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https://github.com/c64scene-ar/llvm-6502.git
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Fix Whitespace.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123152 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -155,7 +155,7 @@ Archive::fillHeader(const ArchiveMember &mbr, ArchiveMemberHeader& hdr,
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// Insert a file into the archive before some other member. This also takes care
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// of extracting the necessary flags and information from the file.
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bool
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Archive::addFileBefore(const sys::Path& filePath, iterator where,
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Archive::addFileBefore(const sys::Path& filePath, iterator where,
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std::string* ErrMsg) {
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bool Exists;
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if (sys::fs::exists(filePath.str(), Exists) || !Exists) {
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@ -232,7 +232,7 @@ Archive::writeMember(
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std::vector<std::string> symbols;
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std::string FullMemberName = archPath.str() + "(" + member.getPath().str()
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+ ")";
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Module* M =
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Module* M =
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GetBitcodeSymbols(data, fSize, FullMemberName, Context, symbols, ErrMsg);
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// If the bitcode parsed successfully
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@ -421,7 +421,7 @@ Archive::writeToDisk(bool CreateSymbolTable, bool TruncateNames, bool Compress,
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}
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const char* base = arch->getBufferStart();
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// Open another temporary file in order to avoid invalidating the
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// Open another temporary file in order to avoid invalidating the
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// mmapped data
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if (FinalFilePath.createTemporaryFileOnDisk(ErrMsg))
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return true;
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@ -462,17 +462,17 @@ Archive::writeToDisk(bool CreateSymbolTable, bool TruncateNames, bool Compress,
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// Close up shop
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FinalFile.close();
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} // free arch.
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// Move the final file over top of TmpArchive
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if (FinalFilePath.renamePathOnDisk(TmpArchive, ErrMsg))
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return true;
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}
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// Before we replace the actual archive, we need to forget all the
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// members, since they point to data in that old archive. We need to do
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// this because we cannot replace an open file on Windows.
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cleanUpMemory();
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if (TmpArchive.renamePathOnDisk(archPath, ErrMsg))
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return true;
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