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https://github.com/c64scene-ar/llvm-6502.git
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Revise the design of the Path concept per peer review. Too many changes to
note individually but these essence of it is to not derive from std::string, clarify the interface, and provide better documentation. There is now also (untested) implementations for AIX, Darwin, and SunOS. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16078 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -10,10 +10,11 @@
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// This header file implements the operating system Path concept.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/System/Path.h"
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namespace llvm {
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namespace sys {
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using namespace sys;
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//===----------------------------------------------------------------------===//
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//=== WARNING: Implementation here must contain only TRULY operating system
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@@ -21,40 +22,18 @@ namespace sys {
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//===----------------------------------------------------------------------===//
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bool
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Path::is_valid() const {
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if ( empty() ) return false;
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return true;
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Path::is_file() const {
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return (is_valid() && path[path.length()-1] != '/');
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}
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void
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Path::fill( char* buffer, unsigned bufflen ) const {
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unsigned pathlen = length();
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assert( bufflen > pathlen && "Insufficient buffer size" );
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unsigned copylen = pathlen <? (bufflen - 1);
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this->copy(buffer, copylen, 0 );
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buffer[ copylen ] = 0;
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bool
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Path::is_directory() const {
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return (is_valid() && path[path.length()-1] == '/');
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}
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void
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Path::make_directory() {
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char end[2];
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end[0] = '/';
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end[1] = 0;
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if ( empty() )
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this->assign( end );
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else if ( (*this)[length()-1] != '/')
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this->append( end );
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}
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void
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Path::make_file() {
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if ( (*this)[length()-1] == '/')
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this->erase( this->length()-1, 1 );
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}
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// Include the truly platform-specific parts of this class.
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#include "platform/Path.cpp"
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}
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}
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// vim: sw=2
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