bool &isValidConstant)
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{
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if (!isa<ConstPoolVal>(V))
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{
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isValidConstant = false;
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return 0;
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}
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isValidConstant = true;
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if (V->getType() == Type::BoolTy)
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return (int64_t) ((ConstPoolBool*)V)->getValue();
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if (V->getType()->isIntegral())
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{
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if (V->getType()->isSigned())
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return ((ConstPoolSInt*)V)->getValue();
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assert(V->getType()->isUnsigned());
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uint64_t Val = ((ConstPoolUInt*)V)->getValue();
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if (Val < INT64_MAX) // then safe to cast to signed
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return (int64_t)Val;
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}
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isValidConstant = false;
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return 0;
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}
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//------------------------------------------------------------------------
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// External Function: ThisIsAChainRule
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@ -778,52 +739,6 @@ CreateDivConstInstruction(TargetMachine &target,
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}
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static inline MachineOpCode
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ChooseLoadInstruction(const Type *DestTy)
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{
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switch (DestTy->getPrimitiveID()) {
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case Type::BoolTyID:
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case Type::UByteTyID: return LDUB;
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case Type::SByteTyID: return LDSB;
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case Type::UShortTyID: return LDUH;
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case Type::ShortTyID: return LDSH;
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case Type::UIntTyID: return LDUW;
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case Type::IntTyID: return LDSW;
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case Type::PointerTyID:
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case Type::ULongTyID:
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case Type::LongTyID: return LDX;
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case Type::FloatTyID: return LD;
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case Type::DoubleTyID: return LDD;
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default: assert(0 && "Invalid type for Load instruction");
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}
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return 0;
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}
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static inline MachineOpCode
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ChooseStoreInstruction(const Type *DestTy)
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{
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switch (DestTy->getPrimitiveID()) {
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case Type::BoolTyID:
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case Type::UByteTyID:
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case Type::SByteTyID: return STB;
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case Type::UShortTyID:
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case Type::ShortTyID: return STH;
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case Type::UIntTyID:
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case Type::IntTyID: return STW;
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case Type::PointerTyID:
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case Type::ULongTyID:
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case Type::LongTyID: return STX;
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case Type::FloatTyID: return ST;
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case Type::DoubleTyID: return STD;
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default: assert(0 && "Invalid type for Store instruction");
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}
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return 0;
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}
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//------------------------------------------------------------------------
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// Function SetOperandsForMemInstr
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//
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@ -1003,277 +918,6 @@ SetMemOperands_Internal(MachineInstr* minstr,
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}
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static inline MachineInstr*
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CreateIntSetInstruction(int64_t C, bool isSigned, Value* dest)
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{
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MachineInstr* minstr;
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if (isSigned)
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{
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minstr = new MachineInstr(SETSW);
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minstr->SetMachineOperand(0, MachineOperand::MO_SignExtendedImmed, C);
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}
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else
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{
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minstr = new MachineInstr(SETUW);
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minstr->SetMachineOperand(0, MachineOperand::MO_UnextendedImmed, C);
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}
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minstr->SetMachineOperand(1, MachineOperand::MO_VirtualRegister, dest);
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return minstr;
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}
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// Create an instruction sequence to load a constant into a register.
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// This always creates either one or two instructions.
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// If two instructions are created, the second one is returned in getMinstr2
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//
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static MachineInstr*
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CreateLoadConstInstr(const TargetMachine &target,
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Instruction* vmInstr,
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Value* val,
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Instruction* dest,
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MachineInstr*& getMinstr2)
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{
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assert(isa<ConstPoolVal>(val));
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MachineInstr* minstr1 = NULL;
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getMinstr2 = NULL;
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// Use a "set" instruction for known constants that can go in an integer reg.
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// Use a "set" instruction followed by a int-to-float conversion for known
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// constants that must go in a floating point reg but have an integer value.
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// Use a "load" instruction for all other constants, in particular,
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// floating point constants.
