mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-29 10:32:47 +00:00
Remove a whole bunch more ugliness. This is actually getting to the point of
this whole refactoring: allow constant folding methods to return something other than predefined classes, allow them to return generic Constant*'s. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10806 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
6b7b91ab03
commit
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@ -12,6 +12,7 @@
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//===----------------------------------------------------------------------===//
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#include "ConstantHandling.h"
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#include "llvm/Constants.h"
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#include "llvm/iPHINode.h"
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#include "llvm/InstrTypes.h"
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#include "llvm/DerivedTypes.h"
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@ -57,7 +58,24 @@ Constant *llvm::ConstantFoldCastInstruction(const Constant *V,
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return ConstantExpr::getCast(CE->getOperand(0), DestTy);
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}
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return ConstRules::get(V, V).castTo(V, DestTy);
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ConstRules &Rules = ConstRules::get(V, V);
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switch (DestTy->getPrimitiveID()) {
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case Type::BoolTyID: return Rules.castToBool(V);
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case Type::UByteTyID: return Rules.castToUByte(V);
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case Type::SByteTyID: return Rules.castToSByte(V);
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case Type::UShortTyID: return Rules.castToUShort(V);
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case Type::ShortTyID: return Rules.castToShort(V);
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case Type::UIntTyID: return Rules.castToUInt(V);
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case Type::IntTyID: return Rules.castToInt(V);
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case Type::ULongTyID: return Rules.castToULong(V);
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case Type::LongTyID: return Rules.castToLong(V);
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case Type::FloatTyID: return Rules.castToFloat(V);
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case Type::DoubleTyID: return Rules.castToDouble(V);
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case Type::PointerTyID:
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return Rules.castToPointer(V, cast<PointerType>(DestTy));
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default: return 0;
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}
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}
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Constant *llvm::ConstantFoldBinaryInstruction(unsigned Opcode,
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@ -209,47 +227,45 @@ class TemplateRules : public ConstRules {
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return SubClassName::Shr((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual ConstantBool *lessthan(const Constant *V1,
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const Constant *V2) const {
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virtual Constant *lessthan(const Constant *V1, const Constant *V2) const {
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return SubClassName::LessThan((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual ConstantBool *equalto(const Constant *V1,
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const Constant *V2) const {
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virtual Constant *equalto(const Constant *V1, const Constant *V2) const {
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return SubClassName::EqualTo((const ArgType *)V1, (const ArgType *)V2);
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}
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// Casting operators. ick
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virtual ConstantBool *castToBool(const Constant *V) const {
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virtual Constant *castToBool(const Constant *V) const {
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return SubClassName::CastToBool((const ArgType*)V);
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}
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virtual ConstantSInt *castToSByte(const Constant *V) const {
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virtual Constant *castToSByte(const Constant *V) const {
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return SubClassName::CastToSByte((const ArgType*)V);
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}
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virtual ConstantUInt *castToUByte(const Constant *V) const {
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virtual Constant *castToUByte(const Constant *V) const {
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return SubClassName::CastToUByte((const ArgType*)V);
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}
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virtual ConstantSInt *castToShort(const Constant *V) const {
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virtual Constant *castToShort(const Constant *V) const {
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return SubClassName::CastToShort((const ArgType*)V);
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}
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virtual ConstantUInt *castToUShort(const Constant *V) const {
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virtual Constant *castToUShort(const Constant *V) const {
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return SubClassName::CastToUShort((const ArgType*)V);
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}
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virtual ConstantSInt *castToInt(const Constant *V) const {
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virtual Constant *castToInt(const Constant *V) const {
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return SubClassName::CastToInt((const ArgType*)V);
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}
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virtual ConstantUInt *castToUInt(const Constant *V) const {
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virtual Constant *castToUInt(const Constant *V) const {
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return SubClassName::CastToUInt((const ArgType*)V);
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}
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virtual ConstantSInt *castToLong(const Constant *V) const {
