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Outline cleanup handlers for native Windows C++ exception handling
Differential Revision: http://reviews.llvm.org/D7865 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231117 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -51,6 +51,8 @@ typedef MapVector<Value *, HandlerAllocas> FrameVarInfoMap;
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class WinEHPrepare : public FunctionPass {
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std::unique_ptr<FunctionPass> DwarfPrepare;
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enum HandlerType { Catch, Cleanup };
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public:
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static char ID; // Pass identification, replacement for typeid.
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WinEHPrepare(const TargetMachine *TM = nullptr)
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@ -69,9 +71,10 @@ public:
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private:
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bool prepareCPPEHHandlers(Function &F,
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SmallVectorImpl<LandingPadInst *> &LPads);
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bool outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
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LandingPadInst *LPad, CallInst *&EHAlloc,
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AllocaInst *&EHObjPtr, FrameVarInfoMap &VarInfo);
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bool outlineHandler(HandlerType CatchOrCleanup, Function *SrcFn,
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Constant *SelectorType, LandingPadInst *LPad,
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CallInst *&EHAlloc, AllocaInst *&EHObjPtr,
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FrameVarInfoMap &VarInfo);
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};
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class WinEHFrameVariableMaterializer : public ValueMaterializer {
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@ -87,12 +90,11 @@ private:
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IRBuilder<> Builder;
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};
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class WinEHCatchDirector : public CloningDirector {
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class WinEHCloningDirectorBase : public CloningDirector {
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public:
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WinEHCatchDirector(LandingPadInst *LPI, Function *CatchFn, Value *Selector,
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Value *EHObj, FrameVarInfoMap &VarInfo)
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: LPI(LPI), CurrentSelector(Selector->stripPointerCasts()), EHObj(EHObj),
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Materializer(CatchFn, VarInfo),
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WinEHCloningDirectorBase(LandingPadInst *LPI, Function *HandlerFn,
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FrameVarInfoMap &VarInfo)
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: LPI(LPI), Materializer(HandlerFn, VarInfo),
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SelectorIDType(Type::getInt32Ty(LPI->getContext())),
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Int8PtrType(Type::getInt8PtrTy(LPI->getContext())) {}
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@ -100,12 +102,23 @@ public:
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const Instruction *Inst,
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BasicBlock *NewBB) override;
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virtual CloningAction handleBeginCatch(ValueToValueMapTy &VMap,
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const Instruction *Inst,
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BasicBlock *NewBB) = 0;
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virtual CloningAction handleEndCatch(ValueToValueMapTy &VMap,
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const Instruction *Inst,
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BasicBlock *NewBB) = 0;
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virtual CloningAction handleTypeIdFor(ValueToValueMapTy &VMap,
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const Instruction *Inst,
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BasicBlock *NewBB) = 0;
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virtual CloningAction handleResume(ValueToValueMapTy &VMap,
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const ResumeInst *Resume,
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BasicBlock *NewBB) = 0;
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ValueMaterializer *getValueMaterializer() override { return &Materializer; }
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private:
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protected:
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LandingPadInst *LPI;
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Value *CurrentSelector;
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Value *EHObj;
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WinEHFrameVariableMaterializer Materializer;
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Type *SelectorIDType;
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Type *Int8PtrType;
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@ -115,6 +128,48 @@ private:
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const Value *EHPtrStoreAddr;
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const Value *SelectorStoreAddr;
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};
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class WinEHCatchDirector : public WinEHCloningDirectorBase {
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public:
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WinEHCatchDirector(LandingPadInst *LPI, Function *CatchFn, Value *Selector,
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Value *EHObj, FrameVarInfoMap &VarInfo)
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: WinEHCloningDirectorBase(LPI, CatchFn, VarInfo), EHObj(EHObj),
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CurrentSelector(Selector->stripPointerCasts()) {}
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CloningAction handleBeginCatch(ValueToValueMapTy &VMap,
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const Instruction *Inst,
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BasicBlock *NewBB) override;
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CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst,
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BasicBlock *NewBB) override;
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CloningAction handleTypeIdFor(ValueToValueMapTy &VMap,
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const Instruction *Inst,
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BasicBlock *NewBB) override;
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CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume,
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BasicBlock *NewBB) override;
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private:
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Value *CurrentSelector;
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Value *EHObj;
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};
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class WinEHCleanupDirector : public WinEHCloningDirectorBase {
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public:
