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Use a reference instead of a pointer.
This makes using a std::unique_ptr in the caller more convenient. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214433 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -213,7 +213,7 @@ static int printLineInfoForInput() {
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Dyld.resolveRelocations();
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std::unique_ptr<DIContext> Context(
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DIContext::getDWARFContext(LoadedObject->getObjectFile()));
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DIContext::getDWARFContext(*LoadedObject->getObjectFile()));
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// Use symbol info to iterate functions in the object.
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for (object::symbol_iterator I = LoadedObject->begin_symbols(),
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