mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-28 04:33:05 +00:00
Implement linkage of appending global variables!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6178 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
c49b27a7df
commit
8166e6eef6
@ -19,7 +19,7 @@
|
||||
// Error - Simple wrapper function to conditionally assign to E and return true.
|
||||
// This just makes error return conditions a little bit simpler...
|
||||
//
|
||||
static inline bool Error(std::string *E, std::string Message) {
|
||||
static inline bool Error(std::string *E, const std::string &Message) {
|
||||
if (E) *E = Message;
|
||||
return true;
|
||||
}
|
||||
@ -176,10 +176,11 @@ static Value *RemapOperand(const Value *In,
|
||||
|
||||
|
||||
// LinkGlobals - Loop through the global variables in the src module and merge
|
||||
// them into the dest module...
|
||||
// them into the dest module.
|
||||
//
|
||||
static bool LinkGlobals(Module *Dest, const Module *Src,
|
||||
std::map<const Value*, Value*> &ValueMap,
|
||||
std::multimap<std::string, GlobalVariable *> &AppendingVars,
|
||||
std::string *Err) {
|
||||
// We will need a module level symbol table if the src module has a module
|
||||
// level symbol table...
|
||||
@ -230,6 +231,10 @@ static bool LinkGlobals(Module *Dest, const Module *Src,
|
||||
|
||||
// Make sure to remember this mapping...
|
||||
ValueMap.insert(std::make_pair(SGV, NewDGV));
|
||||
if (SGV->hasAppendingLinkage())
|
||||
// Keep track that this is an appending variable...
|
||||
AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
|
||||
|
||||
} else if (SGV->isExternal()) {
|
||||
// If SGV is external or if both SGV & DGV are external.. Just link the
|
||||
// external globals, we aren't adding anything.
|
||||
@ -263,7 +268,20 @@ static bool LinkGlobals(Module *Dest, const Module *Src,
|
||||
// Okay, everything is cool, remember the mapping...
|
||||
ValueMap.insert(std::make_pair(SGV, DGV));
|
||||
} else if (SGV->hasAppendingLinkage()) {
|
||||
assert(0 && "FIXME: Appending linkage unimplemented!");
|
||||
// No linking is performed yet. Just insert a new copy of the global, and
|
||||
// keep track of the fact that it is an appending variable in the
|
||||
// AppendingVars map. The name is cleared out so that no linkage is
|
||||
// performed.
|
||||
GlobalVariable *NewDGV =
|
||||
new GlobalVariable(SGV->getType()->getElementType(),
|
||||
SGV->isConstant(), SGV->getLinkage(), /*init*/0,
|
||||
"", Dest);
|
||||
|
||||
// Make sure to remember this mapping...
|
||||
ValueMap.insert(std::make_pair(SGV, NewDGV));
|
||||
|
||||
// Keep track that this is an appending variable...
|
||||
AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
|
||||
} else {
|
||||
assert(0 && "Unknown linkage!");
|
||||
}
|
||||
@ -470,6 +488,81 @@ static bool LinkFunctionBodies(Module *Dest, const Module *Src,
|
||||
return false;
|
||||
}
|
||||
|
||||
// LinkAppendingVars - If there were any appending global variables, link them
|
||||
// together now. Return true on error.
|
||||
//
|
||||
static bool LinkAppendingVars(Module *M,
|
||||
std::multimap<std::string, GlobalVariable *> &AppendingVars,
|
||||
std::string *ErrorMsg) {
|
||||
if (AppendingVars.empty()) return false; // Nothing to do.
|
||||
|
||||
// Loop over the multimap of appending vars, processing any variables with the
|
||||
// same name, forming a new appending global variable with both of the
|
||||
// initializers merged together, then rewrite references to the old variables
|
||||
// and delete them.
|
||||
//
|
||||
std::vector<Constant*> Inits;
|
||||
while (AppendingVars.size() > 1) {
|
||||
// Get the first two elements in the map...
|
||||
std::multimap<std::string,
|
||||
GlobalVariable*>::iterator Second = AppendingVars.begin(), First=Second++;
|
||||
|
||||
// If the first two elements are for different names, there is no pair...
|
||||
// Otherwise there is a pair, so link them together...