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virtual Constant *castToLong(const Constant *V) const {
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return SubClassName::CastToLong((const ArgType*)V);
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}
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virtual ConstantUInt *castToULong(const Constant *V) const {
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virtual Constant *castToULong(const Constant *V) const {
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return SubClassName::CastToULong((const ArgType*)V);
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}
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virtual ConstantFP *castToFloat(const Constant *V) const {
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virtual Constant *castToFloat(const Constant *V) const {
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return SubClassName::CastToFloat((const ArgType*)V);
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}
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virtual ConstantFP *castToDouble(const Constant *V) const {
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virtual Constant *castToDouble(const Constant *V) const {
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return SubClassName::CastToDouble((const ArgType*)V);
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}
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virtual Constant *castToPointer(const Constant *V,
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@ -271,27 +287,27 @@ class TemplateRules : public ConstRules {
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static Constant *Xor(const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *Shl(const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *Shr(const ArgType *V1, const ArgType *V2) { return 0; }
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static ConstantBool *LessThan(const ArgType *V1, const ArgType *V2) {
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static Constant *LessThan(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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static ConstantBool *EqualTo(const ArgType *V1, const ArgType *V2) {
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static Constant *EqualTo(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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// Casting operators. ick
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static ConstantBool *CastToBool (const Constant *V) { return 0; }
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static ConstantSInt *CastToSByte (const Constant *V) { return 0; }
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static ConstantUInt *CastToUByte (const Constant *V) { return 0; }
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static ConstantSInt *CastToShort (const Constant *V) { return 0; }
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static ConstantUInt *CastToUShort(const Constant *V) { return 0; }
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static ConstantSInt *CastToInt (const Constant *V) { return 0; }
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static ConstantUInt *CastToUInt (const Constant *V) { return 0; }
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static ConstantSInt *CastToLong (const Constant *V) { return 0; }
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static ConstantUInt *CastToULong (const Constant *V) { return 0; }
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static ConstantFP *CastToFloat (const Constant *V) { return 0; }
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static ConstantFP *CastToDouble(const Constant *V) { return 0; }
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static Constant *CastToPointer(const Constant *,
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const PointerType *) {return 0;}
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static Constant *CastToBool (const Constant *V) { return 0; }
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static Constant *CastToSByte (const Constant *V) { return 0; }
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static Constant *CastToUByte (const Constant *V) { return 0; }
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static Constant *CastToShort (const Constant *V) { return 0; }
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static Constant *CastToUShort(const Constant *V) { return 0; }
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static Constant *CastToInt (const Constant *V) { return 0; }
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static Constant *CastToUInt (const Constant *V) { return 0; }
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static Constant *CastToLong (const Constant *V) { return 0; }
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static Constant *CastToULong (const Constant *V) { return 0; }
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static Constant *CastToFloat (const Constant *V) { return 0; }
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static Constant *CastToDouble(const Constant *V) { return 0; }
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static Constant *CastToPointer(const Constant *,
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const PointerType *) {return 0;}
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};
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@ -303,7 +319,7 @@ class TemplateRules : public ConstRules {
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// EmptyRules provides a concrete base class of ConstRules that does nothing
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//
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struct EmptyRules : public TemplateRules<Constant, EmptyRules> {
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static ConstantBool *EqualTo(const Constant *V1, const Constant *V2) {
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static Constant *EqualTo(const Constant *V1, const Constant *V2) {
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if (V1 == V2) return ConstantBool::True;
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return 0;
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}
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@ -319,11 +335,11 @@ struct EmptyRules : public TemplateRules<Constant, EmptyRules> {
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//
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struct BoolRules : public TemplateRules<ConstantBool, BoolRules> {
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static ConstantBool *LessThan(const ConstantBool *V1, const ConstantBool *V2){
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static Constant *LessThan(const ConstantBool *V1, const ConstantBool *V2){
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return ConstantBool::get(V1->getValue() < V2->getValue());
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}
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static ConstantBool *EqualTo(const Constant *V1, const Constant *V2) {
