diff --git a/include/llvm/Analysis/DSGraph.h b/include/llvm/Analysis/DSGraph.h deleted file mode 100644 index 3d9e4187d8a..00000000000 --- a/include/llvm/Analysis/DSGraph.h +++ /dev/null @@ -1,448 +0,0 @@ -//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===// -// -// The LLVM Compiler Infrastructure -// -// This file was developed by the LLVM research group and is distributed under -// the University of Illinois Open Source License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// This header defines the data structure graph (DSGraph) and the -// ReachabilityCloner class. -// -//===----------------------------------------------------------------------===// - -#ifndef LLVM_ANALYSIS_DSGRAPH_H -#define LLVM_ANALYSIS_DSGRAPH_H - -#include "llvm/Analysis/DSNode.h" - -namespace llvm { - -class GlobalValue; - -//===----------------------------------------------------------------------===// -/// DSScalarMap - An instance of this class is used to keep track of all of -/// which DSNode each scalar in a function points to. This is specialized to -/// keep track of globals with nodes in the function, and to keep track of the -/// unique DSNodeHandle being used by the scalar map. -/// -/// This class is crucial to the efficiency of DSA with some large SCC's. In -/// these cases, the cost of iterating over the scalar map dominates the cost -/// of DSA. In all of these cases, the DSA phase is really trying to identify -/// globals or unique node handles active in the function. -/// -class DSScalarMap { - typedef hash_map ValueMapTy; - ValueMapTy ValueMap; - - typedef hash_set GlobalSetTy; - GlobalSetTy GlobalSet; -public: - - // Compatibility methods: provide an interface compatible with a map of - // Value* to DSNodeHandle's. - typedef ValueMapTy::const_iterator const_iterator; - typedef ValueMapTy::iterator iterator; - iterator begin() { return ValueMap.begin(); } - iterator end() { return ValueMap.end(); } - const_iterator begin() const { return ValueMap.begin(); } - const_iterator end() const { return ValueMap.end(); } - iterator find(Value *V) { return ValueMap.find(V); } - const_iterator find(Value *V) const { return ValueMap.find(V); } - unsigned count(Value *V) const { return ValueMap.count(V); } - - void erase(Value *V) { erase(find(V)); } - - /// replaceScalar - When an instruction needs to be modified, this method can - /// be used to update the scalar map to remove the old and insert the new. - /// - void replaceScalar(Value *Old, Value *New) { - iterator I = find(Old); - assert(I != end() && "Old value is not in the map!"); - ValueMap.insert(std::make_pair(New, I->second)); - erase(I); - } - - DSNodeHandle &operator[](Value *V) { - std::pair IP = - ValueMap.insert(std::make_pair(V, DSNodeHandle())); - if (IP.second) { // Inserted the new entry into the map. - if (GlobalValue *GV = dyn_cast(V)) - GlobalSet.insert(GV); - } - return IP.first->second; - } - - void erase(iterator I) { - assert(I != ValueMap.end() && "Cannot erase end!"); - if (GlobalValue *GV = dyn_cast(I->first)) - GlobalSet.erase(GV); - ValueMap.erase(I); - } - - void clear() { - ValueMap.clear(); - GlobalSet.clear(); - } - - // Access to the global set: the set of all globals currently in the - // scalar map. - typedef GlobalSetTy::const_iterator global_iterator; - global_iterator global_begin() const { return GlobalSet.begin(); } - global_iterator global_end() const { return GlobalSet.end(); } -}; - - -//===----------------------------------------------------------------------===// -/// DSGraph - The graph that represents a function. -/// -struct DSGraph { - // Public data-type declarations... - typedef DSScalarMap ScalarMapTy; - typedef hash_map ReturnNodesTy; - typedef hash_set GlobalSetTy; - typedef ilist NodeListTy; - - /// NodeMapTy - This data type is used when cloning one graph into another to - /// keep track of the correspondence between the nodes in the old and new - /// graphs. - typedef hash_map NodeMapTy; -private: - DSGraph *GlobalsGraph; // Pointer to the common graph of global objects - bool PrintAuxCalls; // Should this graph print the Aux calls vector? - - NodeListTy Nodes; - ScalarMapTy ScalarMap; - - // ReturnNodes - A return value for every function merged into this graph. - // Each DSGraph may have multiple functions merged into it at any time, which - // is used for representing SCCs. - // - ReturnNodesTy ReturnNodes; - - // FunctionCalls - This vector maintains a single entry for each call - // instruction in the current graph. The first entry in the vector is the - // scalar that holds the return value for the call, the second is the function - // scalar being invoked, and the rest are pointer arguments to the function. - // This vector is built by the Local graph and is never modified after that. - // - std::vector FunctionCalls; - - // AuxFunctionCalls - This vector contains call sites that have been processed - // by some mechanism. In pratice, the BU Analysis uses this vector to hold - // the _unresolved_ call sites, because it cannot modify FunctionCalls. - // - std::vector AuxFunctionCalls; - - // InlinedGlobals - This set records which globals have been inlined from - // other graphs (callers or callees, depending on the pass) into this one. - // - GlobalSetTy InlinedGlobals; - - /// TD - This is the target data object for the machine this graph is - /// constructed for. - const TargetData &TD; - - void operator=(const DSGraph &); // DO NOT IMPLEMENT - -public: - // Create a new, empty, DSGraph. - DSGraph(const TargetData &td) - : GlobalsGraph(0), PrintAuxCalls(false), TD(td) {} - - // Compute the local DSGraph - DSGraph(const TargetData &td, Function &F, DSGraph *GlobalsGraph); - - // Copy ctor - If you want to capture the node mapping between the source and - // destination graph, you may optionally do this by specifying a map to record - // this into. - // - // Note that a copied graph does not retain the GlobalsGraph pointer of the - // source. You need to set a new GlobalsGraph with the setGlobalsGraph - // method. - // - DSGraph(const DSGraph &DSG); - DSGraph(const DSGraph &DSG, NodeMapTy &NodeMap); - ~DSGraph(); - - DSGraph *getGlobalsGraph() const { return GlobalsGraph; } - void setGlobalsGraph(DSGraph *G) { GlobalsGraph = G; } - - /// getTargetData - Return the TargetData object for the current target. - /// - const TargetData &getTargetData() const { return TD; } - - /// setPrintAuxCalls - If you call this method, the auxillary call vector will - /// be printed instead of the standard call vector to the dot file. - /// - void setPrintAuxCalls() { PrintAuxCalls = true; } - bool shouldPrintAuxCalls() const { return PrintAuxCalls; } - - /// node_iterator/begin/end - Iterate over all of the nodes in the graph. Be - /// extremely careful with these methods because any merging of nodes could - /// cause the node to be removed from this list. This means that if you are - /// iterating over nodes and doing something that could cause _any_ node to - /// merge, your node_iterators into this graph can be invalidated. - typedef NodeListTy::compat_iterator