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WinEHCleanupDirector(LandingPadInst *LPI, Function *CleanupFn,
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FrameVarInfoMap &VarInfo)
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: WinEHCloningDirectorBase(LPI, CleanupFn, VarInfo) {}
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CloningAction handleBeginCatch(ValueToValueMapTy &VMap,
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const Instruction *Inst,
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BasicBlock *NewBB) override;
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CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst,
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BasicBlock *NewBB) override;
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CloningAction handleTypeIdFor(ValueToValueMapTy &VMap,
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const Instruction *Inst,
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BasicBlock *NewBB) override;
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CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume,
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BasicBlock *NewBB) override;
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};
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} // end anonymous namespace
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char WinEHPrepare::ID = 0;
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@ -213,8 +268,8 @@ bool WinEHPrepare::prepareCPPEHHandlers(
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// HandlerData vector.
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CallInst *EHAlloc = nullptr;
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AllocaInst *EHObjPtr = nullptr;
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bool Outlined = outlineCatchHandler(&F, LPad->getClause(Idx), LPad,
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EHAlloc, EHObjPtr, FrameVarInfo);
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bool Outlined = outlineHandler(Catch, &F, LPad->getClause(Idx), LPad,
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EHAlloc, EHObjPtr, FrameVarInfo);
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if (Outlined) {
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HandlersOutlined = true;
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// These values must be resolved after all handlers have been
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@ -226,7 +281,26 @@ bool WinEHPrepare::prepareCPPEHHandlers(
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}
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} // End if (isCatch)
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} // End for each clause
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} // End for each landingpad
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// FIXME: This only handles the simple case where there is a 1:1
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// correspondence between landing pad and cleanup blocks.
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// It does not handle cases where there are catch blocks between
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// cleanup blocks or the case where a cleanup block is shared by
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// multiple landing pads. Those cases will be supported later
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// when landing pad block analysis is added.
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if (LPad->isCleanup()) {
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CallInst *EHAlloc = nullptr;
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AllocaInst *IgnoreEHObjPtr = nullptr;
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bool Outlined = outlineHandler(Cleanup, &F, nullptr, LPad, EHAlloc,
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IgnoreEHObjPtr, FrameVarInfo);
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if (Outlined) {
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HandlersOutlined = true;
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// This value must be resolved after all handlers have been outlined.
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if (EHAlloc)
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HandlerAllocs.push_back(EHAlloc);
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}
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}
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} // End for each landingpad
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// If nothing got outlined, there is no more processing to be done.
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if (!HandlersOutlined)
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@ -414,10 +488,10 @@ bool WinEHPrepare::prepareCPPEHHandlers(
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return HandlersOutlined;
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}
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bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
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LandingPadInst *LPad, CallInst *&EHAlloc,
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AllocaInst *&EHObjPtr,
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FrameVarInfoMap &VarInfo) {
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bool WinEHPrepare::outlineHandler(HandlerType CatchOrCleanup, Function *SrcFn,
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Constant *SelectorType, LandingPadInst *LPad,
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CallInst *&EHAlloc, AllocaInst *&EHObjPtr,
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FrameVarInfoMap &VarInfo) {
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Module *M = SrcFn->getParent();
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LLVMContext &Context = M->getContext();
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@ -426,14 +500,22 @@ bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
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std::vector<Type *> ArgTys;
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ArgTys.push_back(Int8PtrType);
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ArgTys.push_back(Int8PtrType);
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FunctionType *FnType = FunctionType::get(Int8PtrType, ArgTys, false);
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Function *CatchHandler = Function::Create(
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FnType, GlobalVariable::ExternalLinkage, SrcFn->getName() + ".catch", M);
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Function *Handler;
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if (CatchOrCleanup == Catch) {
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FunctionType *FnType = FunctionType::get(Int8PtrType, ArgTys, false);
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Handler = Function::Create(FnType, GlobalVariable::InternalLinkage,
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SrcFn->getName() + ".catch", M);
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} else {
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FunctionType *FnType =
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FunctionType::get(Type::getVoidTy(Context), ArgTys, false);
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Handler = Function::Create(FnType, GlobalVariable::InternalLinkage,
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SrcFn->getName() + ".cleanup", M);
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}
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// Generate a standard prolog to setup the frame recovery structure.