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static Constant *EqualTo(const Constant *V1, const Constant *V2) {
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return ConstantBool::get(V1 == V2);
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}
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@ -341,7 +357,7 @@ struct BoolRules : public TemplateRules<ConstantBool, BoolRules> {
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// Casting operators. ick
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#define DEF_CAST(TYPE, CLASS, CTYPE) \
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static CLASS *CastTo##TYPE (const ConstantBool *V) { \
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static Constant *CastTo##TYPE (const ConstantBool *V) { \
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return CLASS::get(Type::TYPE##Ty, (CTYPE)(bool)V->getValue()); \
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}
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@ -369,40 +385,40 @@ struct BoolRules : public TemplateRules<ConstantBool, BoolRules> {
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//
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struct NullPointerRules : public TemplateRules<ConstantPointerNull,
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NullPointerRules> {
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static ConstantBool *EqualTo(const Constant *V1, const Constant *V2) {
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static Constant *EqualTo(const Constant *V1, const Constant *V2) {
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return ConstantBool::True; // Null pointers are always equal
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}
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static ConstantBool *CastToBool (const Constant *V) {
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static Constant *CastToBool(const Constant *V) {
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return ConstantBool::False;
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}
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static ConstantSInt *CastToSByte (const Constant *V) {
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static Constant *CastToSByte (const Constant *V) {
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return ConstantSInt::get(Type::SByteTy, 0);
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}
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static ConstantUInt *CastToUByte (const Constant *V) {
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static Constant *CastToUByte (const Constant *V) {
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return ConstantUInt::get(Type::UByteTy, 0);
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}
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static ConstantSInt *CastToShort (const Constant *V) {
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static Constant *CastToShort (const Constant *V) {
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return ConstantSInt::get(Type::ShortTy, 0);
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}
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static ConstantUInt *CastToUShort(const Constant *V) {
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static Constant *CastToUShort(const Constant *V) {
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return ConstantUInt::get(Type::UShortTy, 0);
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}
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static ConstantSInt *CastToInt (const Constant *V) {
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static Constant *CastToInt (const Constant *V) {
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return ConstantSInt::get(Type::IntTy, 0);
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}
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static ConstantUInt *CastToUInt (const Constant *V) {
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static Constant *CastToUInt (const Constant *V) {
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return ConstantUInt::get(Type::UIntTy, 0);
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}
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static ConstantSInt *CastToLong (const Constant *V) {
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static Constant *CastToLong (const Constant *V) {
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return ConstantSInt::get(Type::LongTy, 0);
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}
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static ConstantUInt *CastToULong (const Constant *V) {
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static Constant *CastToULong (const Constant *V) {
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return ConstantUInt::get(Type::ULongTy, 0);
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}
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static ConstantFP *CastToFloat (const Constant *V) {
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static Constant *CastToFloat (const Constant *V) {
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return ConstantFP::get(Type::FloatTy, 0);
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}
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static ConstantFP *CastToDouble(const Constant *V) {
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static Constant *CastToDouble(const Constant *V) {
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return ConstantFP::get(Type::DoubleTy, 0);
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}
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@ -444,14 +460,12 @@ struct DirectRules : public TemplateRules<ConstantClass, SuperClass> {
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return ConstantClass::get(*Ty, R);
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}
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static ConstantBool *LessThan(const ConstantClass *V1,
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const ConstantClass *V2) {
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static Constant *LessThan(const ConstantClass *V1, const ConstantClass *V2) {
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bool R = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
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return ConstantBool::get(R);
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}
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static ConstantBool *EqualTo(const ConstantClass *V1,
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const ConstantClass *V2) {
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static Constant *EqualTo(const ConstantClass *V1, const ConstantClass *V2) {
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bool R = (BuiltinType)V1->getValue() == (BuiltinType)V2->getValue();
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return ConstantBool::get(R);
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}