|
||||
if (First->first == Second->first) {
|
||||
GlobalVariable *G1 = First->second, *G2 = Second->second;
|
||||
const ArrayType *T1 = cast<ArrayType>(G1->getType()->getElementType());
|
||||
const ArrayType *T2 = cast<ArrayType>(G2->getType()->getElementType());
|
||||
|
||||
// Check to see that they two arrays agree on type...
|
||||
if (T1->getElementType() != T2->getElementType())
|
||||
return Error(ErrorMsg,
|
||||
"Appending variables with different element types need to be linked!");
|
||||
if (G1->isConstant() != G2->isConstant())
|
||||
return Error(ErrorMsg,
|
||||
"Appending variables linked with different const'ness!");
|
||||
|
||||
unsigned NewSize = T1->getNumElements() + T2->getNumElements();
|
||||
ArrayType *NewType = ArrayType::get(T1->getElementType(), NewSize);
|
||||
|
||||
// Create the new global variable...
|
||||
GlobalVariable *NG =
|
||||
new GlobalVariable(NewType, G1->isConstant(), G1->getLinkage(),
|
||||
/*init*/0, First->first, M);
|
||||
|
||||
// Merge the initializer...
|
||||
Inits.reserve(NewSize);
|
||||
ConstantArray *I = cast<ConstantArray>(G1->getInitializer());
|
||||
for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i)
|
||||
Inits.push_back(cast<Constant>(I->getValues()[i]));
|
||||
I = cast<ConstantArray>(G2->getInitializer());
|
||||
for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i)
|
||||
Inits.push_back(cast<Constant>(I->getValues()[i]));
|
||||
NG->setInitializer(ConstantArray::get(NewType, Inits));
|
||||
Inits.clear();
|
||||
|
||||
// Replace any uses of the two global variables with uses of the new
|
||||
// global...
|
||||
|
||||
// FIXME: This should rewrite simple/straight-forward uses such as
|
||||
// getelementptr instructions to not use the Cast!
|
||||
ConstantPointerRef *NGCP = ConstantPointerRef::get(NG);
|
||||
G1->replaceAllUsesWith(ConstantExpr::getCast(NGCP, G1->getType()));
|
||||
G2->replaceAllUsesWith(ConstantExpr::getCast(NGCP, G2->getType()));
|
||||
|
||||
// Remove the two globals from the module now...
|
||||
M->getGlobalList().erase(G1);
|
||||
M->getGlobalList().erase(G2);
|
||||
|
||||
// Put the new global into the AppendingVars map so that we can handle
|
||||
// linking of more than two vars...
|
||||
Second->second = NG;
|
||||
}
|
||||
AppendingVars.erase(First);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// LinkModules - This function links two modules together, with the resulting
|
||||
@ -495,9 +588,21 @@ bool LinkModules(Module *Dest, const Module *Src, std::string *ErrorMsg) {
|
||||
//
|
||||
std::map<const Value*, Value*> ValueMap;
|
||||
|
||||
// Insert all of the globals in src into the Dest module... without
|
||||
// initializers
|
||||
if (LinkGlobals(Dest, Src, ValueMap, ErrorMsg)) return true;
|
||||
// AppendingVars - Keep track of global variables in the destination module
|
||||
// with appending linkage. After the module is linked together, they are
|
||||
// appended and the module is rewritten.
|
||||
//
|
||||
std::multimap<std::string, GlobalVariable *> AppendingVars;
|
||||
|
||||
// Add all of the appending globals already in the Dest module to
|
||||
// AppendingVars.
|
||||
for (Module::giterator I = Dest->gbegin(), E = Dest->gend(); I != E; ++I)
|
||||
AppendingVars.insert(std::make_pair(I->getName(), I));
|
||||
|
||||
// Insert all of the globals in src into the Dest module... without linking
|
||||
// initializers (which could refer to functions not yet mapped over).
|
||||
//
|
||||
if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, ErrorMsg)) return true;
|
||||
|
||||
// Link the functions together between the two modules, without doing function
|
||||
// bodies... this just adds external function prototypes to the Dest
|
||||
@ -518,6 +623,10 @@ bool LinkModules(Module *Dest, const Module *Src, std::string *ErrorMsg) {
|
||||
//
|
||||
if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true;
|
||||
|
||||
// If there were any appending global variables, link them together now.
