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The bcwriter does not want ConstantPointerRef's to be indexed, and the asmwriter never did!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10885 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -321,11 +321,16 @@ void SlotCalculator::purgeFunction() {
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SC_DEBUG("end purgeFunction!\n");
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}
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int SlotCalculator::getSlot(const Value *D) const {
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std::map<const Value*, unsigned>::const_iterator I = NodeMap.find(D);
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if (I == NodeMap.end()) return -1;
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return (int)I->second;
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int SlotCalculator::getSlot(const Value *V) const {
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std::map<const Value*, unsigned>::const_iterator I = NodeMap.find(V);
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if (I != NodeMap.end())
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return (int)I->second;
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// Do not number ConstantPointerRef's at all. They are an abomination.
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if (const ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(V))
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return getSlot(CPR->getValue());
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return -1;
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}
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@ -333,6 +338,10 @@ int SlotCalculator::getOrCreateSlot(const Value *V) {
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int SlotNo = getSlot(V); // Check to see if it's already in!
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if (SlotNo != -1) return SlotNo;
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// Do not number ConstantPointerRef's at all. They are an abomination.
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if (const ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(V))
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return getOrCreateSlot(CPR->getValue());
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if (!isa<GlobalValue>(V))
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if (const Constant *C = dyn_cast<Constant>(V)) {
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// If we are emitting a bytecode file, do not index the characters that
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@ -321,11 +321,16 @@ void SlotCalculator::purgeFunction() {
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SC_DEBUG("end purgeFunction!\n");
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}
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int SlotCalculator::getSlot(const Value *D) const {
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std::map<const Value*, unsigned>::const_iterator I = NodeMap.find(D);
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if (I == NodeMap.end()) return -1;
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return (int)I->second;
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int SlotCalculator::getSlot(const Value *V) const {
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std::map<const Value*, unsigned>::const_iterator I = NodeMap.find(V);
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if (I != NodeMap.end())
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return (int)I->second;
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// Do not number ConstantPointerRef's at all. They are an abomination.
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if (const ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(V))
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return getSlot(CPR->getValue());
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return -1;
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}
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@ -333,6 +338,10 @@ int SlotCalculator::getOrCreateSlot(const Value *V) {
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int SlotNo = getSlot(V); // Check to see if it's already in!
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if (SlotNo != -1) return SlotNo;
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// Do not number ConstantPointerRef's at all. They are an abomination.
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if (const ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(V))
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return getOrCreateSlot(CPR->getValue());
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if (!isa<GlobalValue>(V))
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if (const Constant *C = dyn_cast<Constant>(V)) {
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// If we are emitting a bytecode file, do not index the characters that
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