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make explicit that we not handle several mmx shuffles
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@113058 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -5467,19 +5467,19 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) const {
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SmallVector<int, 16> M;
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SVOp->getMask(M);
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// Very little shuffling can be done for 64-bit vectors right now.
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if (VT.getSizeInBits() == 64)
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return isPALIGNRMask(M, VT, Subtarget->hasSSSE3()) ? Op : SDValue();
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// FIXME: pshufb, blends, shifts.
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if (VT.getVectorNumElements() == 2)
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return Op;
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if (isPALIGNRMask(M, VT, HasSSSE3))
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return getTargetShuffleNode(X86ISD::PALIGN, dl, VT, V1, V2,
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X86::getShufflePALIGNRImmediate(SVOp),
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DAG);
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// MMX shuffles not already handled must be expanded.
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if (VT.getSizeInBits() == 64)
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return SDValue();
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// FIXME: pshufb, blends, shifts.
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if (VT.getVectorNumElements() == 2)
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return Op;
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if (ShuffleVectorSDNode::isSplatMask(&M[0], VT) &&
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SVOp->getSplatIndex() == 0 && V2IsUndef) {
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if (VT == MVT::v2f64)
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