|
||||
//
|
||||
if (LinkAppendingVars(Dest, AppendingVars, ErrorMsg)) return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -19,7 +19,7 @@
|
||||
// Error - Simple wrapper function to conditionally assign to E and return true.
|
||||
// This just makes error return conditions a little bit simpler...
|
||||
//
|
||||
static inline bool Error(std::string *E, std::string Message) {
|
||||
static inline bool Error(std::string *E, const std::string &Message) {
|
||||
if (E) *E = Message;
|
||||
return true;
|
||||
}
|
||||
@ -176,10 +176,11 @@ static Value *RemapOperand(const Value *In,
|
||||
|
||||
|
||||
// LinkGlobals - Loop through the global variables in the src module and merge
|
||||
// them into the dest module...
|
||||
// them into the dest module.
|
||||
//
|
||||
static bool LinkGlobals(Module *Dest, const Module *Src,
|
||||
std::map<const Value*, Value*> &ValueMap,
|
||||
std::multimap<std::string, GlobalVariable *> &AppendingVars,
|
||||
std::string *Err) {
|
||||
// We will need a module level symbol table if the src module has a module
|
||||
// level symbol table...
|
||||
@ -230,6 +231,10 @@ static bool LinkGlobals(Module *Dest, const Module *Src,
|
||||
|
||||
// Make sure to remember this mapping...
|
||||
ValueMap.insert(std::make_pair(SGV, NewDGV));
|
||||
if (SGV->hasAppendingLinkage())
|
||||
// Keep track that this is an appending variable...
|
||||
AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
|
||||
|
||||
} else if (SGV->isExternal()) {
|
||||
// If SGV is external or if both SGV & DGV are external.. Just link the
|
||||
// external globals, we aren't adding anything.
|
||||
@ -263,7 +268,20 @@ static bool LinkGlobals(Module *Dest, const Module *Src,
|
||||
// Okay, everything is cool, remember the mapping...
|
||||
ValueMap.insert(std::make_pair(SGV, DGV));
|
||||
} else if (SGV->hasAppendingLinkage()) {
|
||||
assert(0 && "FIXME: Appending linkage unimplemented!");
|
||||
// No linking is performed yet. Just insert a new copy of the global, and
|
||||
// keep track of the fact that it is an appending variable in the
|
||||
// AppendingVars map. The name is cleared out so that no linkage is
|
||||
// performed.
|
||||
GlobalVariable *NewDGV =
|
||||
new GlobalVariable(SGV->getType()->getElementType(),
|
||||
SGV->isConstant(), SGV->getLinkage(), /*init*/0,
|
||||
"", Dest);
|
||||
|
||||
// Make sure to remember this mapping...
|
||||
ValueMap.insert(std::make_pair(SGV, NewDGV));
|
||||
|
||||
// Keep track that this is an appending variable...
|
||||
AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
|
||||
} else {
|
||||
assert(0 && "Unknown linkage!");
|
||||
}
|
||||
@ -470,6 +488,81 @@ static bool LinkFunctionBodies(Module *Dest, const Module *Src,
|
||||
return false;
|
||||
}
|
||||
|
||||
// LinkAppendingVars - If there were any appending global variables, link them
|
||||
// together now. Return true on error.
|
||||
//
|
||||
static bool LinkAppendingVars(Module *M,
|
||||
std::multimap<std::string, GlobalVariable *> &AppendingVars,
|
||||
std::string *ErrorMsg) {
|
||||
if (AppendingVars.empty()) return false; // Nothing to do.
|
||||
|
||||
// Loop over the multimap of appending vars, processing any variables with the
|
||||
// same name, forming a new appending global variable with both of the
|
||||
// initializers merged together, then rewrite references to the old variables
|
||||
// and delete them.
|
||||
//
|
||||
std::vector<Constant*> Inits;
|
||||
while (AppendingVars.size() > 1) {
|
||||
// Get the first two elements in the map...
|
||||
std::multimap<std::string,
|
||||
GlobalVariable*>::iterator Second = AppendingVars.begin(), First=Second++;
|
||||
|
||||
// If the first two elements are for different names, there is no pair...
|
||||
// Otherwise there is a pair, so link them together...