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IRBuilder<> Builder(Context);
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BasicBlock *Entry = BasicBlock::Create(Context, "catch.entry");
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CatchHandler->getBasicBlockList().push_front(Entry);
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BasicBlock *Entry = BasicBlock::Create(Context, "entry");
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Handler->getBasicBlockList().push_front(Entry);
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Builder.SetInsertPoint(Entry);
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Builder.SetCurrentDebugLocation(LPad->getDebugLoc());
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@ -451,36 +533,43 @@ bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
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Function *RecoverFrameFn =
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Intrinsic::getDeclaration(M, Intrinsic::framerecover);
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Value *RecoverArgs[] = {Builder.CreateBitCast(SrcFn, Int8PtrType, ""),
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&(CatchHandler->getArgumentList().back())};
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&(Handler->getArgumentList().back())};
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EHAlloc = Builder.CreateCall(RecoverFrameFn, RecoverArgs, "eh.alloc");
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// This alloca is only temporary. We'll be replacing it once we know all the
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// frame variables that need to go in the frame allocation structure.
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EHObjPtr = Builder.CreateAlloca(Int8PtrType, 0, "eh.obj.ptr");
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std::unique_ptr<WinEHCloningDirectorBase> Director;
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// This will give us a raw pointer to the exception object, which
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// corresponds to the formal parameter of the catch statement. If the
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// handler uses this object, we will generate code during the outlining
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// process to cast the pointer to the appropriate type and deference it
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// as necessary. The un-outlined landing pad code represents the
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// exception object as the result of the llvm.eh.begincatch call.
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Value *EHObj = Builder.CreateLoad(EHObjPtr, false, "eh.obj");
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if (CatchOrCleanup == Catch) {
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// This alloca is only temporary. We'll be replacing it once we know all
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// the frame variables that need to go in the frame allocation structure.
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EHObjPtr = Builder.CreateAlloca(Int8PtrType, 0, "eh.obj.ptr");
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// This will give us a raw pointer to the exception object, which
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// corresponds to the formal parameter of the catch statement. If the
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// handler uses this object, we will generate code during the outlining
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// process to cast the pointer to the appropriate type and deference it
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// as necessary. The un-outlined landing pad code represents the
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// exception object as the result of the llvm.eh.begincatch call.
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Value *EHObj = Builder.CreateLoad(EHObjPtr, false, "eh.obj");
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Director.reset(
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new WinEHCatchDirector(LPad, Handler, SelectorType, EHObj, VarInfo));
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} else {
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Director.reset(new WinEHCleanupDirector(LPad, Handler, VarInfo));
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}
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ValueToValueMapTy VMap;
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// FIXME: Map other values referenced in the filter handler.
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WinEHCatchDirector Director(LPad, CatchHandler, SelectorType, EHObj, VarInfo);
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SmallVector<ReturnInst *, 8> Returns;
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ClonedCodeInfo InlinedFunctionInfo;
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BasicBlock::iterator II = LPad;
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CloneAndPruneIntoFromInst(CatchHandler, SrcFn, ++II, VMap,
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/*ModuleLevelChanges=*/false, Returns, "",
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&InlinedFunctionInfo,
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SrcFn->getParent()->getDataLayout(), &Director);
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CloneAndPruneIntoFromInst(
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Handler, SrcFn, ++II, VMap,
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/*ModuleLevelChanges=*/false, Returns, "", &InlinedFunctionInfo,
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SrcFn->getParent()->getDataLayout(), Director.get());
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// Move all the instructions in the first cloned block into our entry block.