node_iterator; - node_iterator node_begin() const { return Nodes.compat_begin(); } - node_iterator node_end() const { return Nodes.compat_end(); } - - /// getFunctionNames - Return a space separated list of the name of the - /// functions in this graph (if any) - /// - std::string getFunctionNames() const; - - /// addNode - Add a new node to the graph. - /// - void addNode(DSNode *N) { Nodes.push_back(N); } - void unlinkNode(DSNode *N) { Nodes.remove(N); } - - /// getScalarMap - Get a map that describes what the nodes the scalars in this - /// function point to... - /// - ScalarMapTy &getScalarMap() { return ScalarMap; } - const ScalarMapTy &getScalarMap() const { return ScalarMap; } - - /// getFunctionCalls - Return the list of call sites in the original local - /// graph... - /// - const std::vector &getFunctionCalls() const { - return FunctionCalls; - } - - /// getAuxFunctionCalls - Get the call sites as modified by whatever passes - /// have been run. - /// - std::vector &getAuxFunctionCalls() { - return AuxFunctionCalls; - } - const std::vector &getAuxFunctionCalls() const { - return AuxFunctionCalls; - } - - /// getInlinedGlobals - Get the set of globals that are have been inlined - /// (from callees in BU or from callers in TD) into the current graph. - /// - GlobalSetTy& getInlinedGlobals() { - return InlinedGlobals; - } - - /// getNodeForValue - Given a value that is used or defined in the body of the - /// current function, return the DSNode that it points to. - /// - DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; } - - const DSNodeHandle &getNodeForValue(Value *V) const { - ScalarMapTy::const_iterator I = ScalarMap.find(V); - assert(I != ScalarMap.end() && - "Use non-const lookup function if node may not be in the map"); - return I->second; - } - - /// getReturnNodes - Return the mapping of functions to their return nodes for - /// this graph. - /// - const ReturnNodesTy &getReturnNodes() const { return ReturnNodes; } - ReturnNodesTy &getReturnNodes() { return ReturnNodes; } - - /// getReturnNodeFor - Return the return node for the specified function. - /// - DSNodeHandle &getReturnNodeFor(Function &F) { - ReturnNodesTy::iterator I = ReturnNodes.find(&F); - assert(I != ReturnNodes.end() && "F not in this DSGraph!"); - return I->second; - } - - const DSNodeHandle &getReturnNodeFor(Function &F) const { - ReturnNodesTy::const_iterator I = ReturnNodes.find(&F); - assert(I != ReturnNodes.end() && "F not in this DSGraph!"); - return I->second; - } - - /// getGraphSize - Return the number of nodes in this graph. - /// - unsigned getGraphSize() const { - return Nodes.size(); - } - - /// print - Print a dot graph to the specified ostream... - /// - void print(std::ostream &O) const; - - /// dump - call print(std::cerr), for use from the debugger... - /// - void dump() const; - - /// viewGraph - Emit a dot graph, run 'dot', run gv on the postscript file, - /// then cleanup. For use from the debugger. - /// - void viewGraph() const; - - void writeGraphToFile(std::ostream &O, const std::string &GraphName) const; - - /// maskNodeTypes - Apply a mask to all of the node types in the graph. This - /// is useful for clearing out markers like Incomplete. - /// - void maskNodeTypes(unsigned Mask) { - for (node_iterator I = node_begin(), E = node_end(); I != E; ++I) - (*I)->maskNodeTypes(Mask); - } - void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); } - - // markIncompleteNodes - Traverse the graph, identifying nodes that may be - // modified by other functions that have not been resolved yet. This marks - // nodes that are reachable through three sources of "unknownness": - // Global Variables, Function Calls, and Incoming Arguments - // - // For any node that may have unknown components (because something outside - // the scope of current analysis may have modified it), the 'Incomplete' flag - // is added to the NodeType. - // - enum MarkIncompleteFlags { - MarkFormalArgs = 1, IgnoreFormalArgs = 0, - IgnoreGlobals = 2, MarkGlobalsIncomplete = 0, - }; - void markIncompleteNodes(unsigned Flags); - - // removeDeadNodes - Use a reachability analysis to eliminate subgraphs that - // are unreachable. This often occurs because the data structure doesn't - // "escape" into it's caller, and thus should be eliminated from the caller's - // graph entirely. This is only appropriate to use when inlining graphs. - // - enum RemoveDeadNodesFlags { - RemoveUnreachableGlobals = 1, KeepUnreachableGlobals = 0, - }; - void removeDeadNodes(unsigned Flags); - - /// CloneFlags enum - Bits that may be passed into the cloneInto method to - /// specify how to clone the function graph. - enum CloneFlags { - StripAllocaBit = 1 << 0, KeepAllocaBit = 0, - DontCloneCallNodes = 1 << 1, CloneCallNodes = 0, - DontCloneAuxCallNodes = 1 << 2, CloneAuxCallNodes = 0, - StripModRefBits = 1 << 3, KeepModRefBits = 0, - StripIncompleteBit = 1 << 4, KeepIncompleteBit = 0, - UpdateInlinedGlobals = 1 << 5, DontUpdateInlinedGlobals = 0, - }; - - void updateFromGlobalGraph(); - - /// computeNodeMapping - Given roots in two different DSGraphs, traverse the - /// nodes reachable from the two graphs, computing the mapping of nodes from - /// the first to the second graph. - /// - static void computeNodeMapping(const DSNodeHandle &NH1, - const DSNodeHandle &NH2, NodeMapTy &NodeMap, - bool StrictChecking = true); - - - /// cloneInto - Clone the specified DSGraph into the current graph. The - /// translated ScalarMap for the old function is filled into the OldValMap - /// member, and the translated ReturnNodes map is returned into ReturnNodes. - /// OldNodeMap contains a mapping from the original nodes to the newly cloned - /// nodes. - /// - /// The CloneFlags member controls various aspects of the cloning process. - /// - void cloneInto(const DSGraph &G, ScalarMapTy &OldValMap, - ReturnNodesTy &OldReturnNodes, NodeMapTy &OldNodeMap, - unsigned CloneFlags = 0); - - /// mergeInGraph - The method is used for merging graphs together. If the - /// argument graph is not *this, it makes a clone of the specified graph, then - /// merges the nodes specified in the call site with the formal arguments in - /// the graph. If the StripAlloca's argument is 'StripAllocaBit' then Alloca - /// markers are removed from nodes. - /// - void mergeInGraph(const DSCallSite &CS, Function &F, const DSGraph &Graph, - unsigned CloneFlags); - - /// getCallSiteForArguments - Get the arguments and return value bindings for - /// the specified function in the current graph. - /// - DSCallSite getCallSiteForArguments(Function &F) const; - - /// getDSCallSiteForCallSite - Given an LLVM CallSite object that is live in - /// the context of this graph, return the DSCallSite for it. - DSCallSite getDSCallSiteForCallSite(CallSite CS) const; - - // Methods for checking to make sure graphs are well formed... - void AssertNodeInGraph(const DSNode *N) const { - assert((!N || N->getParentGraph() == this) && - "AssertNodeInGraph: Node is not in graph!"); - } - void AssertNodeContainsGlobal(const DSNode *N, GlobalValue *GV) const { - assert(std::find(N->getGlobals().begin(), N->getGlobals().end(), GV) != - N->getGlobals().end() && "Global value not in node!"); - } - - void AssertCallSiteInGraph(const DSCallSite &CS) const; - void AssertCallNodesInGraph() const; - void AssertAuxCallNodesInGraph() const; - - void AssertGraphOK() const; - - /// removeTriviallyDeadNodes - After the graph has been constructed, this - /// method removes all unreachable nodes that are created because they got - /// merged with other nodes in the graph. This is used as the first step of - /// removeDeadNodes. - /// - void removeTriviallyDeadNodes(); -}; - - -/// ReachabilityCloner - This class is used to incrementally clone and merge -/// nodes from a non-changing source graph into a potentially mutating -/// destination graph. Nodes are only cloned over on demand, either in -/// responds to a merge() or getClonedNH() call. When a node is cloned over, -/// all of the nodes reachable from it are automatically brought over as well. -/// -class ReachabilityCloner { - DSGraph &Dest; - const DSGraph &Src; - - /// BitsToKeep - These bits are retained from the source node when the - /// source nodes are merged into the destination graph. - unsigned BitsToKeep; - unsigned CloneFlags; - - // NodeMap - A mapping from nodes in the source graph to the nodes that - // represent them in the destination graph. - DSGraph::NodeMapTy NodeMap; -public: - ReachabilityCloner(DSGraph &dest, const DSGraph &src, unsigned cloneFlags) - : Dest(dest), Src(src), CloneFlags(cloneFlags) { - assert(&Dest != &Src && "Cannot clone from graph to same graph!"); - BitsToKeep = ~DSNode::DEAD; - if (CloneFlags & DSGraph::StripAllocaBit) - BitsToKeep &= ~DSNode::AllocaNode; - if (CloneFlags & DSGraph::StripModRefBits) - BitsToKeep &= ~(DSNode::Modified | DSNode::Read); - if (CloneFlags & DSGraph::StripIncompleteBit) - BitsToKeep &= ~DSNode::Incomplete; - } - - DSNodeHandle getClonedNH(const DSNodeHandle &SrcNH); - - void merge(const DSNodeHandle &NH, const DSNodeHandle &SrcNH); - - /// mergeCallSite - Merge the nodes reachable from the specified src call - /// site into the nodes reachable from DestCS. - /// - void mergeCallSite(const DSCallSite &DestCS, const DSCallSite &SrcCS); - - bool clonedAnyNodes() const { return !NodeMap.empty(); } - - /// hasClonedNode - Return true if the specified node has been cloned from - /// the source graph into the destination graph. - bool hasClonedNode(const DSNode *N) { - return NodeMap.count(N); - } - - void destroy() { NodeMap.clear(); } -}; - -} // End llvm namespace - -#endif diff --git a/include/llvm/Analysis/DSGraphTraits.h b/include/llvm/Analysis/DSGraphTraits.h deleted file mode 100644 index 017d86f0b54..00000000000 --- a/include/llvm/Analysis/DSGraphTraits.h +++ /dev/null @@ -1,155 +0,0 @@ -//===- DSGraphTraits.h - Provide generic graph interface --------*- C++ -*-===// -// -// The LLVM Compiler Infrastructure -// -// This file was developed by the LLVM research group and is distributed under -// the University of Illinois Open Source License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// This file provides GraphTraits specializations for the DataStructure graph -// nodes, allowing datastructure graphs to be processed by generic graph -// algorithms. -// -//===----------------------------------------------------------------------===// - -#ifndef LLVM_ANALYSIS_DSGRAPHTRAITS_H -#define LLVM_ANALYSIS_DSGRAPHTRAITS_H - -#include "llvm/Analysis/DSGraph.h" -#include "Support/GraphTraits.h" -#include "Support/iterator" -#include "Support/STLExtras.h" - -namespace llvm { - -template -class DSNodeIterator : public forward_iterator { - friend class DSNode; - NodeTy * const Node; - unsigned Offset; - - typedef DSNodeIterator _Self; - - DSNodeIterator(NodeTy *N) : Node(N), Offset(0) {} // begin iterator - DSNodeIterator(NodeTy *N, bool) : Node(N) { // Create end iterator - if (N != 0) { - Offset = N->getNumLinks() << DS::PointerShift; - if (Offset == 0 && Node->getForwardNode() && - Node->isDeadNode()) // Model Forward link - Offset += DS::PointerSize; - } else { - Offset = 0; - } - } -public: - DSNodeIterator(const DSNodeHandle &NH) - : Node(NH.getNode()), Offset(NH.getOffset()) {} - - bool operator==(const _Self& x) const { - return Offset == x.Offset; - } - bool operator!=(const _Self& x) const { return !operator==(x); } - - const _Self &operator=(const _Self &I) { - assert(I.Node == Node && "Cannot assign iterators to two different nodes!"); - Offset = I.Offset; - return *this; - } - - pointer operator*() const { - if (Node->isDeadNode()) - return Node->getForwardNode(); - else - return Node->getLink(Offset).getNode(); - } - pointer operator->() const { return operator*(); } - - _Self& operator++() { // Preincrement - Offset += (1 << DS::PointerShift); - return *this; - } - _Self operator++(int) { // Postincrement - _Self tmp = *this; ++*this; return tmp; - } - - unsigned getOffset() const { return Offset; } - const DSNode *getNode() const { return Node; } -}; - -// Provide iterators for DSNode... -inline DSNode::iterator DSNode::begin() { - return DSNode::iterator(this); -} -inline DSNode::iterator DSNode::end() { - return DSNode::iterator(this, false); -} -inline DSNode::const_iterator DSNode::begin() const { - return DSNode::const_iterator(this); -} -inline DSNode::const_iterator DSNode::end() const { - return DSNode::const_iterator(this, false); -} - -template <> struct GraphTraits { - typedef DSNode NodeType; - typedef DSNode::iterator ChildIteratorType; - - static NodeType *getEntryNode(NodeType *N) { return N; } - static ChildIteratorType child_begin(NodeType *N) { return N->begin(); } - static ChildIteratorType child_end(NodeType *N) { return N->end(); } -}; - -template <> struct GraphTraits { - typedef const DSNode NodeType; - typedef DSNode::const_iterator ChildIteratorType; - - static NodeType *getEntryNode(NodeType *N) { return N; } - static ChildIteratorType child_begin(NodeType *N) { return N->begin(); } - static ChildIteratorType child_end(NodeType *N) { return N->end(); } -}; - -static DSNode &dereference ( DSNode *N) { return *N; } -static const DSNode &dereferenceC(const DSNode *N) { return *N; } - -template <> struct GraphTraits { - typedef DSNode NodeType; - typedef DSNode::iterator ChildIteratorType; - - typedef std::pointer_to_unary_function DerefFun; - - // nodes_iterator/begin/end - Allow iteration over all nodes in the graph - typedef mapped_iterator nodes_iterator; - static nodes_iterator nodes_begin(DSGraph *G) { - return map_iterator(G->node_begin(), DerefFun(dereference)); - } - static nodes_iterator nodes_end(DSGraph *G) { - return map_iterator(G->node_end(), DerefFun(dereference)); - } - - static ChildIteratorType child_begin(NodeType *N) { return N->begin(); } - static ChildIteratorType child_end(NodeType *N) { return N->end(); } -}; - -template <> struct GraphTraits { - typedef const DSNode NodeType; - typedef DSNode::const_iterator ChildIteratorType; - - typedef std::pointer_to_unary_function DerefFun; - - // nodes_iterator/begin/end - Allow iteration over all