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https://github.com/c64scene-ar/llvm-6502.git
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Add ability to set code model within the execution engine builders
and creation interfaces. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@89151 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -113,7 +113,8 @@ protected:
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std::string *ErrorStr,
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JITMemoryManager *JMM,
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CodeGenOpt::Level OptLevel,
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bool GVsWithCode);
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bool GVsWithCode,
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CodeModel::Model CMM);
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static ExecutionEngine *(*InterpCtor)(ModuleProvider *MP,
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std::string *ErrorStr);
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@ -173,7 +174,9 @@ public:
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JITMemoryManager *JMM = 0,
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CodeGenOpt::Level OptLevel =
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CodeGenOpt::Default,
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bool GVsWithCode = true);
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bool GVsWithCode = true,
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CodeModel::Model CMM =
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CodeModel::Default);
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/// addModuleProvider - Add a ModuleProvider to the list of modules that we
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/// can JIT from. Note that this takes ownership of the ModuleProvider: when
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@ -425,6 +428,7 @@ class EngineBuilder {
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CodeGenOpt::Level OptLevel;
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JITMemoryManager *JMM;
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bool AllocateGVsWithCode;
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CodeModel::Model CMModel;
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/// InitEngine - Does the common initialization of default options.
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///
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@ -434,6 +438,7 @@ class EngineBuilder {
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OptLevel = CodeGenOpt::Default;
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JMM = NULL;
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AllocateGVsWithCode = false;
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CMModel = CodeModel::Default;
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}
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public:
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@ -478,6 +483,13 @@ class EngineBuilder {
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return *this;
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}
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/// setCodeModel - Set the CodeModel that the ExecutionEngine target
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/// data is using. Defaults to target specific default "CodeModel::Default".
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EngineBuilder &setCodeModel(CodeModel::Model M) {
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CMModel = M;
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return *this;
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}
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/// setAllocateGVsWithCode - Sets whether global values should be allocated
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/// into the same buffer as code. For most applications this should be set
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/// to false. Allocating globals with code breaks freeMachineCodeForFunction
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