|
||||
if (First->first == Second->first) {
|
||||
GlobalVariable *G1 = First->second, *G2 = Second->second;
|
||||
const ArrayType *T1 = cast<ArrayType>(G1->getType()->getElementType());
|
||||
const ArrayType *T2 = cast<ArrayType>(G2->getType()->getElementType());
|
||||
|
||||
// Check to see that they two arrays agree on type...
|
||||
if (T1->getElementType() != T2->getElementType())
|
||||
return Error(ErrorMsg,
|
||||
"Appending variables with different element types need to be linked!");
|
||||
if (G1->isConstant() != G2->isConstant())
|
||||
return Error(ErrorMsg,
|
||||
"Appending variables linked with different const'ness!");
|
||||
|
||||
unsigned NewSize = T1->getNumElements() + T2->getNumElements();
|
||||
ArrayType *NewType = ArrayType::get(T1->getElementType(), NewSize);
|
||||
|
||||
// Create the new global variable...
|
||||
GlobalVariable *NG =
|
||||
new GlobalVariable(NewType, G1->isConstant(), G1->getLinkage(),
|
||||
/*init*/0, First->first, M);
|
||||
|
||||
// Merge the initializer...
|
||||
Inits.reserve(NewSize);
|
||||
ConstantArray *I = cast<ConstantArray>(G1->getInitializer());
|
||||
for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i)
|
||||
Inits.push_back(cast<Constant>(I->getValues()[i]));
|
||||
I = cast<ConstantArray>(G2->getInitializer());
|
||||
for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i)
|
||||
Inits.push_back(cast<Constant>(I->getValues()[i]));
|
||||
NG->setInitializer(ConstantArray::get(NewType, Inits));
|
||||
Inits.clear();
|
||||
|
||||
// Replace any uses of the two global variables with uses of the new
|
||||
// global...
|
||||
|
||||
// FIXME: This should rewrite simple/straight-forward uses such as
|
||||
// getelementptr instructions to not use the Cast!
|
||||
ConstantPointerRef *NGCP = ConstantPointerRef::get(NG);
|
||||
G1->replaceAllUsesWith(ConstantExpr::getCast(NGCP, G1->getType()));
|
||||
G2->replaceAllUsesWith(ConstantExpr::getCast(NGCP, G2->getType()));
|
||||
|
||||
// Remove the two globals from the module now...
|
||||
M->getGlobalList().erase(G1);
|
||||
M->getGlobalList().erase(G2);
|
||||
|
||||
// Put the new global into the AppendingVars map so that we can handle
|
||||
// linking of more than two vars...
|
||||
Second->second = NG;
|
||||
}
|
||||
AppendingVars.erase(First);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// LinkModules - This function links two modules together, with the resulting
|
||||
@ -495,9 +588,21 @@ bool LinkModules(Module *Dest, const Module *Src, std::string *ErrorMsg) {
|
||||
//
|
||||
std::map<const Value*, Value*> ValueMap;
|
||||
|
||||
// Insert all of the globals in src into the Dest module... without
|
||||
// initializers
|
||||
if (LinkGlobals(Dest, Src, ValueMap, ErrorMsg)) return true;
|
||||
// AppendingVars - Keep track of global variables in the destination module
|
||||
// with appending linkage. After the module is linked together, they are
|
||||
// appended and the module is rewritten.
|
||||
//
|
||||
std::multimap<std::string, GlobalVariable *> AppendingVars;
|
||||
|
||||
// Add all of the appending globals already in the Dest module to
|
||||
// AppendingVars.
|
||||
for (Module::giterator I = Dest->gbegin(), E = Dest->gend(); I != E; ++I)
|
||||
AppendingVars.insert(std::make_pair(I->getName(), I));
|
||||
|
||||
// Insert all of the globals in src into the Dest module... without linking
|
||||
// initializers (which could refer to functions not yet mapped over).
|
||||
//
|
||||
if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, ErrorMsg)) return true;
|
||||
|
||||
// Link the functions together between the two modules, without doing function
|
||||
// bodies... this just adds external function prototypes to the Dest
|
||||
@ -518,6 +623,10 @@ bool LinkModules(Module *Dest, const Module *Src, std::string *ErrorMsg) {
|
||||
//
|
||||
if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true;
|
||||
|
||||
// If there were any appending global variables, link them together now.