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@ -465,7 +479,7 @@ struct DirectRules : public TemplateRules<ConstantClass, SuperClass> {
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// Casting operators. ick
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#define DEF_CAST(TYPE, CLASS, CTYPE) \
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static CLASS *CastTo##TYPE (const ConstantClass *V) { \
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static Constant *CastTo##TYPE (const ConstantClass *V) { \
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return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getValue()); \
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}
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@ -15,12 +15,12 @@
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#ifndef CONSTANTHANDLING_H
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#define CONSTANTHANDLING_H
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#include "llvm/Constants.h"
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#include "llvm/Type.h"
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#include <vector>
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namespace llvm {
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class PointerType;
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class Constant;
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class Type;
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class PointerType;
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struct ConstRules {
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ConstRules() {}
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@ -37,44 +37,24 @@ struct ConstRules {
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virtual Constant *shl(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *shr(const Constant *V1, const Constant *V2) const = 0;
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virtual ConstantBool *lessthan(const Constant *V1,
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const Constant *V2) const = 0;
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virtual ConstantBool *equalto(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *lessthan(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *equalto(const Constant *V1, const Constant *V2) const = 0;
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// Casting operators. ick
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virtual ConstantBool *castToBool (const Constant *V) const = 0;
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virtual ConstantSInt *castToSByte (const Constant *V) const = 0;
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virtual ConstantUInt *castToUByte (const Constant *V) const = 0;
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virtual ConstantSInt *castToShort (const Constant *V) const = 0;
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virtual ConstantUInt *castToUShort(const Constant *V) const = 0;
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virtual ConstantSInt *castToInt (const Constant *V) const = 0;
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virtual ConstantUInt *castToUInt (const Constant *V) const = 0;
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virtual ConstantSInt *castToLong (const Constant *V) const = 0;
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virtual ConstantUInt *castToULong (const Constant *V) const = 0;
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virtual ConstantFP *castToFloat (const Constant *V) const = 0;
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virtual ConstantFP *castToDouble(const Constant *V) const = 0;
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virtual Constant *castToPointer(const Constant *V,
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const PointerType *Ty) const = 0;
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inline Constant *castTo(const Constant *V, const Type *Ty) const {
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switch (Ty->getPrimitiveID()) {
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case Type::BoolTyID: return castToBool(V);
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case Type::UByteTyID: return castToUByte(V);
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case Type::SByteTyID: return castToSByte(V);
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case Type::UShortTyID: return castToUShort(V);
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case Type::ShortTyID: return castToShort(V);
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case Type::UIntTyID: return castToUInt(V);
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case Type::IntTyID: return castToInt(V);
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case Type::ULongTyID: return castToULong(V);
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case Type::LongTyID: return castToLong(V);
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case Type::FloatTyID: return castToFloat(V);
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case Type::DoubleTyID: return castToDouble(V);
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case Type::PointerTyID:
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return castToPointer(V, reinterpret_cast<const PointerType*>(Ty));
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default: return 0;
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}
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}
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virtual Constant *castToBool (const Constant *V) const = 0;
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virtual Constant *castToSByte (const Constant *V) const = 0;
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virtual Constant *castToUByte (const Constant *V) const = 0;
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virtual Constant *castToShort (const Constant *V) const = 0;
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virtual Constant *castToUShort(const Constant *V) const = 0;
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virtual Constant *castToInt (const Constant *V) const = 0;
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virtual Constant *castToUInt (const Constant *V) const = 0;
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virtual Constant *castToLong (const Constant *V) const = 0;
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virtual Constant *castToULong (const Constant *V) const = 0;
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virtual Constant *castToFloat (const Constant *V) const = 0;
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virtual Constant *castToDouble(const Constant *V) const = 0;
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virtual Constant *castToPointer(const Constant *V,
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const PointerType *Ty) const = 0;
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// ConstRules::get - Return an instance of ConstRules for the specified
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// constant operands.