nodes in the graph - typedef mapped_iterator nodes_iterator; - static nodes_iterator nodes_begin(const DSGraph *G) { - return map_iterator(G->node_begin(), DerefFun(dereferenceC)); - } - static nodes_iterator nodes_end(const DSGraph *G) { - return map_iterator(G->node_end(), DerefFun(dereferenceC)); - } - - static ChildIteratorType child_begin(const NodeType *N) { return N->begin(); } - static ChildIteratorType child_end(const NodeType *N) { return N->end(); } -}; - -} // End llvm namespace - -#endif diff --git a/include/llvm/Analysis/DSNode.h b/include/llvm/Analysis/DSNode.h deleted file mode 100644 index 4c6480d0077..00000000000 --- a/include/llvm/Analysis/DSNode.h +++ /dev/null @@ -1,468 +0,0 @@ -//===- DSNode.h - Node definition for datastructure graphs ------*- C++ -*-===// -// -// The LLVM Compiler Infrastructure -// -// This file was developed by the LLVM research group and is distributed under -// the University of Illinois Open Source License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// Data structure graph nodes and some implementation of DSNodeHandle. -// -//===----------------------------------------------------------------------===// - -#ifndef LLVM_ANALYSIS_DSNODE_H -#define LLVM_ANALYSIS_DSNODE_H - -#include "llvm/Analysis/DSSupport.h" - -namespace llvm { - -template -class DSNodeIterator; // Data structure graph traversal iterator -class TargetData; - -//===----------------------------------------------------------------------===// -/// DSNode - Data structure node class -/// -/// This class represents an untyped memory object of Size bytes. It keeps -/// track of any pointers that have been stored into the object as well as the -/// different types represented in this object. -/// -class DSNode { - /// NumReferrers - The number of DSNodeHandles pointing to this node... if - /// this is a forwarding node, then this is the number of node handles which - /// are still forwarding over us. - /// - unsigned NumReferrers; - - /// ForwardNH - This NodeHandle contain the node (and offset into the node) - /// that this node really is. When nodes get folded together, the node to be - /// eliminated has these fields filled in, otherwise ForwardNH.getNode() is - /// null. - /// - DSNodeHandle ForwardNH; - - /// Next, Prev - These instance variables are used to keep the node on a - /// doubly-linked ilist in the DSGraph. - /// - DSNode *Next, *Prev; - friend class ilist_traits; - - /// Size - The current size of the node. This should be equal to the size of - /// the current type record. - /// - unsigned Size; - - /// ParentGraph - The graph this node is currently embedded into. - /// - DSGraph *ParentGraph; - - /// Ty - Keep track of the current outer most type of this object, in addition - /// to whether or not it has been indexed like an array or not. If the - /// isArray bit is set, the node cannot grow. - /// - const Type *Ty; // The type itself... - - /// Links - Contains one entry for every sizeof(void*) bytes in this memory - /// object. Note that if the node is not a multiple of size(void*) bytes - /// large, that there is an extra entry for the "remainder" of the node as - /// well. For this reason, nodes of 1 byte in size do have one link. - /// - std::vector Links; - - /// Globals - The list of global values that are merged into this node. - /// - std::vector Globals; - - void operator=(const DSNode &); // DO NOT IMPLEMENT - DSNode(const DSNode &); // DO NOT IMPLEMENT -public: - enum NodeTy { - ShadowNode = 0, // Nothing is known about this node... - AllocaNode = 1 << 0, // This node was allocated with alloca - HeapNode = 1 << 1, // This node was allocated with malloc - GlobalNode = 1 << 2, // This node was allocated by a global var decl - UnknownNode = 1 << 3, // This node points to unknown allocated memory - Incomplete = 1 << 4, // This node may not be complete - - Modified = 1 << 5, // This node is modified in this context - Read = 1 << 6, // This node is read in this context - - Array = 1 << 7, // This node is treated like an array - //#ifndef NDEBUG - DEAD = 1 << 8, // This node is dead and should not be pointed to - //#endif - - Composition = AllocaNode | HeapNode | GlobalNode | UnknownNode, - }; - - /// NodeType - A union of the above bits. "Shadow" nodes do not add any flags - /// to the nodes in the data structure graph, so it is possible to have nodes - /// with a value of 0 for their NodeType. - /// -private: - unsigned short NodeType; -public: - - /// DSNode ctor - Create a node of the specified type, inserting it into the - /// specified graph. - /// - DSNode(const Type *T, DSGraph *G); - - /// DSNode "copy ctor" - Copy the specified node, inserting it into the - /// specified graph. If NullLinks is true, then null out all of the links, - /// but keep the same number of them. This can be used for efficiency if the - /// links are just going to be clobbered anyway. - /// - DSNode(const DSNode &, DSGraph *G, bool NullLinks = false); - - ~DSNode() { - dropAllReferences(); - assert(hasNoReferrers() && "Referrers to dead node exist!"); - } - - // Iterator for graph interface... Defined in DSGraphTraits.h - typedef DSNodeIterator iterator; - typedef DSNodeIterator const_iterator; - inline iterator begin(); - inline iterator end(); - inline const_iterator begin() const; - inline const_iterator end() const; - - //===-------------------------------------------------- - // Accessors - - /// getSize - Return the maximum number of bytes occupied by this object... - /// - unsigned getSize() const { return Size; } - - /// getType - Return the node type of this object... - /// - const Type *getType() const { return Ty; } - - bool isArray() const { return NodeType & Array; } - - /// hasNoReferrers - Return true if nothing is pointing to this node at all. - /// - bool hasNoReferrers() const { return getNumReferrers() == 0; } - - /// getNumReferrers - This method returns the number of referrers to the - /// current node. Note that if this node is a forwarding node, this will - /// return the number of nodes forwarding over the node! - unsigned getNumReferrers() const { return NumReferrers; } - - DSGraph *getParentGraph() const { return ParentGraph; } - void setParentGraph(DSGraph *G) { ParentGraph = G; } - - - /// getTargetData - Get the target data object used to construct this node. - /// - const TargetData &getTargetData() const; - - /// getForwardNode - This method returns the node that this node is forwarded - /// to, if any. - /// - DSNode *getForwardNode() const { return ForwardNH.getNode(); } - - /// isForwarding - Return true if this node is forwarding to another. - /// - bool isForwarding() const { return !ForwardNH.isNull(); } - - /// stopForwarding - When the last reference to this forwarding node has been - /// dropped, delete the node. - /// - void stopForwarding() { - assert(isForwarding() && - "Node isn't forwarding, cannot stopForwarding()!"); - ForwardNH.setTo(0, 0); - assert(ParentGraph == 0 && - "Forwarding nodes must have been removed from graph!"); - delete this; - } - - /// hasLink - Return true if this memory