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BasicBlock *FirstClonedBB = std::next(Function::iterator(Entry));
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@ -490,7 +579,7 @@ bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
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return true;
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}
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CloningDirector::CloningAction WinEHCatchDirector::handleInstruction(
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CloningDirector::CloningAction WinEHCloningDirectorBase::handleInstruction(
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ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
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// Intercept instructions which extract values from the landing pad aggregate.
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if (auto *Extract = dyn_cast<ExtractValueInst>(Inst)) {
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@ -560,67 +649,132 @@ CloningDirector::CloningAction WinEHCatchDirector::handleInstruction(
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return CloningDirector::CloneInstruction;
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}
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if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) {
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// The argument to the call is some form of the first element of the
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// landingpad aggregate value, but that doesn't matter. It isn't used
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// here.
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// The return value of this instruction, however, is used to access the
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// EH object pointer. We have generated an instruction to get that value
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// from the EH alloc block, so we can just map to that here.
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VMap[Inst] = EHObj;
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return CloningDirector::SkipInstruction;
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}
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if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) {
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auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
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// It might be interesting to track whether or not we are inside a catch
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// function, but that might make the algorithm more brittle than it needs
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// to be.
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if (auto *Resume = dyn_cast<ResumeInst>(Inst))
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return handleResume(VMap, Resume, NewBB);
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// The end catch call can occur in one of two places: either in a
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// landingpad
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// block that is part of the catch handlers exception mechanism, or at the
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// end of the catch block. If it occurs in a landing pad, we must skip it
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// and continue so that the landing pad gets cloned.
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// FIXME: This case isn't fully supported yet and shouldn't turn up in any
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// of the test cases until it is.
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if (IntrinCall->getParent()->isLandingPad())
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return CloningDirector::SkipInstruction;
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// If an end catch occurs anywhere else the next instruction should be an
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// unconditional branch instruction that we want to replace with a return
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// to the the address of the branch target.
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const BasicBlock *EndCatchBB = IntrinCall->getParent();
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const TerminatorInst *Terminator = EndCatchBB->getTerminator();
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const BranchInst *Branch = dyn_cast<BranchInst>(Terminator);
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assert(Branch && Branch->isUnconditional());
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assert(std::next(BasicBlock::const_iterator(IntrinCall)) ==
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BasicBlock::const_iterator(Branch));
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ReturnInst::Create(NewBB->getContext(),
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BlockAddress::get(Branch->getSuccessor(0)), NewBB);
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// We just added a terminator to the cloned block.
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// Tell the caller to stop processing the current basic block so that
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// the branch instruction will be skipped.
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return CloningDirector::StopCloningBB;
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}
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if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) {
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auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
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Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts();
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// This causes a replacement that will collapse the landing pad CFG based
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// on the filter function we intend to match.
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if (Selector == CurrentSelector)
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VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
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else
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VMap[Inst] = ConstantInt::get(SelectorIDType, 0);
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// Tell the caller not to clone this instruction.
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return CloningDirector::SkipInstruction;
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}
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if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>()))
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return handleBeginCatch(VMap, Inst, NewBB);
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if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>()))
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return handleEndCatch(VMap, Inst, NewBB);
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if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>()))
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return handleTypeIdFor(VMap, Inst, NewBB);
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// Continue with the default cloning behavior.
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return CloningDirector::CloneInstruction;
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}
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CloningDirector::CloningAction WinEHCatchDirector::handleBeginCatch(
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ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
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// The argument to the call is some form of the first element of the
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// landingpad aggregate value, but that doesn't matter. It isn't used
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// here.
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// The return value of this instruction, however, is used to access the
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// EH object pointer. We have generated an instruction to get that value
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// from the EH alloc block, so we can just map to that here.
