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On the XCore the scavenging slot should be closest to the SP.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@127680 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -104,6 +104,11 @@ XCoreRegisterInfo::requiresRegisterScavenging(const MachineFunction &MF) const {
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return TFI->hasFP(MF);
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}
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bool
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XCoreRegisterInfo::useFPForScavengingIndex(const MachineFunction &MF) const {
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return false;
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}
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// This function eliminates ADJCALLSTACKDOWN,
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// ADJCALLSTACKUP pseudo instructions
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void XCoreRegisterInfo::
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@ -48,6 +48,8 @@ public:
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bool requiresRegisterScavenging(const MachineFunction &MF) const;
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bool useFPForScavengingIndex(const MachineFunction &MF) const;
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void eliminateCallFramePseudoInstr(MachineFunction &MF,
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MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I) const;
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52
test/CodeGen/XCore/scavenging.ll
Normal file
52
test/CodeGen/XCore/scavenging.ll
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@ -0,0 +1,52 @@
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; RUN: llc < %s -march=xcore
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@size = global i32 0 ; <i32*> [#uses=1]
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@g0 = external global i32 ; <i32*> [#uses=2]
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@g1 = external global i32 ; <i32*> [#uses=2]
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@g2 = external global i32 ; <i32*> [#uses=2]
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@g3 = external global i32 ; <i32*> [#uses=2]
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@g4 = external global i32 ; <i32*> [#uses=2]
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@g5 = external global i32 ; <i32*> [#uses=2]
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@g6 = external global i32 ; <i32*> [#uses=2]
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@g7 = external global i32 ; <i32*> [#uses=2]
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@g8 = external global i32 ; <i32*> [#uses=2]
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@g9 = external global i32 ; <i32*> [#uses=2]
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@g10 = external global i32 ; <i32*> [#uses=2]
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@g11 = external global i32 ; <i32*> [#uses=2]
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define void @f() nounwind {
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entry:
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%x = alloca [100 x i32], align 4 ; <[100 x i32]*> [#uses=2]
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%0 = load i32* @size, align 4 ; <i32> [#uses=1]
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%1 = alloca i32, i32 %0, align 4 ; <i32*> [#uses=1]
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%2 = volatile load i32* @g0, align 4 ; <i32> [#uses=1]
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%3 = volatile load i32* @g1, align 4 ; <i32> [#uses=1]
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%4 = volatile load i32* @g2, align 4 ; <i32> [#uses=1]
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%5 = volatile load i32* @g3, align 4 ; <i32> [#uses=1]
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%6 = volatile load i32* @g4, align 4 ; <i32> [#uses=1]
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%7 = volatile load i32* @g5, align 4 ; <i32> [#uses=1]
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%8 = volatile load i32* @g6, align 4 ; <i32> [#uses=1]
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%9 = volatile load i32* @g7, align 4 ; <i32> [#uses=1]
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%10 = volatile load i32* @g8, align 4 ; <i32> [#uses=1]
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%11 = volatile load i32* @g9, align 4 ; <i32> [#uses=1]
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%12 = volatile load i32* @g10, align 4 ; <i32> [#uses=1]
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%13 = volatile load i32* @g11, align 4 ; <i32> [#uses=2]
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%14 = getelementptr [100 x i32]* %x, i32 0, i32 50 ; <i32*> [#uses=1]
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store i32 %13, i32* %14, align 4
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volatile store i32 %13, i32* @g11, align 4
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volatile store i32 %12, i32* @g10, align 4
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volatile store i32 %11, i32* @g9, align 4
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volatile store i32 %10, i32* @g8, align 4
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volatile store i32 %9, i32* @g7, align 4
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volatile store i32 %8, i32* @g6, align 4
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volatile store i32 %7, i32* @g5, align 4
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volatile store i32 %6, i32* @g4, align 4
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volatile store i32 %5, i32* @g3, align 4
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volatile store i32 %4, i32* @g2, align 4
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volatile store i32 %3, i32* @g1, align 4
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volatile store i32 %2, i32* @g0, align 4
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%x1 = getelementptr [100 x i32]* %x, i32 0, i32 0 ; <i32*> [#uses=1]
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call void @g(i32* %x1, i32* %1) nounwind
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ret void
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}
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declare void @g(i32*, i32*)
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