object has a link in slot #LinkNo - /// - bool hasLink(unsigned Offset) const { - assert((Offset & ((1 << DS::PointerShift)-1)) == 0 && - "Pointer offset not aligned correctly!"); - unsigned Index = Offset >> DS::PointerShift; - assert(Index < Links.size() && "Link index is out of range!"); - return Links[Index].getNode(); - } - - /// getLink - Return the link at the specified offset. - /// - DSNodeHandle &getLink(unsigned Offset) { - assert((Offset & ((1 << DS::PointerShift)-1)) == 0 && - "Pointer offset not aligned correctly!"); - unsigned Index = Offset >> DS::PointerShift; - assert(Index < Links.size() && "Link index is out of range!"); - return Links[Index]; - } - const DSNodeHandle &getLink(unsigned Offset) const { - assert((Offset & ((1 << DS::PointerShift)-1)) == 0 && - "Pointer offset not aligned correctly!"); - unsigned Index = Offset >> DS::PointerShift; - assert(Index < Links.size() && "Link index is out of range!"); - return Links[Index]; - } - - /// getNumLinks - Return the number of links in a node... - /// - unsigned getNumLinks() const { return Links.size(); } - - /// mergeTypeInfo - This method merges the specified type into the current - /// node at the specified offset. This may update the current node's type - /// record if this gives more information to the node, it may do nothing to - /// the node if this information is already known, or it may merge the node - /// completely (and return true) if the information is incompatible with what - /// is already known. - /// - /// This method returns true if the node is completely folded, otherwise - /// false. - /// - bool mergeTypeInfo(const Type *Ty, unsigned Offset, - bool FoldIfIncompatible = true); - - /// foldNodeCompletely - If we determine that this node has some funny - /// behavior happening to it that we cannot represent, we fold it down to a - /// single, completely pessimistic, node. This node is represented as a - /// single byte with a single TypeEntry of "void" with isArray = true. - /// - void foldNodeCompletely(); - - /// isNodeCompletelyFolded - Return true if this node has been completely - /// folded down to something that can never be expanded, effectively losing - /// all of the field sensitivity that may be present in the node. - /// - bool isNodeCompletelyFolded() const; - - /// setLink - Set the link at the specified offset to the specified - /// NodeHandle, replacing what was there. It is uncommon to use this method, - /// instead one of the higher level methods should be used, below. - /// - void setLink(unsigned Offset, const DSNodeHandle &NH) { - assert((Offset & ((1 << DS::PointerShift)-1)) == 0 && - "Pointer offset not aligned correctly!"); - unsigned Index = Offset >> DS::PointerShift; - assert(Index < Links.size() && "Link index is out of range!"); - Links[Index] = NH; - } - - /// getPointerSize - Return the size of a pointer for the current target. - /// - unsigned getPointerSize() const { return DS::PointerSize; } - - /// addEdgeTo - Add an edge from the current node to the specified node. This - /// can cause merging of nodes in the graph. - /// - void addEdgeTo(unsigned Offset, const DSNodeHandle &NH); - - /// mergeWith - Merge this node and the specified node, moving all links to - /// and from the argument node into the current node, deleting the node - /// argument. Offset indicates what offset the specified node is to be merged - /// into the current node. - /// - /// The specified node may be a null pointer (in which case, nothing happens). - /// - void mergeWith(const DSNodeHandle &NH, unsigned Offset); - - /// addGlobal - Add an entry for a global value to the Globals list. This - /// also marks the node with the 'G' flag if it does not already have it. - /// - void addGlobal(GlobalValue *GV); - void mergeGlobals(const std::vector &RHS); - const std::vector &getGlobals() const { return Globals; } - - typedef std::vector::const_iterator global_iterator; - global_iterator global_begin() const { return Globals.begin(); } - global_iterator global_end() const { return Globals.end(); } - - - /// maskNodeTypes - Apply a mask to the node types bitfield. - /// - void maskNodeTypes(unsigned Mask) { - NodeType &= Mask; - } - - void mergeNodeFlags(unsigned RHS) { - NodeType |= RHS; - } - - /// getNodeFlags - Return all of the flags set on the node. If the DEAD flag - /// is set, hide it from the caller. - /// - unsigned getNodeFlags() const { return NodeType & ~DEAD; } - - bool isAllocaNode() const { return NodeType & AllocaNode; } - bool isHeapNode() const { return NodeType & HeapNode; } - bool isGlobalNode() const { return NodeType & GlobalNode; } - bool isUnknownNode() const { return NodeType & UnknownNode; } - - bool isModified() const { return NodeType & Modified; } - bool isRead() const { return NodeType & Read; } - - bool isIncomplete() const { return NodeType & Incomplete; } - bool isComplete() const { return !isIncomplete(); } - bool isDeadNode() const { return NodeType & DEAD; } - - DSNode *setAllocaNodeMarker() { NodeType |= AllocaNode; return this; } - DSNode *setHeapNodeMarker() { NodeType |= HeapNode; return this; } - DSNode *setGlobalNodeMarker() { NodeType |= GlobalNode; return this; } - DSNode *setUnknownNodeMarker() { NodeType |= UnknownNode; return this; } - - DSNode *setIncompleteMarker() { NodeType |= Incomplete; return this; } - DSNode *setModifiedMarker() { NodeType |= Modified; return this; } - DSNode *setReadMarker() { NodeType |= Read; return this; } - DSNode *setArrayMarker() { NodeType |= Array; return this; } - - void makeNodeDead() { - Globals.clear(); - assert(hasNoReferrers() && "Dead node shouldn't have refs!"); - NodeType = DEAD; - } - - /// forwardNode - Mark this node as being obsolete, and all references to it - /// should be forwarded to the specified node and offset. - /// - void forwardNode(DSNode *To, unsigned Offset); - - void print(std::ostream &O, const DSGraph *G) const; - void dump() const; - - void assertOK() const; - - void dropAllReferences() { - Links.clear(); - if (isForwarding()) - ForwardNH.setTo(0, 0); - } - - /// remapLinks - Change all of the Links in the current node according to the - /// specified mapping. - /// - void remapLinks(hash_map &OldNodeMap); - - /// markReachableNodes - This method recursively traverses the specified - /// DSNodes, marking any nodes which are reachable. All reachable nodes it - /// adds to the set, which allows it to only traverse visited nodes once. - /// - void markReachableNodes(hash_set &ReachableNodes); - -private: - friend class DSNodeHandle; - - // static mergeNodes - Helper for mergeWith() - static void MergeNodes(DSNodeHandle& CurNodeH, DSNodeHandle& NH); -}; - -//===----------------------------------------------------------------------===// -// Define the ilist_traits specialization for the DSGraph ilist. -// -template<> -struct ilist_traits { - static DSNode *getPrev(const DSNode *N) { return N->Prev; } - static DSNode *getNext(const DSNode *N) { return N->Next; } - - static void setPrev(DSNode *N, DSNode *Prev) { N->Prev = Prev; } - static void setNext(DSNode *N, DSNode *Next) { N->Next = Next; } - - static DSNode *createNode() { return new DSNode(0,0); } - //static DSNode *createNode(const DSNode &V) { return new DSNode(V); } - - - void addNodeToList(DSNode *NTy) {} - void removeNodeFromList(DSNode *NTy) {} - void transferNodesFromList(iplist &L2, - ilist_iterator first, - ilist_iterator last) {} -}; - -template<> -struct ilist_traits : public ilist_traits {}; - -//===----------------------------------------------------------------------===// -// Define inline DSNodeHandle functions that depend on the definition of DSNode -// -inline DSNode *DSNodeHandle::getNode() const { - // Disabling this assertion because it is failing on a "magic" struct - // in named (from bind). The fourth field is an array of length 0, - // presumably used to create struct instances of different sizes. - assert((!N || - N->isNodeCompletelyFolded() || - (N->Size == 0 && Offset == 0) || - (int(Offset) >= 0 && Offset < N->Size) || - (int(Offset) < 0 && -int(Offset) < int(N->Size)) || - N->isForwarding()) && "Node handle offset out of range!"); - if (N == 0 || !N->isForwarding()) - return N; - - return HandleForwarding(); -} - -inline void DSNodeHandle::setTo(DSNode *n, unsigned NewOffset) const { - assert(!n || !n->isForwarding() && "Cannot set node to a forwarded node!"); - if (N) getNode()->NumReferrers--; - N = n; - Offset = NewOffset; - if (N) { - N->NumReferrers++; - if (Offset >= N->Size) { - assert((Offset == 0 || N->Size == 1) && - "Pointer to non-collapsed node with invalid offset!"); - Offset = 0; - } - } - assert(!N || ((N->NodeType & DSNode::DEAD) == 0)); - assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) || - N->isForwarding()) && "Node handle offset out of range!"); -} - -inline bool DSNodeHandle::hasLink(unsigned Num) const { - assert(N && "DSNodeHandle does not point to a node yet!"); - return getNode()->hasLink(Num+Offset); -} - - -/// getLink - Treat this current node pointer as a pointer to a structure of -/// some sort. This method will return the pointer a mem[this+Num] -/// -inline const DSNodeHandle &DSNodeHandle::getLink(unsigned Off) const { - assert(N && "DSNodeHandle does not point to a node yet!"); - return getNode()->getLink(Offset+Off); -} -inline DSNodeHandle &DSNodeHandle::getLink(unsigned Off) { - assert(N && "DSNodeHandle does not point to a node yet!"); - return getNode()->getLink(Off+Offset); -} - -inline void DSNodeHandle::setLink(unsigned Off, const DSNodeHandle &NH) { - assert(N && "DSNodeHandle does not point to a node yet!"); - getNode()->setLink(Off+Offset, NH); -} - -/// addEdgeTo - Add an edge from the current node to the specified node. This -/// can cause merging of nodes in the graph. -/// -inline void DSNodeHandle::addEdgeTo(unsigned Off, const DSNodeHandle &Node) { - assert(N && "DSNodeHandle does not point to a node yet!"); - getNode()->addEdgeTo(Off+Offset, Node); -} - -/// mergeWith - Merge the logical node pointed to by 'this' with the node -/// pointed to by 'N'. -/// -inline void DSNodeHandle::mergeWith(const DSNodeHandle &Node) const { - if (!isNull()) - getNode()->mergeWith(Node, Offset); - else { // No node to merge with, so just point to Node - Offset = 0; - DSNode *NN = Node.getNode(); - setTo(NN, Node.getOffset()); - } -} - -} // End llvm namespace - -#endif diff --git a/include/llvm/Analysis/DSSupport.h b/include/llvm/Analysis/DSSupport.h deleted file mode 100644 index 8cce6c98fde..00000000000 --- a/include/llvm/Analysis/DSSupport.h +++ /dev/null @@ -1,313 +0,0 @@ -//===- DSSupport.h - Support for datastructure graphs -----------*- C++ -*-===// -// -// The LLVM Compiler Infrastructure -// -// This file was developed by the LLVM research group and is distributed under -// the University of Illinois Open Source License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// Support for graph nodes, call sites, and types. -// -//===----------------------------------------------------------------------===// - -#ifndef LLVM_ANALYSIS_DSSUPPORT_H -#define LLVM_ANALYSIS_DSSUPPORT_H - -#include -#include "Support/hash_set" -#include "llvm/Support/CallSite.h" - -namespace llvm { - -class Function; -class CallInst; -class Value; -class GlobalValue; -class Type; - -class DSNode; // Each node in the graph -class DSGraph; // A graph for a function -class ReachabilityCloner; - -namespace DS { // FIXME: After the paper, this should get cleaned up - enum { PointerShift = 2, // 64bit ptrs = 3, 32 bit ptrs = 2 - PointerSize = 1 << PointerShift - }; - - /// isPointerType - Return true if this first class type is big enough to hold - /// a pointer. - /// - bool isPointerType(const Type *Ty); -}; - -//===----------------------------------------------------------------------===// -/// DSNodeHandle - Implement a "handle" to a data structure node that takes care -/// of all of the add/un'refing of the node to prevent the backpointers in the -/// graph from getting out of date. This class represents a "pointer" in the -/// graph, whose destination is an indexed offset into a node. -/// -/// Note: some functions that are marked as inline in DSNodeHandle are actually -/// defined in DSNode.h because they need knowledge of DSNode operation. Putting -/// them in a CPP file wouldn't help making them inlined and keeping DSNode and -/// DSNodeHandle (and friends) in one file complicates things. -/// -class DSNodeHandle { - mutable DSNode *N; - mutable unsigned Offset; - void operator==(const DSNode *N); // DISALLOW, use to promote N to nodehandle -public: - // Allow construction, destruction, and assignment... - DSNodeHandle(DSNode *n = 0, unsigned offs = 0) : N(0), Offset(0) { - setTo(n, offs); - } - DSNodeHandle(const DSNodeHandle &H) : N(0), Offset(0) { - DSNode *NN = H.getNode(); - setTo(NN, H.Offset); // Must read offset AFTER the getNode() - } - ~DSNodeHandle() { setTo(0, 0); } - DSNodeHandle &operator=(const DSNodeHandle &H) { - if (&H == this) return *this; // Don't set offset to 0 if self assigning. - DSNode *NN = H.getNode(); // Call getNode() before .Offset - setTo(NN, H.Offset); - return *this; - } - - bool operator<(const DSNodeHandle &H) const { // Allow sorting - return getNode() < H.getNode() || (N == H.N && Offset < H.Offset); - } - bool operator>(const DSNodeHandle &H) const { return H < *this; } - bool operator==(const DSNodeHandle &H) const { // Allow comparison - // getNode can change the offset, so we must call getNode() first. - return getNode() == H.getNode() && Offset == H.Offset; - } - bool operator!