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VMap[Inst] = EHObj;
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return CloningDirector::SkipInstruction;
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}
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CloningDirector::CloningAction
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WinEHCatchDirector::handleEndCatch(ValueToValueMapTy &VMap,
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const Instruction *Inst, BasicBlock *NewBB) {
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auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
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// It might be interesting to track whether or not we are inside a catch
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// function, but that might make the algorithm more brittle than it needs
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// to be.
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// The end catch call can occur in one of two places: either in a
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// landingpad
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// block that is part of the catch handlers exception mechanism, or at the
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// end of the catch block. If it occurs in a landing pad, we must skip it
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// and continue so that the landing pad gets cloned.
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// FIXME: This case isn't fully supported yet and shouldn't turn up in any
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// of the test cases until it is.
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if (IntrinCall->getParent()->isLandingPad())
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return CloningDirector::SkipInstruction;
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// If an end catch occurs anywhere else the next instruction should be an
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// unconditional branch instruction that we want to replace with a return
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// to the the address of the branch target.
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const BasicBlock *EndCatchBB = IntrinCall->getParent();
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const TerminatorInst *Terminator = EndCatchBB->getTerminator();
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const BranchInst *Branch = dyn_cast<BranchInst>(Terminator);
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assert(Branch && Branch->isUnconditional());
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assert(std::next(BasicBlock::const_iterator(IntrinCall)) ==
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BasicBlock::const_iterator(Branch));
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ReturnInst::Create(NewBB->getContext(),
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BlockAddress::get(Branch->getSuccessor(0)), NewBB);
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// We just added a terminator to the cloned block.
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// Tell the caller to stop processing the current basic block so that
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// the branch instruction will be skipped.
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return CloningDirector::StopCloningBB;
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}
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CloningDirector::CloningAction WinEHCatchDirector::handleTypeIdFor(
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ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
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auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
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Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts();
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// This causes a replacement that will collapse the landing pad CFG based
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// on the filter function we intend to match.
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if (Selector == CurrentSelector)
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VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
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else
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VMap[Inst] = ConstantInt::get(SelectorIDType, 0);
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// Tell the caller not to clone this instruction.
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return CloningDirector::SkipInstruction;
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}
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CloningDirector::CloningAction
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WinEHCatchDirector::handleResume(ValueToValueMapTy &VMap,
|
||||
const ResumeInst *Resume, BasicBlock *NewBB) {
|
||||
// Resume instructions shouldn't be reachable from catch handlers.
|
||||
// We still need to handle it, but it will be pruned.
|
||||
BasicBlock::InstListType &InstList = NewBB->getInstList();
|
||||
InstList.push_back(new UnreachableInst(NewBB->getContext()));
|
||||
return CloningDirector::StopCloningBB;
|
||||
}
|
||||
|
||||
CloningDirector::CloningAction WinEHCleanupDirector::handleBeginCatch(
|
||||
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
|
||||
// Catch blocks within cleanup handlers will always be unreachable.
|
||||
// We'll insert an unreachable instruction now, but it will be pruned
|
||||
// before the cloning process is complete.
|
||||
BasicBlock::InstListType &InstList = NewBB->getInstList();
|
||||
InstList.push_back(new UnreachableInst(NewBB->getContext()));
|
||||
return CloningDirector::StopCloningBB;
|
||||
}
|
||||
|
||||
CloningDirector::CloningAction WinEHCleanupDirector::handleEndCatch(
|
||||
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
|
||||
// Catch blocks within cleanup handlers will always be unreachable.
|
||||
// We'll insert an unreachable instruction now, but it will be pruned
|
||||
// before the cloning process is complete.
|
||||
BasicBlock::InstListType &InstList = NewBB->getInstList();
|
||||
InstList.push_back(new UnreachableInst(NewBB->getContext()));
|
||||
return CloningDirector::StopCloningBB;
|
||||
}
|
||||
|
||||
CloningDirector::CloningAction WinEHCleanupDirector::handleTypeIdFor(
|
||||
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
|
||||
// This causes a replacement that will collapse the landing pad CFG
|
||||
// to just the cleanup code.