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//
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const Type* valType = val->getType();
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if (valType->isIntegral() || valType == Type::BoolTy)
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{
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bool isValidConstant;
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int64_t C = GetConstantValueAsSignedInt(val, isValidConstant);
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assert(isValidConstant && "Unrecognized constant");
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minstr1 = CreateIntSetInstruction(C, valType->isSigned(), dest);
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}
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else
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{
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#undef MOVE_INT_TO_FP_REG_AVAILABLE
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#ifdef MOVE_INT_TO_FP_REG_AVAILABLE
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//
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// This code was written to generate the following sequence:
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// SET[SU]W <int-const> <int-reg>
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// FITO[SD] <int-reg> <fp-reg>
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// (it really should have moved the int-reg to an fp-reg and then FITOS).
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// But for now the only way to move a value from an int-reg to an fp-reg
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// is via memory. Leave this code here but unused.
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//
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assert(valType == Type::FloatTy || valType == Type::DoubleTy);
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double dval = ((ConstPoolFP*) val)->getValue();
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if (dval == (int64_t) dval)
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{
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// The constant actually has an integer value, so use a
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// [set; int-to-float] sequence instead of a load instruction.
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//
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TmpInstruction* addrReg = NULL;
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if (dval != 0.0)
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{ // First, create an integer constant of the same value as dval
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ConstPoolSInt* ival = ConstPoolSInt::get(Type::IntTy,
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(int64_t) dval);
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// Create another TmpInstruction for the hidden integer register
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addrReg = new TmpInstruction(Instruction::UserOp1, ival, NULL);
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vmInstr->getMachineInstrVec().addTempValue(addrReg);
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// Create the `SET' instruction
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minstr1 = CreateIntSetInstruction((int64_t)dval, true, addrReg);
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addrReg->addMachineInstruction(minstr1);
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}
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// In which variable do we put the second instruction?
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MachineInstr*& instr2 = (minstr1)? getMinstr2 : minstr1;
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// Create the int-to-float instruction
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instr2 = new MachineInstr(valType == Type::FloatTy? FITOS : FITOD);
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if (dval == 0.0)
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instr2->SetMachineOperand(0, target.getRegInfo().getZeroRegNum());
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else
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instr2->SetMachineOperand(0, MachineOperand::MO_VirtualRegister,
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addrReg);
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instr2->SetMachineOperand(1, MachineOperand::MO_VirtualRegister,
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dest);
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}
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else
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#endif /*MOVE_INT_TO_FP_REG_AVAILABLE*/
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{
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// Make an instruction sequence to load the constant, viz:
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// SETSW <addr-of-constant>, addrReg
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// LOAD /*addr*/ addrReg, /*offset*/ 0, dest
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// set the offset field to 0.
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//
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int64_t zeroOffset = 0; // to avoid ambiguity with (Value*) 0
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// Create another TmpInstruction for the hidden integer register
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TmpInstruction* addrReg =
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new TmpInstruction(Instruction::UserOp1, val, NULL);
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vmInstr->getMachineInstrVec().addTempValue(addrReg);
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minstr1 = new MachineInstr(SETUW);
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minstr1->SetMachineOperand(0, MachineOperand::MO_PCRelativeDisp,val);
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minstr1->SetMachineOperand(1, MachineOperand::MO_VirtualRegister,
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addrReg);
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addrReg->addMachineInstruction(minstr1);
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getMinstr2 = new MachineInstr(ChooseLoadInstruction(val->getType()));
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getMinstr2->SetMachineOperand(0,MachineOperand::MO_VirtualRegister,
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addrReg);
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getMinstr2->SetMachineOperand(1,MachineOperand::MO_SignExtendedImmed,
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zeroOffset);
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getMinstr2->SetMachineOperand(2,MachineOperand::MO_VirtualRegister,
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dest);
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}
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}
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assert(minstr1);
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return minstr1;
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}
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TmpInstruction*
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InsertCodeToLoadConstant(ConstPoolVal* opValue,
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Instruction* vmInstr,
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vector<MachineInstr*>& loadConstVec,
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TargetMachine& target)
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{
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// value is constant and must be loaded into a register.
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// First, create a tmp virtual register (TmpInstruction)
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// to hold the constant.
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// This will replace the constant operand in `minstr'.