=(const DSNodeHandle &H) const { return !operator==(H); } - - inline void swap(DSNodeHandle &NH) { - std::swap(Offset, NH.Offset); - std::swap(N, NH.N); - } - - /// isNull - Check to see if getNode() == 0, without going through the trouble - /// of checking to see if we are forwarding... - /// - bool isNull() const { return N == 0; } - - // Allow explicit conversion to DSNode... - inline DSNode *getNode() const; // Defined inline in DSNode.h - unsigned getOffset() const { return Offset; } - - void setOffset(unsigned O) { - //assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) || - // !N->ForwardNH.isNull()) && "Node handle offset out of range!"); - //assert((!N || O < N->Size || (N->Size == 0 && O == 0) || - // !N->ForwardNH.isNull()) && "Node handle offset out of range!"); - Offset = O; - } - - inline void setTo(DSNode *N, unsigned O) const; // Defined inline in DSNode.h - - void addEdgeTo(unsigned LinkNo, const DSNodeHandle &N); - void addEdgeTo(const DSNodeHandle &N) { addEdgeTo(0, N); } - - /// mergeWith - Merge the logical node pointed to by 'this' with the node - /// pointed to by 'N'. - /// - void mergeWith(const DSNodeHandle &N) const; - - /// hasLink - Return true if there is a link at the specified offset... - /// - inline bool hasLink(unsigned Num) const; - - /// getLink - Treat this current node pointer as a pointer to a structure of - /// some sort. This method will return the pointer a mem[this+Num] - /// - inline const DSNodeHandle &getLink(unsigned Num) const; - inline DSNodeHandle &getLink(unsigned Num); - - inline void setLink(unsigned Num, const DSNodeHandle &NH); -private: - DSNode *HandleForwarding() const; -}; - -} // End llvm namespace - -namespace std { - template<> - inline void swap(llvm::DSNodeHandle &NH1, llvm::DSNodeHandle &NH2) { NH1.swap(NH2); } -} - -namespace llvm { - -//===----------------------------------------------------------------------===// -/// DSCallSite - Representation of a call site via its call instruction, -/// the DSNode handle for the callee function (or function pointer), and -/// the DSNode handles for the function arguments. -/// -class DSCallSite { - CallSite Site; // Actual call site - Function *CalleeF; // The function called (direct call) - DSNodeHandle CalleeN; // The function node called (indirect call) - DSNodeHandle RetVal; // Returned value - std::vector CallArgs;// The pointer arguments - - static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src, - const hash_map &NodeMap) { - if (DSNode *N = Src.getNode()) { - hash_map::const_iterator I = NodeMap.find(N); - assert(I != NodeMap.end() && "Node not in mapping!"); - NH.setTo(I->second, Src.getOffset()); - } - } - - static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src, - const hash_map &NodeMap) { - if (DSNode *N = Src.getNode()) { - hash_map::const_iterator I = NodeMap.find(N); - assert(I != NodeMap.end() && "Node not in mapping!"); - - DSNode *NN = I->second.getNode(); // Call getNode before getOffset() - NH.setTo(NN, Src.getOffset()+I->second.getOffset()); - } - } - - static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src, - ReachabilityCloner &RC); - - - DSCallSite(); // DO NOT IMPLEMENT -public: - /// Constructor. Note - This ctor destroys the argument vector passed in. On - /// exit, the argument vector is empty. - /// - DSCallSite(CallSite CS, const DSNodeHandle &rv, DSNode *Callee, - std::vector &Args) - : Site(CS), CalleeF(0), CalleeN(Callee), RetVal(rv) { - assert(Callee && "Null callee node specified for call site!"); - Args.swap(CallArgs); - } - DSCallSite(CallSite CS, const DSNodeHandle &rv, Function *Callee, - std::vector &Args) - : Site(CS), CalleeF(Callee), RetVal(rv) { - assert(Callee && "Null callee function specified for call site!"); - Args.swap(CallArgs); - } - - DSCallSite(const DSCallSite &DSCS) // Simple copy ctor - : Site(DSCS.Site), CalleeF(DSCS.CalleeF), CalleeN(DSCS.CalleeN), - RetVal(DSCS.RetVal), CallArgs(DSCS.CallArgs) {} - - /// Mapping copy constructor - This constructor takes a preexisting call site - /// to copy plus a map that specifies how the links should be transformed. - /// This is useful when moving a call site from one graph to another. - /// - template - DSCallSite(const DSCallSite &FromCall, MapTy &NodeMap) { - Site = FromCall.Site; - InitNH(RetVal, FromCall.RetVal, NodeMap); - InitNH(CalleeN, FromCall.CalleeN, NodeMap); - CalleeF = FromCall.CalleeF; - - CallArgs.resize(FromCall.CallArgs.size()); - for (unsigned i = 0, e = FromCall.CallArgs.size(); i != e; ++i) - InitNH(CallArgs[i], FromCall.CallArgs[i], NodeMap); - } - - const DSCallSite &operator=(const DSCallSite &RHS) { - Site = RHS.Site; - CalleeF = RHS.CalleeF; - CalleeN = RHS.CalleeN; - RetVal = RHS.RetVal; - CallArgs = RHS.CallArgs; - return *this; - } - - /// isDirectCall - Return true if this call site is a direct call of the - /// function specified by getCalleeFunc. If not, it is an indirect call to - /// the node specified by getCalleeNode. - /// - bool isDirectCall() const { return CalleeF != 0; } - bool isIndirectCall() const { return !isDirectCall(); } - - - // Accessor functions... - Function &getCaller() const; - CallSite getCallSite() const { return Site; } - DSNodeHandle &getRetVal() { return RetVal; } - const DSNodeHandle &getRetVal() const { return RetVal; } - - DSNode *getCalleeNode() const { - assert(!CalleeF && CalleeN.getNode()); return CalleeN.getNode(); - } - Function *getCalleeFunc() const { - assert(!CalleeN.getNode() && CalleeF); return CalleeF; - } - - unsigned getNumPtrArgs() const { return CallArgs.size(); } - - DSNodeHandle &getPtrArg(unsigned i) { - assert(i < CallArgs.size() && "Argument to getPtrArgNode is out of range!"); - return CallArgs[i]; - } - const DSNodeHandle &getPtrArg(unsigned i) const { - assert(i < CallArgs.size() && "Argument to getPtrArgNode is out of range!"); - return CallArgs[i]; - } - - void swap(DSCallSite &CS) { - if (this != &CS) { - std::swap(Site, CS.Site); - std::swap(RetVal, CS.RetVal); - std::swap(CalleeN, CS.CalleeN); - std::swap(CalleeF, CS.CalleeF); - std::swap(CallArgs, CS.CallArgs); - } - } - - /// mergeWith - Merge the return value and parameters of the these two call - /// sites. - /// - void mergeWith(DSCallSite &CS) { - getRetVal().mergeWith(CS.getRetVal()); - unsigned MinArgs = getNumPtrArgs(); - if (CS.getNumPtrArgs() < MinArgs) MinArgs = CS.getNumPtrArgs(); - - for (unsigned a = 0; a != MinArgs; ++a) - getPtrArg(a).mergeWith(CS.getPtrArg(a)); - } - - /// markReachableNodes - This method recursively traverses the specified - /// DSNodes, marking any nodes which are reachable. All reachable nodes it - /// adds to the set, which allows it to only traverse visited nodes once. - /// - void markReachableNodes(hash_set &Nodes); - - bool operator<(const DSCallSite &CS) const { - if (isDirectCall()) { // This must sort by callee first! - if (CS.isIndirectCall()) return true; - if (CalleeF < CS.CalleeF) return true; - if (CalleeF > CS.CalleeF) return false; - } else { - if (CS.isDirectCall()) return false; - if (CalleeN < CS.CalleeN) return true; - if (CalleeN > CS.CalleeN) return false; - } - if (RetVal < CS.RetVal) return true; - if (RetVal > CS.RetVal) return false; - return CallArgs < CS.CallArgs; - } - - bool operator==(const DSCallSite &CS) const { - return CalleeF == CS.CalleeF && CalleeN == CS.CalleeN && - RetVal == CS.RetVal && CallArgs == CS.CallArgs; - } -}; - -} // End llvm namespace - -namespace std { - template<> - inline void swap(llvm::DSCallSite &CS1, - llvm::DSCallSite &CS2) { CS1.swap(CS2); } -} -#endif diff --git a/include/llvm/Analysis/DataStructure.h b/include/llvm/Analysis/DataStructure.h deleted file