|
||||
VMap[Inst] = ConstantInt::get(SelectorIDType, 0);
|
||||
// Tell the caller not to clone this instruction.
|
||||
return CloningDirector::SkipInstruction;
|
||||
}
|
||||
|
||||
CloningDirector::CloningAction WinEHCleanupDirector::handleResume(
|
||||
ValueToValueMapTy &VMap, const ResumeInst *Resume, BasicBlock *NewBB) {
|
||||
ReturnInst::Create(NewBB->getContext(), nullptr, NewBB);
|
||||
|
||||
// We just added a terminator to the cloned block.
|
||||
// Tell the caller to stop processing the current basic block so that
|
||||
// the branch instruction will be skipped.
|
||||
return CloningDirector::StopCloningBB;
|
||||
}
|
||||
|
||||
WinEHFrameVariableMaterializer::WinEHFrameVariableMaterializer(
|
||||
Function *OutlinedFn, FrameVarInfoMap &FrameVarInfo)
|
||||
: FrameVarInfo(FrameVarInfo), Builder(OutlinedFn->getContext()) {
|
||||
|
@ -52,8 +52,8 @@ try.cont: ; preds = %invoke.cont2, %invo
|
||||
ret void
|
||||
}
|
||||
|
||||
; CHECK: define i8* @_Z4testv.catch(i8*, i8*) {
|
||||
; CHECK: catch.entry:
|
||||
; CHECK: define internal i8* @_Z4testv.catch(i8*, i8*) {
|
||||
; CHECK: entry:
|
||||
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1)
|
||||
; CHECK: %eh.data = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
|
||||
; CHECK: %eh.obj.ptr = getelementptr inbounds %struct._Z4testv.ehdata, %struct._Z4testv.ehdata* %eh.data, i32 0, i32 1
|
||||
|
@ -83,8 +83,8 @@ eh.resume: ; preds = %catch.dispatch
|
||||
resume { i8*, i32 } %lpad.val5
|
||||
}
|
||||
|
||||
; CHECK-LABEL: define i8* @_Z4testv.catch(i8*, i8*) {
|
||||
; CHECK: catch.entry:
|
||||
; CHECK: define internal i8* @_Z4testv.catch(i8*, i8*) {
|
||||
; CHECK: entry:
|
||||
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1)
|
||||
; CHECK: %eh.data = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
|
||||
; CHECK: %eh.obj.ptr = getelementptr inbounds %struct._Z4testv.ehdata, %struct._Z4testv.ehdata* %eh.data, i32 0, i32 1
|
||||
|
@ -177,8 +177,8 @@ eh.resume: ; preds = %catch.dispatch
|
||||
}
|
||||
|
||||
; The following catch handler should be outlined.
|
||||
; CHECK-LABEL: define i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) {
|
||||
; CHECK: catch.entry:
|
||||
; CHECK-LABEL: define internal i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) {
|
||||
; CHECK: entry:
|
||||
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1)
|
||||
; CHECK: %eh.data = bitcast i8* %eh.alloc to %"struct.\01?test@@YAXXZ.ehdata"*
|
||||
; CHECK: %eh.obj.ptr = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata", %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 1
|
||||
@ -201,7 +201,7 @@ eh.resume: ; preds = %catch.dispatch
|
||||
; CHECK: %cmp1 = icmp eq i32 %tmp14, %tmp15
|
||||
; CHECK: br i1 %cmp1, label %if.then, label %if.else
|
||||
;
|
||||
; CHECK: if.then: ; preds = %catch.entry
|
||||
; CHECK: if.then: ; preds = %entry
|
||||
; CHECK: %tmp16 = load i32, i32* %e, align 4
|
||||
; CHECK: %b = getelementptr inbounds %struct.SomeData, %struct.SomeData* %Data, i32 0, i32 1
|
||||
; CHECK: %tmp17 = load i32, i32* %b, align 4
|
||||
@ -209,7 +209,7 @@ eh.resume: ; preds = %catch.dispatch
|
||||
; CHECK: store i32 %add2, i32* %b, align 4
|
||||
; CHECK: br label %if.end
|
||||
;
|
||||
; CHECK: if.else: ; preds = %catch.entry
|
||||
; CHECK: if.else: ; preds = %entry
|
||||
; CHECK: %tmp18 = load i32, i32* %e, align 4
|
||||
; CHECK: %a3 = getelementptr inbounds %struct.SomeData, %struct.SomeData* %Data, i32 0, i32 0
|
||||
; CHECK: %tmp19 = load i32, i32* %a3, align 4
|
||||
|
@ -130,8 +130,8 @@ eh.resume: ; preds = %ehcleanup
|
||||
}
|
||||
|
||||
; The following catch handler should be outlined.