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TmpInstruction* tmpReg =
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new TmpInstruction(Instruction::UserOp1, opValue, NULL);
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vmInstr->getMachineInstrVec().addTempValue(tmpReg);
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MachineInstr *minstr1, *minstr2;
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minstr1 = CreateLoadConstInstr(target, vmInstr,
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opValue, tmpReg, minstr2);
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loadConstVec.push_back(minstr1);
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if (minstr2 != NULL)
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loadConstVec.push_back(minstr2);
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tmpReg->addMachineInstruction(loadConstVec.back());
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return tmpReg;
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}
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// Special handling for constant operands:
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// -- if the constant is 0, use the hardwired 0 register, if any;
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// -- if the constant is of float or double type but has an integer value,
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// use int-to-float conversion instruction instead of generating a load;
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// -- if the constant fits in the IMMEDIATE field, use that field;
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// -- else insert instructions to put the constant into a register, either
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// directly or by loading explicitly from the constant pool.
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//
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static unsigned
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FixConstantOperands(const InstructionNode* vmInstrNode,
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MachineInstr** mvec,
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unsigned numInstr,
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TargetMachine& target)
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{
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vector<MachineInstr*> loadConstVec;
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loadConstVec.reserve(MAX_INSTR_PER_VMINSTR);
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Instruction* vmInstr = vmInstrNode->getInstruction();
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for (unsigned i=0; i < numInstr; i++)
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{
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MachineInstr* minstr = mvec[i];
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const MachineInstrDescriptor& instrDesc =
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target.getInstrInfo().getDescriptor(minstr->getOpCode());
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for (unsigned op=0; op < minstr->getNumOperands(); op++)
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{
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const MachineOperand& mop = minstr->getOperand(op);
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// skip the result position (for efficiency below) and any other
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// positions already marked as not a virtual register
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if (instrDesc.resultPos == (int) op ||
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mop.getOperandType() != MachineOperand::MO_VirtualRegister ||
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mop.getVRegValue() == NULL)
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{
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continue;
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}
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Value* opValue = mop.getVRegValue();
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if (isa<ConstPoolVal>(opValue))
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{
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unsigned int machineRegNum;
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int64_t immedValue;
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MachineOperand::MachineOperandType opType =
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ChooseRegOrImmed(opValue, minstr->getOpCode(), target,
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/*canUseImmed*/ (op == 1),
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machineRegNum, immedValue);
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if (opType == MachineOperand::MO_MachineRegister)
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minstr->SetMachineOperand(op, machineRegNum);
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else if (opType == MachineOperand::MO_VirtualRegister)
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{
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TmpInstruction* tmpReg =
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InsertCodeToLoadConstant((ConstPoolVal*) opValue,
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vmInstr, loadConstVec, target);
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minstr->SetMachineOperand(op, opType, tmpReg);
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}
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else
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minstr->SetMachineOperand(op, opType, immedValue);
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}
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}
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//
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// Also, check for implicit operands used (not those defined) by the
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// machine instruction. These include:
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// -- arguments to a Call
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// -- return value of a Return
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// Any such operand that is a constant value needs to be fixed also.
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// The current instructions with implicit refs (viz., Call and Return)
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// have no immediate fields, so the constant always needs to be loaded
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// into a register.
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//
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for (unsigned i=0, N=minstr->getNumImplicitRefs(); i < N; ++i)
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if (isa<ConstPoolVal>(minstr->getImplicitRef(i)))
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{
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TmpInstruction* tmpReg = InsertCodeToLoadConstant((ConstPoolVal*)
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minstr->getImplicitRef(i),
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vmInstr, loadConstVec, target);
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minstr->setImplicitRef(i, tmpReg);
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}
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}
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//
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// Finally, inserted the generated instructions in the vector
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// to be returned.
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//
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unsigned numNew = loadConstVec.size();
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if (numNew > 0)
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{
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// Insert the new instructions *before* the old ones by moving
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// the old ones over `numNew' positions (last-to-first, of course!).
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// We do check *after* returning that we did not exceed the vector mvec.
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for (int i=numInstr-1; i >= 0; i--)
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mvec[i+numNew] = mvec[i];
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for (unsigned i=0; i < numNew; i++)
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mvec[i] = loadConstVec[i];
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}
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return (numInstr + numNew);
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}
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//
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// Substitute operand `operandNum' of the instruction in node `treeNode'
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// in place of the use(s) of that instruction in node `parent'.