|
||||
//
|
||||
if (LinkAppendingVars(Dest, AppendingVars, ErrorMsg)) return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -19,7 +19,7 @@
|
||||
// Error - Simple wrapper function to conditionally assign to E and return true.
|
||||
// This just makes error return conditions a little bit simpler...
|
||||
//
|
||||
static inline bool Error(std::string *E, std::string Message) {
|
||||
static inline bool Error(std::string *E, const std::string &Message) {
|
||||
if (E) *E = Message;
|
||||
return true;
|
||||
}
|
||||
@ -176,10 +176,11 @@ static Value *RemapOperand(const Value *In,
|
||||
|
||||
|
||||
// LinkGlobals - Loop through the global variables in the src module and merge
|
||||
// them into the dest module...
|
||||
// them into the dest module.
|
||||
//
|
||||
static bool LinkGlobals(Module *Dest, const Module *Src,
|
||||
std::map<const Value*, Value*> &ValueMap,
|
||||
std::multimap<std::string, GlobalVariable *> &AppendingVars,
|
||||
std::string *Err) {
|
||||
// We will need a module level symbol table if the src module has a module
|
||||
// level symbol table...
|
||||
@ -230,6 +231,10 @@ static bool LinkGlobals(Module *Dest, const Module *Src,
|
||||
|
||||
// Make sure to remember this mapping...
|
||||
ValueMap.insert(std::make_pair(SGV, NewDGV));
|
||||
if (SGV->hasAppendingLinkage())
|
||||
// Keep track that this is an appending variable...
|
||||
AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
|
||||
|
||||
} else if (SGV->isExternal()) {
|
||||
// If SGV is external or if both SGV & DGV are external.. Just link the
|
||||
// external globals, we aren't adding anything.
|
||||
@ -263,7 +268,20 @@ static bool LinkGlobals(Module *Dest, const Module *Src,
|
||||
// Okay, everything is cool, remember the mapping...
|
||||
ValueMap.insert(std::make_pair(SGV, DGV));
|
||||
} else if (SGV->hasAppendingLinkage()) {
|
||||
assert(0 && "FIXME: Appending linkage unimplemented!");
|
||||
// No linking is performed yet. Just insert a new copy of the global, and
|
||||
// keep track of the fact that it is an appending variable in the
|
||||
// AppendingVars map. The name is cleared out so that no linkage is
|
||||
// performed.
|
||||
GlobalVariable *NewDGV =
|
||||
new GlobalVariable(SGV->getType()->getElementType(),
|
||||
SGV->isConstant(), SGV->getLinkage(), /*init*/0,
|
||||
"", Dest);
|
||||
|
||||
// Make sure to remember this mapping...
|
||||
ValueMap.insert(std::make_pair(SGV, NewDGV));
|
||||
|
||||
// Keep track that this is an appending variable...
|
||||
AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
|
||||
} else {
|
||||
assert(0 && "Unknown linkage!");
|
||||
}
|
||||
@ -470,6 +488,81 @@ static bool LinkFunctionBodies(Module *Dest, const Module *Src,
|
||||
return false;
|
||||
}
|
||||
|
||||
// LinkAppendingVars - If there were any appending global variables, link them
|
||||
// together now. Return true on error.
|
||||
//
|
||||
static bool LinkAppendingVars(Module *M,
|
||||
std::multimap<std::string, GlobalVariable *> &AppendingVars,
|
||||
std::string *ErrorMsg) {
|
||||
if (AppendingVars.empty()) return false; // Nothing to do.
|
||||
|
||||
// Loop over the multimap of appending vars, processing any variables with the
|
||||
// same name, forming a new appending global variable with both of the
|
||||
// initializers merged together, then rewrite references to the old variables
|
||||
// and delete them.
|
||||
//
|
||||
std::vector<Constant*> Inits;
|
||||
while (AppendingVars.size() > 1) {
|
||||
// Get the first two elements in the map...
|
||||
std::multimap<std::string,
|
||||
GlobalVariable*>::iterator Second = AppendingVars.begin(), First=Second++;
|
||||
|
||||
// If the first two elements are for different names, there is no pair...
|
||||
// Otherwise there is a pair, so link them together...
