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Update.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25896 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -215,18 +215,6 @@ when it can invert the result of the compare for free.
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//===---------------------------------------------------------------------===//
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None of the SSE instructions are handled in X86RegisterInfo::foldMemoryOperand,
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which prevents the spiller from folding spill code into the instructions.
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This leads to code like this:
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mov %eax, 8(%esp)
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cvtsi2sd %eax, %xmm0
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instead of:
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cvtsi2sd 8(%esp), %xmm0
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//===---------------------------------------------------------------------===//
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LSR should be turned on for the X86 backend and tuned to take advantage of its
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addressing modes.
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@ -367,3 +355,8 @@ We currently emit:
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This is a bugpoint reduced testcase, which is why the testcase doesn't make
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much sense (e.g. its an infinite loop). :)
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//===---------------------------------------------------------------------===//
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None of the FPStack instructions are handled in
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X86RegisterInfo::foldMemoryOperand, which prevents the spiller from
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folding spill code into the instructions.
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