mode 100644 index f210003213c..00000000000 --- a/include/llvm/Analysis/DataStructure.h +++ /dev/null @@ -1,248 +0,0 @@ -//===- DataStructure.h - Build data structure graphs ------------*- C++ -*-===// -// -// The LLVM Compiler Infrastructure -// -// This file was developed by the LLVM research group and is distributed under -// the University of Illinois Open Source License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// Implement the LLVM data structure analysis library. -// -//===----------------------------------------------------------------------===// - -#ifndef LLVM_ANALYSIS_DATA_STRUCTURE_H -#define LLVM_ANALYSIS_DATA_STRUCTURE_H - -#include "llvm/Pass.h" -#include "llvm/Target/TargetData.h" -#include "Support/hash_set" - -namespace llvm { - -class Type; -class Instruction; -class DSGraph; -class DSNode; - -// FIXME: move this stuff to a private header -namespace DataStructureAnalysis { - /// isPointerType - Return true if this first class type is big enough to hold - /// a pointer. - /// - bool isPointerType(const Type *Ty); -} - - -// LocalDataStructures - The analysis that computes the local data structure -// graphs for all of the functions in the program. -// -// FIXME: This should be a Function pass that can be USED by a Pass, and would -// be automatically preserved. Until we can do that, this is a Pass. -// -class LocalDataStructures : public Pass { - // DSInfo, one graph for each function - hash_map DSInfo; - DSGraph *GlobalsGraph; -public: - ~LocalDataStructures() { releaseMemory(); } - - virtual bool run(Module &M); - - bool hasGraph(const Function &F) const { - return DSInfo.find(const_cast(&F)) != DSInfo.end(); - } - - /// getDSGraph - Return the data structure graph for the specified function. - /// - DSGraph &getDSGraph(const Function &F) const { - hash_map::const_iterator I = - DSInfo.find(const_cast(&F)); - assert(I != DSInfo.end() && "Function not in module!"); - return *I->second; - } - - DSGraph &getGlobalsGraph() const { return *GlobalsGraph; } - - /// print - Print out the analysis results... - /// - void print(std::ostream &O, const Module *M) const; - - /// releaseMemory - if the pass pipeline is done with this pass, we can - /// release our memory... - /// - virtual void releaseMemory(); - - /// getAnalysisUsage - This obviously provides a data structure graph. - /// - virtual void getAnalysisUsage(AnalysisUsage &AU) const { - AU.setPreservesAll(); - AU.addRequired(); - } -}; - - -/// BUDataStructures - The analysis that computes the interprocedurally closed -/// data structure graphs for all of the functions in the program. This pass -/// only performs a "Bottom Up" propagation (hence the name). -/// -class BUDataStructures : public Pass { -protected: - // DSInfo, one graph for each function - hash_map DSInfo; - DSGraph *GlobalsGraph; - hash_multimap ActualCallees; -public: - ~BUDataStructures() { releaseMemory(); } - - virtual bool run(Module &M); - - bool hasGraph(const Function &F) const { - return DSInfo.find(const_cast(&F)) != DSInfo.end(); - } - - /// getDSGraph - Return the data structure graph for the specified function. - /// - DSGraph &getDSGraph(const Function &F) const { - hash_map::const_iterator I = - DSInfo.find(const_cast(&F)); - assert(I != DSInfo.end() && "Function not in module!"); - return *I->second; - } - - DSGraph &getGlobalsGraph() const { return *GlobalsGraph; } - - /// print - Print out the analysis results... - /// - void print(std::ostream &O, const Module *M) const; - - /// releaseMemory - if the pass pipeline is done with this pass, we can - /// release our memory... - /// - virtual void releaseMemory(); - - virtual void getAnalysisUsage(AnalysisUsage &AU) const { - AU.setPreservesAll(); - AU.addRequired(); - } - - typedef hash_multimap ActualCalleesTy; - const ActualCalleesTy &getActualCallees() const { - return ActualCallees; - } - -private: - void calculateGraph(DSGraph &G); - - void calculateReachableGraphs(Function *F); - - - DSGraph &getOrCreateGraph(Function *F); - - unsigned calculateGraphs(Function *F, std::vector &Stack, - unsigned &NextID, - hash_map &ValMap); -}; - - -/// TDDataStructures - Analysis that computes new data structure graphs -/// for each function using the closed graphs for the callers computed -/// by the bottom-up pass. -/// -class TDDataStructures : public Pass { - // DSInfo, one graph for each function - hash_map DSInfo; - hash_set ArgsRemainIncomplete; - DSGraph *GlobalsGraph; -public: - ~TDDataStructures() { releaseMyMemory(); } - - virtual bool run(Module &M); - - bool hasGraph(const Function &F) const { - return DSInfo.find(const_cast(&F)) != DSInfo.end(); - } - - /// getDSGraph - Return the data structure graph for the specified function. - /// - DSGraph &getDSGraph(const Function &F) const { - hash_map::const_iterator I = - DSInfo.find(const_cast(&F)); - assert(I != DSInfo.end() && "Function not in module!"); - return *I->second; - } - - DSGraph &getGlobalsGraph() const { return *GlobalsGraph; } - - /// print - Print out the analysis results... - /// - void print(std::ostream &O, const Module *M) const; - - /// If the pass pipeline is done with this pass, we can release our memory... - /// - virtual void releaseMyMemory(); - - /// getAnalysisUsage - This obviously provides a data structure graph. - /// - virtual void getAnalysisUsage(AnalysisUsage &AU) const { - AU.setPreservesAll(); - AU.addRequired(); - } - -private: - void markReachableFunctionsExternallyAccessible(DSNode *N, - hash_set &Visited); - - void inlineGraphIntoCallees(DSGraph &G); - DSGraph &getOrCreateDSGraph(Function &F); - void ComputePostOrder(Function &F, hash_set &Visited, - std::vector &PostOrder, - const BUDataStructures::ActualCalleesTy &ActualCallees); -}; - - -/// CompleteBUDataStructures - This is the exact same as the bottom-up graphs, -/// but we use take a completed call graph and inline all indirect callees into -/// their callers graphs, making the result more useful for things like pool -/// allocation. -/// -struct CompleteBUDataStructures : public BUDataStructures { - virtual bool run(Module &M); - - bool hasGraph(const Function &F) const { - return DSInfo.find(const_cast(&F)) != DSInfo.end(); - } - - /// getDSGraph - Return the data structure graph for the specified function. - /// - DSGraph &getDSGraph(const Function &F) const { - hash_map::const_iterator I = - DSInfo.find(const_cast(&F)); - assert(I != DSInfo.end() && "Function not in module!"); - return *I->second; - } - - virtual void getAnalysisUsage(AnalysisUsage &AU) const { - AU.setPreservesAll(); - AU.addRequired(); - - // FIXME: TEMPORARY (remove once finalization of indirect call sites in the - // globals graph has been implemented in the BU pass) - AU.addRequired(); - } - - /// print - Print out the analysis results... - /// - void print(std::ostream &O, const Module *M) const; - -private: - unsigned calculateSCCGraphs(DSGraph &FG, std::vector &Stack, - unsigned &NextID, - hash_map &ValMap); - DSGraph &getOrCreateGraph(Function &F); - void processGraph(DSGraph &G); -}; - -} // End llvm namespace - -#endif