|
||||
; CHECK: define i8* @"\01?test@@YAHUA@@@Z.catch"(i8*, i8*) {
|
||||
; CHECK: catch.entry:
|
||||
; CHECK: define internal i8* @"\01?test@@YAHUA@@@Z.catch"(i8*, i8*) {
|
||||
; CHECK: entry:
|
||||
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (i32 (<{ %struct.A }>*)* @"\01?test@@YAHUA@@@Z" to i8*), i8* %1)
|
||||
; CHECK: %eh.data = bitcast i8* %eh.alloc to %"struct.\01?test@@YAHUA@@@Z.ehdata"*
|
||||
; CHECK: %eh.obj.ptr = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata", %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 1
|
||||
|
92
test/CodeGen/X86/cppeh-min-unwind.ll
Normal file
92
test/CodeGen/X86/cppeh-min-unwind.ll
Normal file
@ -0,0 +1,92 @@
|
||||
; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s
|
||||
|
||||
; This test was generated from the following source:
|
||||
;
|
||||
; class SomeClass {
|
||||
; public:
|
||||
; SomeClass();
|
||||
; ~SomeClass();
|
||||
; };
|
||||
;
|
||||
; void test() {
|
||||
; SomeClass obj;
|
||||
; may_throw();
|
||||
; }
|
||||
|
||||
|
||||
; ModuleID = 'min-unwind.cpp'
|
||||
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
|
||||
target triple = "x86_64-pc-windows-msvc"
|
||||
|
||||
; This structure should be created for the frame allocation.
|
||||
; CHECK: %struct._Z4testv.ehdata = type { i32, i8*, %class.SomeClass }
|
||||
|
||||
%class.SomeClass = type { [28 x i32] }
|
||||
|
||||
; The function entry should be rewritten like this.
|
||||
; CHECK: define void @_Z4testv() #0 {
|
||||
; CHECK: entry:
|
||||
; CHECK: %frame.alloc = call i8* @llvm.frameallocate(i32 128)
|
||||
; CHECK: %eh.data = bitcast i8* %frame.alloc to %struct._Z4testv.ehdata*
|
||||
; CHECK-NOT: %obj = alloca %class.SomeClass, align 4
|
||||
; CHECK: %obj = getelementptr inbounds %struct._Z4testv.ehdata, %struct._Z4testv.ehdata* %eh.data, i32 0, i32 2
|
||||
|
||||
; Function Attrs: uwtable
|
||||
define void @_Z4testv() #0 {
|
||||
entry:
|
||||
%obj = alloca %class.SomeClass, align 4
|
||||
%exn.slot = alloca i8*
|
||||
%ehselector.slot = alloca i32
|
||||
call void @_ZN9SomeClassC1Ev(%class.SomeClass* %obj)
|
||||
invoke void @_Z9may_throwv()
|
||||
to label %invoke.cont unwind label %lpad
|
||||
|
||||
invoke.cont: ; preds = %entry
|
||||
call void @_ZN9SomeClassD1Ev(%class.SomeClass* %obj)
|
||||
ret void
|
||||
|
||||
lpad: ; preds = %entry
|
||||
%tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
|
||||
cleanup
|
||||
%tmp1 = extractvalue { i8*, i32 } %tmp, 0
|
||||
store i8* %tmp1, i8** %exn.slot
|
||||
%tmp2 = extractvalue { i8*, i32 } %tmp, 1
|
||||
store i32 %tmp2, i32* %ehselector.slot
|
||||
call void @_ZN9SomeClassD1Ev(%class.SomeClass* %obj)
|
||||
br label %eh.resume
|
||||
|
||||
eh.resume: ; preds = %lpad
|
||||
%exn = load i8*, i8** %exn.slot
|
||||
%sel = load i32, i32* %ehselector.slot
|
||||
%lpad.val = insertvalue { i8*, i32 } undef, i8* %exn, 0
|
||||
%lpad.val2 = insertvalue { i8*, i32 } %lpad.val, i32 %sel, 1
|
||||
resume { i8*, i32 } %lpad.val2
|
||||
}
|
||||
|
||||
; This cleanup handler should be outlined.