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@ -1321,15 +965,13 @@ ForwardOperand(InstructionNode* treeNode,
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}
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MachineInstr*
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void
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CreateCopyInstructionsByType(const TargetMachine& target,
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Value* src,
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Instruction* dest,
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MachineInstr*& getMinstr2)
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vector<MachineInstr*>& minstrVec)
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{
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getMinstr2 = NULL; // initialize second return value
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MachineInstr* minstr1 = NULL;
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bool loadConstantToReg = false;
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const Type* resultType = dest->getType();
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@ -1337,11 +979,13 @@ CreateCopyInstructionsByType(const TargetMachine& target,
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if (opCode == INVALID_OPCODE)
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{
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assert(0 && "Unsupported result type in CreateCopyInstructionsByType()");
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return NULL;
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return;
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}
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// if `src' is a constant that doesn't fit in the immed field, generate
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// a load instruction instead of an add
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// if `src' is a constant that doesn't fit in the immed field or if it is
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// a global variable (i.e., a constant address), generate a load
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// instruction instead of an add
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//
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if (isa<ConstPoolVal>(src))
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{
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unsigned int machineRegNum;
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@ -1351,12 +995,20 @@ CreateCopyInstructionsByType(const TargetMachine& target,
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machineRegNum, immedValue);
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if (opType == MachineOperand::MO_VirtualRegister)
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{ // value is constant and cannot fit in immed field for the ADD
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minstr1 = CreateLoadConstInstr(target, dest, src, dest, getMinstr2);
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}
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loadConstantToReg = true;
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}
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else if (isa<GlobalValue>(src))
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loadConstantToReg = true;
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if (minstr1 == NULL)
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if (loadConstantToReg)
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{ // `src' is constant and cannot fit in immed field for the ADD
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// Insert instructions to "load" the constant into a register
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vector<TmpInstruction*> tempVec;
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target.getInstrInfo().CreateCodeToLoadConst(src,dest,minstrVec,tempVec);
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for (unsigned i=0; i < tempVec.size(); i++)
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dest->getMachineInstrVec().addTempValue(tempVec[i]);
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}
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else
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{ // Create the appropriate add instruction.
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// Make `src' the second operand, in case it is a constant
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// Use (unsigned long) 0 for a NULL pointer value.
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@ -1364,14 +1016,13 @@ CreateCopyInstructionsByType(const TargetMachine& target,
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const Type* nullValueType =
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(resultType->getPrimitiveID() == Type::PointerTyID)? Type::ULongTy
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: resultType;
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minstr1 = new MachineInstr(opCode);
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minstr1->SetMachineOperand(0, MachineOperand::MO_VirtualRegister,