|
||||
if (First->first == Second->first) {
|
||||
GlobalVariable *G1 = First->second, *G2 = Second->second;
|
||||
const ArrayType *T1 = cast<ArrayType>(G1->getType()->getElementType());
|
||||
const ArrayType *T2 = cast<ArrayType>(G2->getType()->getElementType());
|
||||
|
||||
// Check to see that they two arrays agree on type...
|
||||
if (T1->getElementType() != T2->getElementType())
|
||||
return Error(ErrorMsg,
|
||||
"Appending variables with different element types need to be linked!");
|
||||
if (G1->isConstant() != G2->isConstant())
|
||||
return Error(ErrorMsg,
|
||||
"Appending variables linked with different const'ness!");
|
||||
|
||||
unsigned NewSize = T1->getNumElements() + T2->getNumElements();
|
||||
ArrayType *NewType = ArrayType::get(T1->getElementType(), NewSize);
|
||||
|
||||
// Create the new global variable...
|
||||
GlobalVariable *NG =
|
||||
new GlobalVariable(NewType, G1->isConstant(), G1->getLinkage(),
|
||||
/*init*/0, First->first, M);
|
||||
|
||||
// Merge the initializer...
|
||||
Inits.reserve(NewSize);
|
||||
ConstantArray *I = cast<ConstantArray>(G1->getInitializer());
|
||||
for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i)
|
||||
Inits.push_back(cast<Constant>(I->getValues()[i]));
|
||||
I = cast<ConstantArray>(G2->getInitializer());
|
||||
for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i)
|
||||
Inits.push_back(cast<Constant>(I->getValues()[i]));
|
||||
NG->setInitializer(ConstantArray::get(NewType, Inits));
|
||||
Inits.clear();
|
||||
|
||||
// Replace any uses of the two global variables with uses of the new
|
||||
// global...
|
||||
|
||||
// FIXME: This should rewrite simple/straight-forward uses such as
|
||||
// getelementptr instructions to not use the Cast!
|
||||
ConstantPointerRef *NGCP = ConstantPointerRef::get(NG);
|
||||
G1->replaceAllUsesWith(ConstantExpr::getCast(NGCP, G1->getType()));
|
||||
G2->replaceAllUsesWith(ConstantExpr::getCast(NGCP, G2->getType()));
|
||||
|
||||
// Remove the two globals from the module now...
|
||||
M->getGlobalList().erase(G1);
|
||||
M->getGlobalList().erase(G2);
|
||||
|
||||
// Put the new global into the AppendingVars map so that we can handle
|
||||
// linking of more than two vars...
|
||||
Second->second = NG;
|
||||
}
|
||||
AppendingVars.erase(First);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// LinkModules - This function links two modules together, with the resulting
|
||||
@ -495,9 +588,21 @@ bool LinkModules(Module *Dest, const Module *Src, std::string *ErrorMsg) {
|
||||
//
|
||||
std::map<const Value*, Value*> ValueMap;
|
||||
|
||||
// Insert all of the globals in src into the Dest module... without
|
||||
// initializers
|
||||
if (LinkGlobals(Dest, Src, ValueMap, ErrorMsg)) return true;
|
||||
// AppendingVars - Keep track of global variables in the destination module
|
||||
// with appending linkage. After the module is linked together, they are
|
||||
// appended and the module is rewritten.
|
||||
//
|
||||
std::multimap<std::string, GlobalVariable *> AppendingVars;
|
||||
|
||||
// Add all of the appending globals already in the Dest module to
|
||||
// AppendingVars.
|
||||
for (Module::giterator I = Dest->gbegin(), E = Dest->gend(); I != E; ++I)
|
||||
AppendingVars.insert(std::make_pair(I->getName(), I));
|
||||
|
||||
// Insert all of the globals in src into the Dest module... without linking
|
||||
// initializers (which could refer to functions not yet mapped over).
|
||||
//
|
||||
if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, ErrorMsg)) return true;
|
||||
|
||||
// Link the functions together between the two modules, without doing function
|
||||
// bodies... this just adds external function prototypes to the Dest
|
||||
@ -518,6 +623,10 @@ bool LinkModules(Module *Dest, const Module *Src, std::string *ErrorMsg) {
|
||||
//
|
||||
if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true;
|
||||
|
||||
// If there were any appending global variables, link them together now.
|
||||
//
|
||||
if (LinkAppendingVars(Dest, AppendingVars, ErrorMsg)) return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user