|
||||
; CHECK: define internal void @_Z4testv.cleanup(i8*, i8*) {
|
||||
; CHECK: entry:
|
||||
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1)
|
||||
; CHECK: %eh.data = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
|
||||
; CHECK: %obj = getelementptr inbounds %struct._Z4testv.ehdata, %struct._Z4testv.ehdata* %eh.data, i32 0, i32 2
|
||||
; CHECK: call void @_ZN9SomeClassD1Ev(%class.SomeClass* %obj)
|
||||
; CHECK: ret void
|
||||
; CHECK: }
|
||||
|
||||
declare void @_ZN9SomeClassC1Ev(%class.SomeClass*) #1
|
||||
|
||||
declare void @_Z9may_throwv() #1
|
||||
|
||||
declare i32 @__CxxFrameHandler3(...)
|
||||
|
||||
declare void @_ZN9SomeClassD1Ev(%class.SomeClass*) #1
|
||||
|
||||
attributes #0 = { uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
|
||||
attributes #1 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
|
||||
attributes #2 = { noinline noreturn nounwind }
|
||||
attributes #3 = { noreturn nounwind }
|
||||
attributes #4 = { nounwind }
|
||||
|
||||
!llvm.ident = !{!0}
|
||||
|
||||
!0 = !{!"clang version 3.7.0 (trunk 226027)"}
|
@ -185,8 +185,8 @@ eh.resume: ; preds = %lpad
|
||||
}
|
||||
|
||||
; The following catch handler should be outlined.
|
||||
; CHECK: define i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) {
|
||||
; CHECK: catch.entry:
|
||||
; CHECK: define internal i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) {
|
||||
; CHECK: entry:
|
||||
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1)
|
||||
; CHECK: %eh.data = bitcast i8* %eh.alloc to %"struct.\01?test@@YAXXZ.ehdata"*
|
||||
; CHECK: %eh.obj.ptr = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata", %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 1
|
||||
@ -210,13 +210,13 @@ eh.resume: ; preds = %lpad
|
||||
; CHECK: %cmp1 = icmp eq i32 %tmp8, %i.019.reload
|
||||
; CHECK: br i1 %cmp1, label %if.then, label %if.else
|
||||
;
|
||||
; CHECK: if.then: ; preds = %catch.entry
|
||||
; CHECK: if.then: ; preds = %entry
|
||||
; CHECK: %tmp9 = load i32, i32* %b.reload, align 4, !tbaa !8
|
||||
; CHECK: %add2 = add nsw i32 %tmp9, %i.019.reload
|
||||
; CHECK: store i32 %add2, i32* %b.reload, align 4, !tbaa !8
|
||||
; CHECK: br label %if.end
|
||||
;
|
||||
; CHECK: if.else: ; preds = %catch.entry
|
||||
; CHECK: if.else: ; preds = %entry
|
||||
; CHECK: %tmp10 = load i32, i32* %a.reload, align 8, !tbaa !2
|
||||
; CHECK: %add4 = add nsw i32 %tmp10, %tmp8
|
||||
; CHECK: store i32 %add4, i32* %a.reload, align 8, !tbaa !2
|
||||
|
Loading…
x
Reference in New Issue
Block a user