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ConstPoolVal::getNullConstant(nullValueType));
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minstr1->SetMachineOperand(1, MachineOperand::MO_VirtualRegister, src);
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minstr1->SetMachineOperand(2, MachineOperand::MO_VirtualRegister, dest);
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MachineInstr* minstr = new MachineInstr(opCode);
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minstr->SetMachineOperand(0, MachineOperand::MO_VirtualRegister,
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ConstPoolVal::getNullConstant(nullValueType));
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minstr->SetMachineOperand(1, MachineOperand::MO_VirtualRegister, src);
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minstr->SetMachineOperand(2, MachineOperand::MO_VirtualRegister, dest);
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minstrVec.push_back(minstr);
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}
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return minstr1;
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}
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@ -1454,7 +1105,7 @@ GetInstructionsByRule(InstructionNode* subtreeRoot,
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ReturnInst* returnInstr = (ReturnInst*) subtreeRoot->getInstruction();
|
||||
assert(returnInstr->getOpcode() == Instruction::Ret);
|
||||
|
||||
Instruction* returnReg = new TmpInstruction(Instruction::UserOp1,
|
||||
Instruction* returnReg = new TmpInstruction(TMP_INSTRUCTION_OPCODE,
|
||||
returnInstr, NULL);
|
||||
returnInstr->getMachineInstrVec().addTempValue(returnReg);
|
||||
|
||||
@ -1466,7 +1117,7 @@ GetInstructionsByRule(InstructionNode* subtreeRoot,
|
||||
if (returnInstr->getReturnValue() != NULL)
|
||||
mvec[0]->addImplicitRef(returnInstr->getReturnValue());
|
||||
|
||||
returnReg->addMachineInstruction(mvec[0]);
|
||||
// returnReg->addMachineInstruction(mvec[0]);
|
||||
|
||||
mvec[numInstr++] = new MachineInstr(NOP); // delay slot
|
||||
break;
|
||||
@ -2011,7 +1662,7 @@ GetInstructionsByRule(InstructionNode* subtreeRoot,
|
||||
ConstPoolSInt* valueForTSize = ConstPoolSInt::get(Type::IntTy, tsize);
|
||||
|
||||
// Create a temporary value to hold `tmp'
|
||||
Instruction* tmpInstr = new TmpInstruction(Instruction::UserOp1,
|
||||
Instruction* tmpInstr = new TmpInstruction(TMP_INSTRUCTION_OPCODE,
|
||||
subtreeRoot->leftChild()->getValue(),
|
||||
NULL /*could insert tsize here*/);
|
||||
subtreeRoot->getInstruction()->getMachineInstrVec().addTempValue(tmpInstr);
|
||||
@ -2025,7 +1676,7 @@ GetInstructionsByRule(InstructionNode* subtreeRoot,
|
||||
mvec[0]->SetMachineOperand(2, MachineOperand::MO_VirtualRegister,
|
||||
tmpInstr);
|
||||
|
||||
tmpInstr->addMachineInstruction(mvec[0]);
|
||||
// tmpInstr->addMachineInstruction(mvec[0]);
|
||||
|
||||
// Instruction 2: sub %sp, tmp -> %sp
|
||||
numInstr++;
|
||||
@ -2057,9 +1708,9 @@ GetInstructionsByRule(InstructionNode* subtreeRoot,
|
||||
CallInst *callInstr = cast<CallInst>(subtreeRoot->getInstruction());
|
||||
Value *callee = callInstr->getCalledValue();
|
||||
|
||||
Instruction* jmpAddrReg = new TmpInstruction(Instruction::UserOp1,
|
||||
Instruction* jmpAddrReg = new TmpInstruction(TMP_INSTRUCTION_OPCODE,
|
||||
callee, NULL);
|
||||
Instruction* retAddrReg = new TmpInstruction(Instruction::UserOp1,
|
||||
Instruction* retAddrReg = new TmpInstruction(TMP_INSTRUCTION_OPCODE,
|
||||
callInstr, NULL);
|
||||
|
||||
// Note temporary values in the machineInstrVec for the VM instr.
|
||||
@ -2093,8 +1744,8 @@ GetInstructionsByRule(InstructionNode* subtreeRoot,
|
||||
// as computing that value.
|
||||
// The retAddrReg is actually computed by the CALL instruction.
|
||||
//
|
||||
jmpAddrReg->addMachineInstruction(mvec[0]);
|
||||
retAddrReg->addMachineInstruction(mvec[0]);
|
||||
// jmpAddrReg->addMachineInstruction(mvec[0]);
|
||||
// retAddrReg->addMachineInstruction(mvec[0]);
|
||||
|
||||
mvec[numInstr++] = new MachineInstr(NOP); // delay slot
|
||||
break;
|
||||
@ -2152,20 +1803,16 @@ GetInstructionsByRule(InstructionNode* subtreeRoot,
|
||||
ForwardOperand(subtreeRoot, subtreeRoot->parent(), forwardOperandNum);
|
||||
else
|
||||
{
|
||||
MachineInstr *minstr1 = NULL, *minstr2 = NULL;
|
||||
minstr1 = CreateCopyInstructionsByType(target,
|
||||
vector<MachineInstr*> minstrVec;
|
||||
CreateCopyInstructionsByType(target,
|
||||
subtreeRoot->getInstruction()->getOperand(forwardOperandNum),
|
||||
subtreeRoot->getInstruction(), minstr2);
|
||||
assert(minstr1);
|
||||
mvec[numInstr++] = minstr1;
|
||||
if (minstr2 != NULL)
|
||||
mvec[numInstr++] = minstr2;
|
||||
subtreeRoot->getInstruction(), minstrVec);
|
||||
assert(minstrVec.size() > 0);
|
||||
for (unsigned i=0; i < minstrVec.size(); ++i)
|
||||
mvec[numInstr++] = minstrVec[i];
|
||||
}
|
||||
}
|
||||
|
||||
if (! ThisIsAChainRule(ruleForNode))
|
||||
numInstr = FixConstantOperands(subtreeRoot, mvec, numInstr, target);
|
||||
|
||||
return numInstr;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user