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Ignore debugger intrinsics when doing inlining size computations.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@18109 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -13,6 +13,7 @@
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#include "Inliner.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Function.h"
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#include "llvm/Type.h"
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#include "llvm/Support/CallSite.h"
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@ -147,7 +148,7 @@ void FunctionInfo::analyzeFunction(Function *F) {
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for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
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for (BasicBlock::const_iterator II = BB->begin(), E = BB->end();
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II != E; ++II) {
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++NumInsts;
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if (!isa<DbgInfoIntrinsic>(II)) ++NumInsts;
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// If there is an alloca in the body of the function, we cannot currently
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// inline the function without the risk of exploding the stack.
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