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@ -15,12 +15,12 @@
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#ifndef CONSTANTHANDLING_H
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#define CONSTANTHANDLING_H
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#include "llvm/Constants.h"
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#include "llvm/Type.h"
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#include <vector>
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namespace llvm {
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class PointerType;
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class Constant;
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class Type;
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class PointerType;
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struct ConstRules {
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ConstRules() {}
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@ -37,44 +37,24 @@ struct ConstRules {
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virtual Constant *shl(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *shr(const Constant *V1, const Constant *V2) const = 0;
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virtual ConstantBool *lessthan(const Constant *V1,
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const Constant *V2) const = 0;
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virtual ConstantBool *equalto(const Constant *V1,
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const Constant *V2) const = 0;
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virtual Constant *lessthan(const Constant *V1, const Constant *V2) const = 0;
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virtual Constant *equalto(const Constant *V1, const Constant *V2) const = 0;
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// Casting operators. ick
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virtual ConstantBool *castToBool (const Constant *V) const = 0;
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virtual ConstantSInt *castToSByte (const Constant *V) const = 0;
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virtual ConstantUInt *castToUByte (const Constant *V) const = 0;
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virtual ConstantSInt *castToShort (const Constant *V) const = 0;
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virtual ConstantUInt *castToUShort(const Constant *V) const = 0;
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virtual ConstantSInt *castToInt (const Constant *V) const = 0;
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virtual ConstantUInt *castToUInt (const Constant *V) const = 0;
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virtual ConstantSInt *castToLong (const Constant *V) const = 0;
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virtual ConstantUInt *castToULong (const Constant *V) const = 0;
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virtual ConstantFP *castToFloat (const Constant *V) const = 0;
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virtual ConstantFP *castToDouble(const Constant *V) const = 0;
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virtual Constant *castToPointer(const Constant *V,
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const PointerType *Ty) const = 0;
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inline Constant *castTo(const Constant *V, const Type *Ty) const {
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switch (Ty->getPrimitiveID()) {
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case Type::BoolTyID: return castToBool(V);
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case Type::UByteTyID: return castToUByte(V);
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case Type::SByteTyID: return castToSByte(V);
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case Type::UShortTyID: return castToUShort(V);
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case Type::ShortTyID: return castToShort(V);
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case Type::UIntTyID: return castToUInt(V);
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case Type::IntTyID: return castToInt(V);
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case Type::ULongTyID: return castToULong(V);
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case Type::LongTyID: return castToLong(V);
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case Type::FloatTyID: return castToFloat(V);
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case Type::DoubleTyID: return castToDouble(V);
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case Type::PointerTyID:
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return castToPointer(V, reinterpret_cast<const PointerType*>(Ty));
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default: return 0;
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}
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}
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virtual Constant *castToBool (const Constant *V) const = 0;
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virtual Constant *castToSByte (const Constant *V) const = 0;
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virtual Constant *castToUByte (const Constant *V) const = 0;
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virtual Constant *castToShort (const Constant *V) const = 0;
|
||||
virtual Constant *castToUShort(const Constant *V) const = 0;
|
||||
virtual Constant *castToInt (const Constant *V) const = 0;
|
||||
virtual Constant *castToUInt (const Constant *V) const = 0;
|
||||
virtual Constant *castToLong (const Constant *V) const = 0;
|
||||
virtual Constant *castToULong (const Constant *V) const = 0;
|
||||
virtual Constant *castToFloat (const Constant *V) const = 0;
|
||||
virtual Constant *castToDouble(const Constant *V) const = 0;
|
||||
virtual Constant *castToPointer(const Constant *V,
|
||||
const PointerType *Ty) const = 0;
|
||||
|
||||
// ConstRules::get - Return an instance of ConstRules for the specified
|
||||
// constant operands.
|
||||
|
Loading…
Reference in New Issue
Block a user