mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-10 02:36:06 +00:00
The basic register allocator must also use the inline spiller.
It is using a trivial rewriter that doesn't know how to insert spill code requested by the standard spiller. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128688 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
1db952d0c6
commit
842759662b
@ -508,7 +508,7 @@ bool RABasic::runOnMachineFunction(MachineFunction &mf) {
|
||||
|
||||
ReservedRegs = TRI->getReservedRegs(*MF);
|
||||
|
||||
SpillerInstance.reset(createSpiller(*this, *MF, *VRM));
|
||||
SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
|
||||
|
||||
allocatePhysRegs();
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user